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(-) par2cmdline-0.4-orig/letype.h (-98 / +3 lines)
 Lines 28-71    Link Here 
#else
#else
class leu16
struct leu16
{
{
public:
  leu16(void);
  leu16(const leu16 &other);
  leu16& operator=(const leu16 &other);
  leu16(const u16 &other);
  leu16& operator=(const u16 &other);
  leu16& operator=(const u16 &other);
  operator u16(void) const;
  operator u16(void) const;
protected:
  u16 value;
  u16 value;
};
};
inline leu16::leu16(void)
{
}
inline leu16::leu16(const leu16 &other)
: value(other.value)
{
}
inline leu16& leu16::operator =(const leu16 &other)
{
  value = other.value;
  return *this;
}
inline leu16::leu16(const u16 &other)
{
  ((unsigned char*)&value)[0] = (unsigned char)((other >> 0) & 0xff);
  ((unsigned char*)&value)[1] = (unsigned char)((other >> 8) & 0xff);
}
inline leu16& leu16::operator=(const u16 &other)
inline leu16& leu16::operator=(const u16 &other)
{
{
  ((unsigned char*)&value)[0] = (unsigned char)((other >> 0) & 0xff);
  ((unsigned char*)&value)[0] = (unsigned char)((other >> 0) & 0xff);
 Lines 81-126    Link Here 
}
}
class leu32
struct leu32
{
{
public:
  leu32(void);
  leu32(const leu32 &other);
  leu32& operator=(const leu32 &other);
  leu32(const u32 &other);
  leu32& operator=(const u32 &other);
  leu32& operator=(const u32 &other);
  operator u32(void) const;
  operator u32(void) const;
protected:
  u32 value;
  u32 value;
};
};
inline leu32::leu32(void)
{
}
inline leu32::leu32(const leu32 &other)
: value(other.value)
{
}
inline leu32& leu32::operator =(const leu32 &other)
{
  value = other.value;
  return *this;
}
inline leu32::leu32(const u32 &other)
{
  ((unsigned char*)&value)[0] = (unsigned char)((other >> 0) & 0xff);
  ((unsigned char*)&value)[1] = (unsigned char)((other >> 8) & 0xff);
  ((unsigned char*)&value)[2] = (unsigned char)((other >> 16) & 0xff);
  ((unsigned char*)&value)[3] = (unsigned char)((other >> 24) & 0xff);
}
inline leu32& leu32::operator=(const u32 &other)
inline leu32& leu32::operator=(const u32 &other)
{
{
  ((unsigned char*)&value)[0] = (unsigned char)((other >> 0) & 0xff);
  ((unsigned char*)&value)[0] = (unsigned char)((other >> 0) & 0xff);
 Lines 140-189    Link Here 
}
}
class leu64
struct leu64
{
{
public:
  leu64(void);
  leu64(const leu64 &other);
  leu64& operator=(const leu64 &other);
  leu64(const u64 &other);
  leu64& operator=(const u64 &other);
  leu64& operator=(const u64 &other);
  operator u64(void) const;
  operator u64(void) const;
protected:
  u64 value;
  u64 value;
};
};
inline leu64::leu64(void)
{
}
inline leu64::leu64(const leu64 &other)
: value(other.value)
{
}
inline leu64& leu64::operator =(const leu64 &other)
{
  value = other.value;
  return *this;
}
inline leu64::leu64(const u64 &other)
{
  ((unsigned char*)&value)[0] = (unsigned char)((other >> 0) & 0xff);
  ((unsigned char*)&value)[1] = (unsigned char)((other >> 8) & 0xff);
  ((unsigned char*)&value)[2] = (unsigned char)((other >> 16) & 0xff);
  ((unsigned char*)&value)[3] = (unsigned char)((other >> 24) & 0xff);
  ((unsigned char*)&value)[4] = (unsigned char)((other >> 32) & 0xff);
  ((unsigned char*)&value)[5] = (unsigned char)((other >> 40) & 0xff);
  ((unsigned char*)&value)[6] = (unsigned char)((other >> 48) & 0xff);
  ((unsigned char*)&value)[7] = (unsigned char)((other >> 56) & 0xff);
}
inline leu64& leu64::operator=(const u64 &other)
inline leu64& leu64::operator=(const u64 &other)
{
{
  ((unsigned char*)&value)[0] = (unsigned char)((other >> 0) & 0xff);
  ((unsigned char*)&value)[0] = (unsigned char)((other >> 0) & 0xff);
(-) par2cmdline-0.4-orig/md5.h (-22 / +16 lines)
 Lines 20-25    Link Here 
#ifndef __MD5_H__
#ifndef __MD5_H__
#define __MD5_H__
#define __MD5_H__
#ifdef WIN32
#pragma pack(push, 1)
#define PACKED
#else
#define PACKED __attribute__ ((packed))
#endif
// This file defines the MD5Hash and MD5Context objects which are used
// This file defines the MD5Hash and MD5Context objects which are used
// to compute and manipulate the MD5 Hash values for a block of data.
// to compute and manipulate the MD5 Hash values for a block of data.
 Lines 35-46    Link Here 
// MD5 Hash value
// MD5 Hash value
class MD5Hash
struct MD5Hash;
{
ostream& operator<<(ostream &s, const MD5Hash &hash);
public:
  // Constructor does not initialise the value
  MD5Hash(void) {};
struct MD5Hash
{
  // Comparison operators
  // Comparison operators
  bool operator==(const MD5Hash &other) const;
  bool operator==(const MD5Hash &other) const;
  bool operator!=(const MD5Hash &other) const;
  bool operator!=(const MD5Hash &other) const;
 Lines 54-66    Link Here 
  friend ostream& operator<<(ostream &s, const MD5Hash &hash);
  friend ostream& operator<<(ostream &s, const MD5Hash &hash);
  string print(void) const;
  string print(void) const;
  // Copy and assignment
  MD5Hash(const MD5Hash &other);
  MD5Hash& operator=(const MD5Hash &other);
public:
  u8 hash[16]; // 16 byte MD5 Hash value
  u8 hash[16]; // 16 byte MD5 Hash value
};
} PACKED;
// Intermediate computation state
// Intermediate computation state
 Lines 144-159    Link Here 
  return !other.operator<(*this);
  return !other.operator<(*this);
}
}
inline MD5Hash::MD5Hash(const MD5Hash &other)
#ifdef WIN32
{
#pragma pack(pop)
  memcpy(&hash, &other.hash, sizeof(hash));
#endif
}
#undef PACKED
inline MD5Hash& MD5Hash::operator=(const MD5Hash &other)
{
  memcpy(&hash, &other.hash, sizeof(hash));
  return *this;
}
#endif // __MD5_H__
#endif // __MD5_H__