--- atari800-1.2.5/src/pokeysnd.c 2002-12-04 22:21:39.000000000 -0500 +++ atari800-1.2.4/src/pokeysnd.c 2001-07-22 04:24:47.000000000 -0400 @@ -1,4 +1,4 @@ -/* $Id: pokeysnd.c,v 1.9 2002/08/26 05:44:22 pfusik Exp $ */ +/* $Id: pokeysnd.c,v 1.8 2001/07/22 08:24:47 knik Exp $ */ /*****************************************************************************/ /* */ /* Module: POKEY Chip Emulator, V2.4 */ @@ -533,8 +533,8 @@ /* or the channel is off (volume == 0) */ /* or the channel freq is greater than the playback freq */ if ( (AUDC[chan + chip_offs] & VOL_ONLY) || - ((AUDC[chan + chip_offs] & VOLUME_MASK) == 0) - /* || (Div_n_max[chan + chip_offs] < (Samp_n_max >> 8))*/) { + ((AUDC[chan + chip_offs] & VOLUME_MASK) == 0) || + (Div_n_max[chan + chip_offs] < (Samp_n_max >> 8))) { /* indicate the channel is 'on' */ Outvol[chan + chip_offs] = 1; @@ -542,8 +542,8 @@ if ((chan == CHAN3 && !(AUDCTL[chip] & CH1_FILTER)) || (chan == CHAN4 && !(AUDCTL[chip] & CH2_FILTER)) || (chan == CHAN1) || - (chan == CHAN2) - /* || (Div_n_max[chan + chip_offs] < (Samp_n_max >> 8))*/) { + (chan == CHAN2) || + (Div_n_max[chan + chip_offs] < (Samp_n_max >> 8))) { /* and set channel freq to max to reduce processing */ Div_n_max[chan + chip_offs] = 0x7fffffffL; Div_n_cnt[chan + chip_offs] = 0x7fffffffL; @@ -1068,9 +1068,6 @@ /* $Log: pokeysnd.c,v $ -Revision 1.9 2002/08/26 05:44:22 pfusik -Adam Bienias's fix for better sound quality - Revision 1.8 2001/07/22 08:24:47 knik PURE -> PURETONE to avoid windows headers interference