<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<!DOCTYPE bugzilla SYSTEM "http://bugs.gentoo.org/bugzilla.dtd">

<bugzilla version="2.22.7"
          urlbase="http://bugs.gentoo.org/"
          maintainer="bugzilla@gentoo.org"
>

    <bug>
          <bug_id>119339</bug_id>
          
          <creation_ts>2006-01-17 14:43 0000</creation_ts>
          <short_desc>Celestia 1.4.0 error loading shaders</short_desc>
          <delta_ts>2006-01-18 23:32:18 0000</delta_ts>
          <reporter_accessible>1</reporter_accessible>
          <cclist_accessible>1</cclist_accessible>
          <classification_id>1</classification_id>
          <classification>Unclassified</classification>
          <product>Gentoo Linux</product>
          <component>Applications</component>
          <version>2005.1</version>
          <rep_platform>All</rep_platform>
          <op_sys>Linux</op_sys>
          <bug_status>RESOLVED</bug_status>
          <resolution>FIXED</resolution>
          
          
          
          <priority>P2</priority>
          <bug_severity>normal</bug_severity>
          <target_milestone>---</target_milestone>
          
          
          
          <everconfirmed>1</everconfirmed>
          <reporter>epyon9283@comcast.net</reporter>
          <assigned_to>morfic@gentoo.org</assigned_to>
          <cc>epyon9283@comcast.net</cc>
    
    <cc>magnade@gmail.com</cc>
    
    <cc>teidakankan@gmail.com</cc>

      

      
          <long_desc isprivate="0">
            <who>epyon9283@comcast.net</who>
            <bug_when>2006-01-17 14:43:43 0000</bug_when>
            <thetext>When trying to start celestia I get this:
Loading ARB vertex program: shaders/diffuse_arb.vp
Error loading ARB vertex program: shaders/diffuse_arb.vp
Initializing NV fragment programs . . .
Loading NV fragment program: shaders/shadow_on_rings_nv.fp
Error loading NV fragment program: shaders/shadow_on_rings_nv.fp

celestia is looking for the shaders in /usr/share/celestia/shaders but the individual shader files are in /usr/share/celestia. If I move the shaders to the correct location by hand it still crashes because of the same issue with textures, models, and everything else. If I move everything by hand it starts fine.</thetext>
          </long_desc>
          <long_desc isprivate="0">
            <who>morfic@gentoo.org</who>
            <bug_when>2006-01-18 23:32:18 0000</bug_when>
            <thetext>fixed in portage, should be available in ~2 hours from now</thetext>
          </long_desc>
      
    </bug>

</bugzilla>