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private: | private: |
callback<void> onChangeCallback; | callback<void> onChangeCallback; |
void ScrollBar::adjustSize(void); |
void adjustSize(void); |
Button scrollBt; | Button scrollBt; |
bool vertical; | bool vertical; |
unsigned int scrollOffset, scrollSize; | unsigned int scrollOffset, scrollSize; |
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class City | class City |
{ | { |
public: | public: |
City::City(const string& _name = "", const string& _state = "", const string& _country = "", |
City(const string& _name = "", const string& _state = "", const string& _country = "", |
double _longitude = 0.f, double _latitude = 0.f, float zone = 0, int _showatzoom = 0, int _altitude = 0); | double _longitude = 0.f, double _latitude = 0.f, float zone = 0, int _showatzoom = 0, int _altitude = 0); |
void addCity(const string& _name = "", const string& _state = "", const string& _country = "", | void addCity(const string& _name = "", const string& _state = "", const string& _country = "", |
double _longitude = 0.f, double _latitude = 0.f, float zone = 0, int _showatzoom = 0, int _altitude = 0); | double _longitude = 0.f, double _latitude = 0.f, float zone = 0, int _showatzoom = 0, int _altitude = 0); |