Calculating dependencies ... done! >>> Emerging (1 of 1) games-action/armagetronad-0.2.7.1 to / >>> checking ebuild checksums ;-) >>> checking auxfile checksums ;-) >>> checking miscfile checksums ;-) >>> checking armagetronad-0.2.7.1.tar.bz2 ;-) >>> checking moviesounds_fq.zip ;-) >>> checking moviepack.zip ;-) >>> Unpacking source... >>> Unpacking armagetronad-0.2.7.1.tar.bz2 to /var/tmp/portage/armagetronad-0.2.7.1/work >>> Unpacking moviesounds_fq.zip to /var/tmp/portage/armagetronad-0.2.7.1/work >>> Unpacking moviepack.zip to /var/tmp/portage/armagetronad-0.2.7.1/work >>> Source unpacked. >>> Compiling source in /var/tmp/portage/armagetronad-0.2.7.1/work/armagetronad-0.2.7.1 ... * econf: updating armagetronad-0.2.7.1/config.guess with /usr/share/gnuconfig/config.guess * econf: updating armagetronad-0.2.7.1/config.sub with /usr/share/gnuconfig/config.sub /usr/bin/confcache --confcache-ignore /var/tmp/ccache:/var/tmp/.distcc --confcache-dir /var/tmp/confcache ./configure --prefix=/usr --host=i686-pc-linux-gnu --mandir=/usr/share/man --infodir=/usr/share/info --datadir=/usr/share --sysconfdir=/etc --localstatedir=/var/lib --prefix=/usr/games --libdir=/usr/games/lib --datadir=/usr/share/games --sysconfdir=/etc/games --localstatedir=/var/games --build=i686-pc-linux-gnu configure: loading cache config.cache checking for i686-pc-linux-gnu-gcc... (cached) i686-pc-linux-gnu-gcc checking for C compiler default output file name... a.out checking whether the C compiler works... yes checking whether we are cross compiling... no checking for suffix of executables... checking for suffix of object files... (cached) o checking whether we are using the GNU C compiler... (cached) yes checking whether i686-pc-linux-gnu-gcc accepts -g... (cached) yes checking for i686-pc-linux-gnu-gcc option to accept ANSI C... (cached) none needed checking how to run the C preprocessor... (cached) i686-pc-linux-gnu-gcc -E checking for i686-pc-linux-gnu-g++... (cached) i686-pc-linux-gnu-g++ checking whether we are using the GNU C++ compiler... (cached) yes checking whether i686-pc-linux-gnu-g++ accepts -g... (cached) yes checking how to run the C++ preprocessor... (cached) i686-pc-linux-gnu-g++ -E checking whether make sets $(MAKE)... (cached) yes checking whether make understands sinclude... yes checking build system type... (cached) i686-pc-linux-gnu checking host system type... (cached) i686-pc-linux-gnu checking target system type... (cached) i686-pc-linux-gnu checking for egrep... (cached) grep -E checking for ANSI C header files... (cached) yes checking for sys/types.h... (cached) yes checking for sys/stat.h... (cached) yes checking for stdlib.h... (cached) yes checking for string.h... (cached) yes checking for memory.h... (cached) yes checking for strings.h... (cached) yes checking for inttypes.h... (cached) yes checking for stdint.h... (cached) yes checking for unistd.h... (cached) yes checking for int ... (cached) yes checking size of int ... (cached) 4 checking for Enum... (cached) yes checking size of Enum... (cached) 4 checking for X... (cached) libraries , headers checking for gethostbyname... (cached) yes checking for connect... (cached) yes checking for remove... (cached) yes checking for shmat... (cached) yes checking for IceConnectionNumber in -lICE... (cached) yes checking for exp in -lm... (cached) yes checking for SDL_Init in -lSDL... (cached) yes checking for glVertex3f in -lGL... (cached) yes checking for gluBuild3DMipmaps in -lGLU... (cached) yes checking for main in -lz... (cached) yes checking for main in -lpng... (cached) yes checking for main in -ljpeg... (cached) yes checking for IMG_Load in -lSDL_image... (cached) yes checking for SDL_image.h... (cached) yes checking for ANSI C header files... (cached) yes checking for unistd.h... (cached) yes checking for an ANSI C-conforming const... (cached) yes checking for select... (cached) yes configure: creating ./config.status config.status: creating src/Makefile config.status: creating src/engine/Makefile config.status: creating src/tools/Makefile config.status: creating src/render/Makefile config.status: creating src/ui/Makefile config.status: creating src/network/Makefile config.status: creating src/tron/Makefile config.status: creating Makefile config.status: creating Makefile.global config.status: creating batch/install config.status: creating batch/uninstall config.status: creating batch/starter config.status: creating batch/serverstarter config.status: creating batch/masterstarter config.status: creating batch/rcd_server config.status: creating batch/rcd_master config.status: creating batch/rcd_config config.status: creating batch/rcd_startstop config.status: creating batch/pushscores config.status: creating batch/stat config.status: creating html.m4 config.status: creating language/languages.txt config.status: creating config/aiplayers.cfg config.status: creating config/rc.config config.status: creating src/doc/Makefile config.status: creating src/doc/net/Makefile config.status: creating config.h echo "infiles: \\" > .infiles find . -name "*.in" | grep -v configure | grep -v macosx | sed -e "s|./||" -e "s|\.in| \\\|" >> .infiles echo "" >> .infiles test "." = "." || cp ./language/*.txt language echo "x" > language/.tag test "." = "." || cp ./config/*.cfg config test "." = "." || cp ./config/*.srv config echo "x" > config/.tag mkdir var echo "break st_Breakpoint" > .gdbinit chmod 755 batch/* touch src/dep make -C src/tron make[1]: Entering directory `/var/tmp/portage/armagetronad-0.2.7.1/work/armagetronad-0.2.7.1/src/tron' make[1]: Leaving directory `/var/tmp/portage/armagetronad-0.2.7.1/work/armagetronad-0.2.7.1/src/tron' make[1]: Entering directory `/var/tmp/portage/armagetronad-0.2.7.1/work/armagetronad-0.2.7.1/src/tron' i686-pc-linux-gnu-g++ -I. -I.. -I../.. -march=athlon64 -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I../../src/tools/ -I../../src/engine/ -I../../src/network/ -I../../src/ui/ -I../../src/render/ -I. -I../../src -c gServerBrowser.cpp -o gServerBrowser.o i686-pc-linux-gnu-g++ -I. -I.. -I../.. -march=athlon64 -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I../../src/tools/ -I../../src/engine/ -I../../src/network/ -I../../src/ui/ -I../../src/render/ -I. -I../../src -c gFloor.cpp -o gFloor.o i686-pc-linux-gnu-g++ -I. -I.. -I../.. -march=athlon64 -O2 -pipe -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -I../../src/tools/ -I../../src/engine/ -I../../src/network/ -I../../src/ui/ -I../../src/render/ -I. -I../../src -c gWall.cpp -o gWall.o ../../src/engine/eWall.h:95: error: ISO C++ forbids declaration of 'eWallHolder' with no type ../../src/engine/eWall.h:95: error: expected ';' before '*' token gCycle.h:211: error: ISO C++ forbids declaration of 'gNetPlayerWall' with no type gCycle.h:211: error: expected ';' before '*' token gCycle.h:213: error: ISO C++ forbids declaration of 'gNetPlayerWall' with no type gCycle.h:213: error: expected ';' before '*' token gCycle.h:223: error: 'gNetPlayerWall' has not been declared gCycle.h:282: error: ISO C++ forbids declaration of 'gPlayerWall' with no type gCycle.h:282: error: expected ';' before '*' token gCycle.h:283: error: ISO C++ forbids declaration of 'gPlayerWall' with no type gCycle.h:283: error: expected ';' before '*' token gWall.cpp: In member function 'void gNetPlayerWall::ReleaseData()': gWall.cpp:1332: error: 'class gCycle' has no member named 'currentWall' gWall.cpp:1333: error: 'class gCycle' has no member named 'currentWall' gWall.cpp:1334: error: 'class gCycle' has no member named 'lastWall' gWall.cpp:1335: error: 'class gCycle' has no member named 'lastWall' gWall.cpp: In member function 'void gNetPlayerWall::BlowHole(REAL, REAL)': gWall.cpp:1767: error: 'class gCycle' has no member named 'currentWall' make[1]: *** [gWall.o] Error 1 make[1]: Leaving directory `/var/tmp/portage/armagetronad-0.2.7.1/work/armagetronad-0.2.7.1/src/tron' make: *** [all] Error 2 !!! ERROR: games-action/armagetronad-0.2.7.1 failed. Call stack: ebuild.sh, line 1531: Called dyn_compile ebuild.sh, line 931: Called src_compile armagetronad-0.2.7.1.ebuild, line 40: Called die !!! emake failed !!! If you need support, post the topmost build error, and the call stack if relevant.