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(-) scummvm-0.7.1/common/scaler.cpp (-2 / +2 lines)
 Lines 123-129    Link Here 
							int width, int height) {
							int width, int height) {
	uint8 *r;
	uint8 *r;
	assert(((int)dstPtr & 3) == 0);
	assert(((long)dstPtr & 3) == 0);
	while (height--) {
	while (height--) {
		r = dstPtr;
		r = dstPtr;
		for (int i = 0; i < width; ++i, r += 4) {
		for (int i = 0; i < width; ++i, r += 4) {
 Lines 148-154    Link Here 
	const uint32 dstPitch2 = dstPitch * 2;
	const uint32 dstPitch2 = dstPitch * 2;
	const uint32 dstPitch3 = dstPitch * 3;
	const uint32 dstPitch3 = dstPitch * 3;
	assert(((int)dstPtr & 1) == 0);
	assert(((long)dstPtr & 1) == 0);
	while (height--) {
	while (height--) {
		r = dstPtr;
		r = dstPtr;
		for (int i = 0; i < width; ++i, r += 6) {
		for (int i = 0; i < width; ++i, r += 6) {
(-) scummvm-0.7.1/scumm/instrument.h (-1 / +1 lines)
 Lines 60-66    Link Here 
	void clear();
	void clear();
	void copy_to (Instrument *dest) { if (_instrument) _instrument->copy_to (dest); else dest->clear(); }
	void copy_to (Instrument *dest) { if (_instrument) _instrument->copy_to (dest); else dest->clear(); }
	operator int() { return (_instrument ? (int) _instrument : 255); }
	operator int() { return (_instrument ? (long) _instrument : 255); }
	void program (byte program, bool mt32);
	void program (byte program, bool mt32);
	void adlib (byte *instrument);
	void adlib (byte *instrument);
	void roland (byte *instrument);
	void roland (byte *instrument);
(-) scummvm-0.7.1/scumm/intern.h (+1 lines)
 Lines 28-33    Link Here 
namespace Scumm {
namespace Scumm {
class Win32ResExtractor;
class NutRenderer; // V8 Font Renderer
class NutRenderer; // V8 Font Renderer
struct ArrayHeader;
struct ArrayHeader;