* Package: games-arcade/missile-1.0.1  * Repository: gentoo  * Maintainer: games@gentoo.org  * USE: abi_x86_64 amd64 elibc_glibc kernel_linux multilib userland_GNU  * FEATURES: compressdebug preserve-libs sandbox splitdebug userpriv usersandbox >>> Unpacking source... >>> Unpacking missile-1.0.1.tar.gz to /var/tmp/portage/games-arcade/missile-1.0.1/work >>> Source unpacked in /var/tmp/portage/games-arcade/missile-1.0.1/work >>> Preparing source in /var/tmp/portage/games-arcade/missile-1.0.1/work/missile-1.0.1 ... * Applying missile-1.0.1-ldflags.patch ...  [ ok ] >>> Source prepared. >>> Configuring source in /var/tmp/portage/games-arcade/missile-1.0.1/work/missile-1.0.1 ... >>> Source configured. >>> Compiling source in /var/tmp/portage/games-arcade/missile-1.0.1/work/missile-1.0.1 ... make -j5 make[1]: Entering directory `/var/tmp/portage/games-arcade/missile-1.0.1/work/missile-1.0.1' x86_64-pc-linux-gnu-gcc -Wall -march=core2 -O2 -pipe -DDATA=\"/usr/share/games/missile\" -DVERSION=\"1.0.1\" -DUSE_SOUND `sdl-config --cflags` -DDATA=\"/usr/share/games/missile\" -DVERSION=\"1.0.1\" -DUSE_SOUND -c missile.c missile.c: In function ‘play_sound’: missile.c:399:7: warning: variable ‘j’ set but not used [-Wunused-but-set-variable] missile.c: In function ‘lineBresenham’: missile.c:557:5: warning: format ‘%i’ expects argument of type ‘int’, but argument 2 has type ‘long unsigned int’ [-Wformat] missile.c: In function ‘fire_sam’: missile.c:823:5: warning: format ‘%i’ expects argument of type ‘int’, but argument 2 has type ‘long unsigned int’ [-Wformat] missile.c: In function ‘fire_missile_from_xy’: missile.c:870:5: warning: format ‘%i’ expects argument of type ‘int’, but argument 2 has type ‘long unsigned int’ [-Wformat] missile.c: In function ‘main’: missile.c:2624:9: warning: ignoring return value of ‘getcwd’, declared with attribute warn_unused_result [-Wunused-result] x86_64-pc-linux-gnu-gcc -Wl,-O1 -Wl,--as-needed -o missile missile.o -Wall -march=core2 -O2 -pipe -DDATA=\"/usr/share/games/missile\" -DVERSION=\"1.0.1\" -DUSE_SOUND `sdl-config --cflags` `sdl-config --libs` -lSDL_image -lSDL_mixer /usr/lib/gcc/x86_64-pc-linux-gnu/4.7.3/../../../../x86_64-pc-linux-gnu/bin/ld: missile.o: undefined reference to symbol 'pow@@GLIBC_2.2.5' /usr/lib/gcc/x86_64-pc-linux-gnu/4.7.3/../../../../x86_64-pc-linux-gnu/bin/ld: note: 'pow@@GLIBC_2.2.5' is defined in DSO /lib64/libm.so.6 so try adding it to the linker command line /lib64/libm.so.6: could not read symbols: Invalid operation collect2: error: ld returned 1 exit status make[1]: *** [missile] Error 1 make[1]: Leaving directory `/var/tmp/portage/games-arcade/missile-1.0.1/work/missile-1.0.1' make: *** [all] Error 2 emake failed * ERROR: games-arcade/missile-1.0.1::gentoo failed (compile phase): * died running emake, base_src_make * * Call stack: * ebuild.sh, line 93: Called src_compile * environment, line 2532: Called games_src_compile * environment, line 1464: Called base_src_make * environment, line 402: Called die * The specific snippet of code: * emake "$@" || die "died running emake, $FUNCNAME"; * * If you need support, post the output of `emerge --info '=games-arcade/missile-1.0.1::gentoo'`, * the complete build log and the output of `emerge -pqv '=games-arcade/missile-1.0.1::gentoo'`. * The complete build log is located at '/var/tmp/portage/games-arcade/missile-1.0.1/temp/build.log'. * The ebuild environment file is located at '/var/tmp/portage/games-arcade/missile-1.0.1/temp/environment'. * Working directory: '/var/tmp/portage/games-arcade/missile-1.0.1/work/missile-1.0.1' * S: '/var/tmp/portage/games-arcade/missile-1.0.1/work/missile-1.0.1'