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// Make the lineedit consume the Key_Enter event... | // Make the lineedit consume the Key_Enter event... |
setTrapReturnKey( true ); | setTrapReturnKey( true ); |
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connect( KonqHistoryManager::kself(), SIGNAL(cleared()), SLOT(slotCleared()) ); |
connect( this, SIGNAL(cleared() ), SLOT(slotCleared()) ); | connect( this, SIGNAL(cleared() ), SLOT(slotCleared()) ); |
connect( this, SIGNAL(highlighted( int )), SLOT(slotSetIcon( int )) ); | connect( this, SIGNAL(highlighted( int )), SLOT(slotSetIcon( int )) ); |
connect( this, SIGNAL(activated( const QString& )), | connect( this, SIGNAL(activated( const QString& )), |
SLOT(slotActivated( const QString& )) ); | SLOT(slotActivated( const QString& )) ); |