Summary: | games-strategy/warzone2100-2.0.3 version bump | ||
---|---|---|---|
Product: | Gentoo Linux | Reporter: | Tristan Heaven (RETIRED) <tristan> |
Component: | [OLD] Games | Assignee: | Gentoo Games <games> |
Status: | RESOLVED FIXED | ||
Severity: | enhancement | ||
Priority: | High | ||
Version: | unspecified | ||
Hardware: | All | ||
OS: | Linux | ||
Whiteboard: | |||
Package list: | Runtime testing required: | --- | |
Attachments: |
warzone2100-2.0.3.ebuild
warzone2100-2.0.3-16bpp.patch warzone2100-2.0.3-16bpp.patch |
Description
Tristan Heaven (RETIRED)
2006-07-14 15:56:23 UTC
Created attachment 91740 [details]
warzone2100-2.0.3.ebuild
Created attachment 92036 [details, diff]
warzone2100-2.0.3-16bpp.patch
This patch should allow the game to run with a 16-bit colour depth. There is no space for an alpha channel so there will be things missing.
< devurandom> Use 24bit depth if you can. Manually cut the alpha channel if you cant. But dont complain about graphics glitches then.
Created attachment 92241 [details, diff]
warzone2100-2.0.3-16bpp.patch
From svn.
In portage. Thanks for the bug report and for tracking the 16bpp issue. |