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(-) freelords-0.3.7-old/src/ai_smart.h (-1 / +1 lines)
 Lines 106-112    Link Here 
        Threat *getBiggestDangerTo(City *city, Threatlist *threats);
        Threat *getBiggestDangerTo(City *city, Threatlist *threats);
        
        
        // examine cities to see if we need to change production
        // examine cities to see if we need to change production
        void AI_Smart::examineCities();
        void examineCities();
};
};
#endif // AI_SMART_H
#endif // AI_SMART_H
(-) freelords-0.3.7-old/src/OptionsDialog.cpp (-1 / +1 lines)
 Lines 245-251    Link Here 
    d_smooth_scrolling->Hide();
    d_smooth_scrolling->Hide();
    d_show_next_player->Hide();
    d_show_next_player->Hide();
    unsigned int mode = (unsigned int)item->GetUserData();
    unsigned long mode = (unsigned long)item->GetUserData();
    switch(mode)
    switch(mode)
    {
    {
(-) freelords-0.3.7-old/src/path.h (-1 / +1 lines)
 Lines 60-66    Link Here 
        /* This function is used to verify if the stack can move on the Tile
        /* This function is used to verify if the stack can move on the Tile
         * of the given destination point
         * of the given destination point
         */
         */
        bool Path::canMoveThere(Stack* s, PG_Point* dest);
        bool canMoveThere(Stack* s, PG_Point* dest);
        /** Validates an existing path.
        /** Validates an existing path.
          * 
          * 
(-) freelords-0.3.7-old/src/scroller.h (-1 / +1 lines)
 Lines 39-45    Link Here 
        void eventMouseLeave();
        void eventMouseLeave();
        //! Begin the scroll
        //! Begin the scroll
        Uint32 Scroller::eventTimer (ID id, Uint32 interval);
        Uint32 eventTimer (ID id, Uint32 interval);
        Uint32 d_timer;
        Uint32 d_timer;
        SmallMap * d_smap;
        SmallMap * d_smap;
(-) freelords-0.3.7-old/src/tooltip.h (-1 / +1 lines)
 Lines 55-61    Link Here 
        bool eventMouseMotion(const SDL_MouseMotionEvent* event);
        bool eventMouseMotion(const SDL_MouseMotionEvent* event);
        bool eventMouseButtonDown(const SDL_MouseButtonEvent* event);
        bool eventMouseButtonDown(const SDL_MouseButtonEvent* event);
        //! Shows the tooltip after TOOLTIP_WAIT milliseconds
        //! Shows the tooltip after TOOLTIP_WAIT milliseconds
        Uint32 ToolTip::eventTimer (ID id, Uint32 interval);
        Uint32 eventTimer (ID id, Uint32 interval);
        Uint32 d_timer;
        Uint32 d_timer;
        int d_movecounter;
        int d_movecounter;