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<!DOCTYPE bugzilla SYSTEM "http://bugs.gentoo.org/bugzilla.dtd">

<bugzilla version="2.22.7"
          urlbase="http://bugs.gentoo.org/"
          maintainer="bugzilla@gentoo.org"
>

    <bug>
          <bug_id>132377</bug_id>
          
          <creation_ts>2006-05-05 13:32 0000</creation_ts>
          <short_desc>games-fps/quake3-*: Quake 3 Engine &quot;remapShader&quot; Command Buffer Overflow</short_desc>
          <delta_ts>2006-05-09 22:39:26 0000</delta_ts>
          <reporter_accessible>1</reporter_accessible>
          <cclist_accessible>1</cclist_accessible>
          <classification_id>1</classification_id>
          <classification>Unclassified</classification>
          <product>Gentoo Security</product>
          <component>Vulnerabilities</component>
          <version>unspecified</version>
          <rep_platform>All</rep_platform>
          <op_sys>Linux</op_sys>
          <bug_status>RESOLVED</bug_status>
          <resolution>FIXED</resolution>
          <bug_file_loc>http://secunia.com/advisories/19984/</bug_file_loc>
          <status_whiteboard>B2 [glsa]</status_whiteboard>
          
          <priority>P2</priority>
          <bug_severity>normal</bug_severity>
          <target_milestone>---</target_milestone>
          
          
          
          <everconfirmed>1</everconfirmed>
          <reporter>falco@gentoo.org</reporter>
          <assigned_to>security@gentoo.org</assigned_to>
          <cc>games@gentoo.org</cc>
    
    <cc>l.mierzwa@gmail.com</cc>
    
    <cc>polynomial-c@gentoo.org</cc>

      

      
          <long_desc isprivate="0">
            <who>falco@gentoo.org</who>
            <bug_when>2006-05-05 13:32:04 0000</bug_when>
            <thetext>http://secunia.com/advisories/19984/

Description:
landser has reported a vulnerability in Quake 3 Engine, which potentially can be exploited by malicious people to compromise a user&apos;s system.

The vulnerability is caused due to a boundary error within the handling of the &quot;remapShader&quot; command. This can be exploited to cause a buffer overflow via specially crafted &quot;remapShader&quot; commands sent to a client.

Successful exploitation may allow arbitrary code execution, but requires that the user is e.g. tricked into connecting to a malicious game server.

The vulnerability has been reported in the following software:
* ET 2.60.
* Return to Castle Wolfenstein 1.41.
* Quake III Arena 1.32b.

Other versions may also be affected.

Solution:
Do not connect to non-trusted game servers.

Provided and/or discovered by:
landser

Original Advisory:
http://www.milw0rm.com/exploits/1750</thetext>
          </long_desc>
          <long_desc isprivate="0">
            <who>carlo@gentoo.org</who>
            <bug_when>2006-05-06 05:36:46 0000</bug_when>
            <thetext>Affects also Enemy Territory according to heise.de.</thetext>
          </long_desc>
          <long_desc isprivate="0">
            <who>falco@gentoo.org</who>
            <bug_when>2006-05-06 05:49:49 0000</bug_when>
            <thetext>right

can we group games-fps/enemy-territory* and games-fps/quake3* into this unique bug ?</thetext>
          </long_desc>
          <long_desc isprivate="0">
            <who>wolf31o2@gentoo.org</who>
            <bug_when>2006-05-07 07:24:56 0000</bug_when>
            <thetext>Well, since it looks like we won&apos;t be getting updated versions of these, I&apos;m going to try to see if there&apos;s any unofficial patches which resovle this bug, then mask, if not.</thetext>
          </long_desc>
          <long_desc isprivate="0">
            <who>carlo@gentoo.org</who>
            <bug_when>2006-05-08 02:11:09 0000</bug_when>
            <thetext>http://thilo.kickchat.com/patches/quake3-1.32b-remapshader-fix.diff</thetext>
          </long_desc>
          <long_desc isprivate="0">
            <who>wolf31o2@gentoo.org</who>
            <bug_when>2006-05-08 13:40:24 0000</bug_when>
            <thetext>http://www.bluesnews.com/plans/476/

Even better... id Software has released new versions of all of these binaries.  I&apos;ll be creating some new ebuilds this evening for them all.</thetext>
          </long_desc>
          <long_desc isprivate="0">
            <who>falco@gentoo.org</who>
            <bug_when>2006-05-08 13:50:53 0000</bug_when>
            <thetext>Thanks Chris</thetext>
          </long_desc>
          <long_desc isprivate="0">
            <who>wolf31o2@gentoo.org</who>
            <bug_when>2006-05-09 06:33:53 0000</bug_when>
            <thetext>*** Bug 132781 has been marked as a duplicate of this bug. ***</thetext>
          </long_desc>
          <long_desc isprivate="0">
            <who>wolf31o2@gentoo.org</who>
            <bug_when>2006-05-09 07:24:29 0000</bug_when>
            <thetext>These are all in the tree now:

enemy-territory 2.60b
quake3-bin 1.32c
rtcw 1.41b

They are already tested and marked stable on x86 and amd64.  The older versions have been masked, and will probably stay that way for a few days.  Everything should be ready for a GLSA now.  =]</thetext>
          </long_desc>
          <long_desc isprivate="0">
            <who>koon@gentoo.org</who>
            <bug_when>2006-05-09 09:37:19 0000</bug_when>
            <thetext>Yep, thx</thetext>
          </long_desc>
          <long_desc isprivate="0">
            <who>falco@gentoo.org</who>
            <bug_when>2006-05-09 22:39:26 0000</bug_when>
            <thetext>GLSA-200605-12 , thanks jaervosz</thetext>
          </long_desc>
      
    </bug>

</bugzilla>