# Copyright 1999-2005 Gentoo Foundation # Distributed under the terms of the GNU General Public License v2 # $Header: /var/cvsroot/gentoo-x86/games-fps/ut2004-bonuspack-ece/ut2004-bonuspack-ece-1.ebuild,v 1.3 2005/08/30 19:12:48 wolf31o2 Exp $ inherit games games-ut2k4mod #MY_P="ut2004megapack.exe" MY_P="ut2004megapack-linux.tar.bz2" DESCRIPTION="Unreal Tournament 2004 - Megapack bonus pack (includes ECE bonus pack)" HOMEPAGE="http://www.unrealtournament2004.com/" SRC_URI="mirror://3dgamers/unrealtourn2k4/Missions/${MY_P} http://speculum.twistedgamer.com/pub/0day.icculus.org/${PN}/${MY_P} http://treefort.icculus.org/${PN}/${MY_P}" LICENSE="ut2003" SLOT="0" KEYWORDS="~x86 ~amd64" RESTRICT="nostrip nomirror" IUSE="" RDEPEND="games-fps/ut2004-data" # !games-fps/ut2004-bonuspack-ece" DEPEND="${RDEPEND}" S=${WORKDIR}/UT2004MegaPack dir=${GAMES_PREFIX_OPT}/ut2004 Ddir=${D}/${dir} pkg_setup() { games_pkg_setup } src_unpack() { unpack ${A} } src_install() { # Help dodir ${dir}/Help cp ${S}/Help/BonusPackReadme.txt ${Ddir}/Help/Megapack-BonusPackReadme.txt \ || die "copying Help from Megapack Bonus Pack" # Maps dodir ${dir}/Maps cp ${S}/Maps/*-BP2-* ${Ddir}/Maps/ \ || die "copying Maps from Megapack Bonus Pack" # Music dodir ${dir}/Music cp -r ${S}/Music/* ${Ddir}/Music \ || die "copying Music from Megapack Bonus Pack" # Sounds dodir ${dir}/Sounds cp -r ${S}/Sounds/A_Announcer_BP2.uax ${Ddir}/Sounds/A_Announcer_BP2.uax \ || die "copying Sounds from Megapack Bonus Pack" # StaticMeshes dodir ${dir}/StaticMeshes cp -r ${S}/StaticMeshes/JumpShipObjects.usx ${Ddir}/StaticMeshes/JumpShipObjects.usx \ || die "copying StaticMeshes from Megapack Bonus Pack" cp -r ${S}/StaticMeshes/Ty_RocketSMeshes.usx ${Ddir}/StaticMeshes/Ty_RocketSMeshes.usx \ || die "copying StaticMeshes from Megapack Bonus Pack" # System dodir ${dir}/System for n in {AssaultBP.u,Packages.md5,Manifest.ini,Manifest.int} do cp -r ${S}/System/${n} ${Ddir}/System/${n} \ || die "copying System from Editor's Choice Edition" done # Textures dodir ${dir}/Textures for n in {JumpShipTextures.utx,T_Epic2k4BP2.utx,Ty_RocketTextures.utx} do cp -r ${S}/Textures/${n} ${Ddir}/Textures/${n} \ || die "copying Textures from Editor's Choice Edition" done prepgamesdirs } pkg_postinst() { games_pkg_postinst }