Bug 25003 - freedroidrpg-0.9.6.ebuild (New Version)
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Bug#:
25003
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Product: Gentoo Linux
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Version: unspecified
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Platform: All
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OS/Version: Linux
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Status: RESOLVED
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Severity: normal
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Priority: P2
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Resolution: FIXED
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Assigned To: games@gentoo.org
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Reported By: pythonhead@gentoo.org
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Component: Ebuilds
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URL:
http://freedroid.sourceforge.net/
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Summary: freedroidrpg-0.9.6.ebuild (New Version)
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Keywords:
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Status Whiteboard:
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Opened: 2003-07-21 15:17 0000
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New version available, 0.9.6.
Reproducible: Always
Steps to Reproduce:
1.
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Created an attachment (id=14838) [details]
freedroidrpg-0.9.6.ebuild
This is just a slightly modified version of 0.9.4. I took out the
source_unpack() function because 'make distclean' didn't work on 0.9.6.
0.9.6 is running great.
by 0.9.4 i assume you mean 0.9.5_p1 ...
0.9.4 was never in the portage tree ;)
>by 0.9.4 i assume you mean 0.9.5_p1 ...
Yeah, thats what I meant. When a user submits an ebuild like this, do you guys prefer patches rather than ebuilds?
Should I have selected 'games' as the 'Component'? Or just leave it as 'ebuild'?
The reason I ask is because the "Contributing Ebuilds" guide says "All ebuild scripts are of the component type Ebuilds", but I notice some of mine get changed to 'Games'.
I don't know about the rest of the games@g.o crew, but I prefer whole
ebuilds so I can just d/l them straight to my CVS tree and whack away at
them without having to patch a previous ebuild.
all games are under games, otherwise ebuilds go under ebuilds ;)
I prefer a full ebuild, also. It does make it much easier to test without
depending it on an older ebuild.