Lines 141-147
static void loadExtensions(void)
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// Open a playback device. |
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// Open a playback device. |
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/// @todo Shouldn't we use the system default device? |
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/// @todo Shouldn't we use the system default device? |
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device = alcOpenDevice((ALCchar*) "DirectSound3D"); |
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device = alcOpenDevice((ALCchar*) NULL); |
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if(!device) |
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if(!device) |
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{ |
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{ |
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Con_Message("OpenAL init failed (device: DirectSound3D).\n"); |
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Con_Message("OpenAL init failed (device: DirectSound3D).\n"); |