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(-) server/unithand.c.old (-1 / +1 lines)
 Lines 1593-1599    Link Here 
  struct unit *punit = player_find_unit_by_id(pplayer, packet->unit_id);
  struct unit *punit = player_find_unit_by_id(pplayer, packet->unit_id);
  int i;
  int i;
  if (!punit || packet->length < 0 || punit->activity != ACTIVITY_IDLE) {
  if (!punit || packet->length < 0 || packet->length > MAX_LEN_ROUTE || punit->activity != ACTIVITY_IDLE) {
    return;
    return;
  }
  }