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(-) boinc/api/gutil.C (-2 / +20 lines)
 Lines 1128-1133    Link Here 
int TEXTURE_DESC::load_image_file(const char* filename) {
int TEXTURE_DESC::load_image_file(const char* filename) {
    int retval;
    int retval;
    int sizeX;
    int sizeY;
    int sizeZ;
    unsigned int *pImage;
    FILE* f;
    FILE* f;
    f = boinc_fopen(filename, "r");
    f = boinc_fopen(filename, "r");
    if (!f) goto done;
    if (!f) goto done;
 Lines 1146-1153    Link Here 
    retval = CreateTextureTGA(filename);
    retval = CreateTextureTGA(filename);
    if (!retval) return 0;
    if (!retval) return 0;
#endif
#endif
	retval = CreateTextureRGB(filename);
    retval = -1;
	if (!retval) return 0;
    if (filename) {
	pImage = read_rgb_texture(filename,&sizeX,&sizeY,&sizeZ);
	if (pImage != NULL) {
	    glPixelStorei(GL_UNPACK_ALIGNMENT,1);
	    glGenTextures(1, (GLuint*)&id);
	    glBindTexture(GL_TEXTURE_2D, id);
	    gluBuild2DMipmaps(GL_TEXTURE_2D, 3, sizeX, sizeY, GL_RGBA, GL_UNSIGNED_BYTE, pImage);
	    glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR_MIPMAP_NEAREST);
	    glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR_MIPMAP_LINEAR);
	    if (pImage) 
		free(pImage);
	    retval = 0;
	}
    }
    if (!retval) return 0;
done:
done:
    present = false;
    present = false;