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(-) guiExtended/progress.h.orig (-4 / +4 lines)
 Lines 185-191    Link Here 
														GLASSERT( numRGBA >= numSegment );
														GLASSERT( numRGBA >= numSegment );
//														GLASSERT( numSegment >= numLine );
//														GLASSERT( numSegment >= numLine );
													 }
													 }
	void KrEncoder::Save();
	void Save();
	KrResourceVault* GetVault()						{ return &vault; }
	KrResourceVault* GetVault()						{ return &vault; }
 Lines 217-223    Link Here 
	void Clear( KrImNode* root );	// delete the entire tree
	void Clear( KrImNode* root );	// delete the entire tree
	// Recursive hit test walk.
	// Recursive hit test walk.
	bool KrImageTree::HitTestRec( KrImNode* node, int x, int y, int flags, GlDynArray<KrImage*>* outputArray, int windowIndex );
	bool HitTestRec( KrImNode* node, int x, int y, int flags, GlDynArray<KrImage*>* outputArray, int windowIndex );
	KrImNode*  root;			// The root to position the window
	KrImNode*  root;			// The root to position the window
	KrImNode*  offsetRoot;		// The root as returned to the client
	KrImNode*  offsetRoot;		// The root as returned to the client
 Lines 43-49    Link Here 
	/** if width of the resource is greater then its height then makes
	/** if width of the resource is greater then its height then makes
		a horizontal, else makes a vertical progress bar
		a horizontal, else makes a vertical progress bar
	*/
	*/
	KrProgress::KrProgress (int width,
	KrProgress (int width,
							int height,
							int height,
							KrRGBA FillColor,
							KrRGBA FillColor,
							KrRGBA ChangeColor,
							KrRGBA ChangeColor,
 Lines 53-59    Link Here 
	/** if width of the resource is greater then its height then makes
	/** if width of the resource is greater then its height then makes
		a horizontal, else makes a vertical progress bar
		a horizontal, else makes a vertical progress bar
	*/
	*/
	KrProgress::KrProgress (int width,
	KrProgress (int width,
							int height,
							int height,
							const KrScheme& scheme);
							const KrScheme& scheme);