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/** Stops sharing the SkeletonInstance with other entities. | /** Stops sharing the SkeletonInstance with other entities. |
*/ | */ |
void Entity::stopSharingSkeletonInstance(); |
void stopSharingSkeletonInstance(); |
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/** | /** |
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* Lets you know when query is done, or still be processed by the Hardware | * Lets you know when query is done, or still be processed by the Hardware |
* @return true if query isn't finished. | * @return true if query isn't finished. |
*/ | */ |
virtual bool HardwareOcclusionQuery::isStillOutstanding(void) = 0; |
virtual bool isStillOutstanding(void) = 0; |
/** | /** |
* | * |
* @Remarks This function allows you to set how often the hardware occlusion really are sent to the driver | * @Remarks This function allows you to set how often the hardware occlusion really are sent to the driver |
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@remarks | @remarks |
The size of the buffer must be numFaces*PixelUtil::getMemorySize(width, height, depth, format) | The size of the buffer must be numFaces*PixelUtil::getMemorySize(width, height, depth, format) |
*/ | */ |
Image& Image::loadDynamicImage( uchar* pData, size_t uWidth, size_t uHeight, |
Image& loadDynamicImage( uchar* pData, size_t uWidth, size_t uHeight, |
size_t depth, | size_t depth, |
PixelFormat eFormat, bool autoDelete = false, | PixelFormat eFormat, bool autoDelete = false, |
size_t numFaces = 1, size_t numMipMaps = 0); | size_t numFaces = 1, size_t numMipMaps = 0); |
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/** Overridden from SceneManager */ | /** Overridden from SceneManager */ |
void clearScene(void); | void clearScene(void); |
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AxisAlignedBoxSceneQuery* OctreeSceneManager::createAABBQuery(const AxisAlignedBox& box, unsigned long mask); |
AxisAlignedBoxSceneQuery* createAABBQuery(const AxisAlignedBox& box, unsigned long mask); |
SphereSceneQuery* OctreeSceneManager::createSphereQuery(const Sphere& sphere, unsigned long mask); |
SphereSceneQuery* createSphereQuery(const Sphere& sphere, unsigned long mask); |
PlaneBoundedVolumeListSceneQuery* createPlaneBoundedVolumeQuery(const PlaneBoundedVolumeList& volumes, unsigned long mask); | PlaneBoundedVolumeListSceneQuery* createPlaneBoundedVolumeQuery(const PlaneBoundedVolumeList& volumes, unsigned long mask); |
RaySceneQuery* createRayQuery(const Ray& ray, unsigned long mask); | RaySceneQuery* createRayQuery(const Ray& ray, unsigned long mask); |
IntersectionSceneQuery* createIntersectionQuery(unsigned long mask); | IntersectionSceneQuery* createIntersectionQuery(unsigned long mask); |
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#endif | #endif |
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/// Construct. | /// Construct. |
TiXmlDeclaration::TiXmlDeclaration( const char * _version, |
TiXmlDeclaration( const char * _version, |
const char * _encoding, | const char * _encoding, |
const char * _standalone ); | const char * _standalone ); |
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