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(-)scummvm-0.7.1/common/scaler.cpp (-2 / +2 lines)
Lines 123-129 Link Here
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							int width, int height) {
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							int width, int height) {
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	uint8 *r;
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	uint8 *r;
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	assert(((int)dstPtr & 3) == 0);
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	assert(((long)dstPtr & 3) == 0);
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	while (height--) {
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	while (height--) {
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		r = dstPtr;
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		r = dstPtr;
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		for (int i = 0; i < width; ++i, r += 4) {
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		for (int i = 0; i < width; ++i, r += 4) {
Lines 148-154 Link Here
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	const uint32 dstPitch2 = dstPitch * 2;
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	const uint32 dstPitch2 = dstPitch * 2;
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	const uint32 dstPitch3 = dstPitch * 3;
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	const uint32 dstPitch3 = dstPitch * 3;
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	assert(((int)dstPtr & 1) == 0);
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	assert(((long)dstPtr & 1) == 0);
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	while (height--) {
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	while (height--) {
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		r = dstPtr;
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		r = dstPtr;
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		for (int i = 0; i < width; ++i, r += 6) {
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		for (int i = 0; i < width; ++i, r += 6) {
(-)scummvm-0.7.1/scumm/instrument.h (-1 / +1 lines)
Lines 60-66 Link Here
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	void clear();
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	void clear();
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	void copy_to (Instrument *dest) { if (_instrument) _instrument->copy_to (dest); else dest->clear(); }
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	void copy_to (Instrument *dest) { if (_instrument) _instrument->copy_to (dest); else dest->clear(); }
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	operator int() { return (_instrument ? (int) _instrument : 255); }
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	operator int() { return (_instrument ? (long) _instrument : 255); }
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	void program (byte program, bool mt32);
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	void program (byte program, bool mt32);
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	void adlib (byte *instrument);
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	void adlib (byte *instrument);
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	void roland (byte *instrument);
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	void roland (byte *instrument);
(-)scummvm-0.7.1/scumm/intern.h (+1 lines)
Lines 28-33 Link Here
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namespace Scumm {
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namespace Scumm {
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class Win32ResExtractor;
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class NutRenderer; // V8 Font Renderer
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class NutRenderer; // V8 Font Renderer
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struct ArrayHeader;
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struct ArrayHeader;
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