Bug 140419 - games-strategy/warzone2100-2.0.3 version bump
Bug#: 140419 Product:  Gentoo Linux Version: unspecified Platform: All
OS/Version: Linux Status: RESOLVED Severity: enhancement Priority: P2
Resolution: FIXED Assigned To: games@gentoo.org Reported By: nyhm@gentoo.org
Component: Games
URL: 
Summary: games-strategy/warzone2100-2.0.3 version bump
Keywords:  
Status Whiteboard: 
Opened: 2006-07-14 15:56 0000
Description:   Opened: 2006-07-14 15:56 0000
Finally.

This fixes bug #133013 and probably fixes bug #112388 and bug #140310.

------- Comment #1 From Tristan Heaven 2006-07-14 15:57:45 0000 -------
Created an attachment (id=91740) [details]
warzone2100-2.0.3.ebuild

------- Comment #2 From Tristan Heaven 2006-07-17 16:54:04 0000 -------
Created an attachment (id=92036) [details]
warzone2100-2.0.3-16bpp.patch

This patch should allow the game to run with a 16-bit colour depth. There is no
space for an alpha channel so there will be things missing.

< devurandom> Use 24bit depth if you can. Manually cut the alpha channel if you
cant. But dont complain about graphics glitches then.

------- Comment #3 From Tristan Heaven 2006-07-19 15:10:51 0000 -------
Created an attachment (id=92241) [details]
warzone2100-2.0.3-16bpp.patch

From svn.

------- Comment #4 From Mr. Bones. 2006-07-19 15:58:17 0000 -------
In portage.  Thanks for the bug report and for tracking the 16bpp issue.