diff -ur attal-src-0.9.4-orig/libCommon/creature.h attal-src-0.9.4/libCommon/creature.h --- attal-src-0.9.4-orig/libCommon/creature.h 2006-05-25 00:50:11.000000000 -0400 +++ attal-src-0.9.4/libCommon/creature.h 2006-05-25 00:51:51.000000000 -0400 @@ -38,6 +38,7 @@ class CreatureHandler; class GenericFightUnit; +int computeSequence( GenericFightUnit * unit ); /** Manage a creature */ enum CreatureAnimationType { diff -prNud attal-src-0.10.1-old/libClient/ressourceWin.cpp attal-src-0.10.1/libClient/ressourceWin.cpp --- attal-src-0.10.1-old/libClient/ressourceWin.cpp 2006-06-05 19:57:39.000000000 +0300 +++ attal-src-0.10.1/libClient/ressourceWin.cpp 2006-06-05 19:58:01.000000000 +0300 @@ -43,7 +43,7 @@ extern DataTheme DataTheme; extern ImageTheme ImageTheme; /** add comments here */ - RessourceWin::RessourceWin( QWidget * parent, const char * name , WinResType type = RS_GRID) + RessourceWin::RessourceWin( QWidget * parent, const char * name , WinResType type ) :QWidget( parent, name ) { _player = 0; diff -prNud attal-src-0.10.1-old/libClient/ressourceWin.h attal-src-0.10.1/libClient/ressourceWin.h --- attal-src-0.10.1-old/libClient/ressourceWin.h 2006-06-05 19:57:39.000000000 +0300 +++ attal-src-0.10.1/libClient/ressourceWin.h 2006-06-05 19:58:21.000000000 +0300 @@ -54,7 +54,7 @@ class RessourceWin : public QWidget public: /** Construtcor */ - RessourceWin( QWidget * parent = 0, const char * name = 0, WinResType type ); + RessourceWin( QWidget * parent = 0, const char * name = 0, WinResType type = RS_GRID ); /** Initialize player */ void setPlayer( GenericPlayer * ); diff -prNud attal-src-0.10.1-old/server/serverInterface.h attal-src-0.10.1/server/serverInterface.h --- attal-src-0.10.1-old/server/serverInterface.h 2006-06-05 20:39:23.000000000 +0300 +++ attal-src-0.10.1/server/serverInterface.h 2006-06-05 20:40:46.000000000 +0300 @@ -135,7 +135,7 @@ private: void initStatusBar(); /** Add new action */ - QAction * ServerInterface::addAction( const QString & label, MENU_ACTIONS id, QSignalMapper * sigmap ); + QAction * addAction( const QString & label, MENU_ACTIONS id, QSignalMapper * sigmap ); void addAI(bool hide);