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Gentoo's Bugzilla – Attachment 341582 Details for
Bug 148644
ebuild request for games-emulation/qmc2
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games-emulation/qmc2-0.35.ebuild
qmc2-0.35.ebuild (text/plain), 2.36 KB, created by
Jared B.
on 2013-03-10 17:48:35 UTC
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Description:
games-emulation/qmc2-0.35.ebuild
Filename:
MIME Type:
Creator:
Jared B.
Created:
2013-03-10 17:48:35 UTC
Size:
2.36 KB
patch
obsolete
># Copyright 1999-2012 Gentoo Foundation ># Distributed under the terms of the GNU General Public License v2 ># $Header: $ > >EAPI=2 > >inherit eutils confutils games > >MY_PV=${PV/_beta/.b} > >DESCRIPTION="An MAME frontend for SDLMAME/SDLMESS" >HOMEPAGE="http://www.mameworld.net/mamecat/" >SRC_URI="mirror://sourceforge/${PN}/${PN}-${MY_PV}.tar.bz2" > >LICENSE="GPL-2" >SLOT="0" >KEYWORDS="~x86 amd64" >IUSE="debug joystick opengl phonon +sdlmame sdlmess sqlite" > >DEPEND=">=dev-qt/qtgui-4.7:4[accessibility] > >=dev-qt/qtwebkit-4.7:4 > >=dev-qt/qttest-4.7:4 > phonon? ( || ( media-libs/phonon >=dev-qt/qtphonon-4.7 ) ) > joystick? ( media-libs/libsdl[joystick] ) > opengl? ( >=dev-qt/qtopengl-4.7:4 ) > sqlite? ( >=dev-qt/qtsql-4.7:4[sqlite] )" > >RDEPEND="${DEPEND} > sdlmame? ( games-emulation/sdlmame ) > sdlmess? ( games-emulation/sdlmess ) > x11-apps/xwininfo" > >S="${WORKDIR}/${PN}" > >pkg_setup() { > # Make sure at least one is selected > confutils_require_any sdlmame sdlmess > > # Set proper parameters for make > FLAGS="DESTDIR=${D} PREFIX=\"${GAMES_PREFIX}\" DATADIR=\"${GAMES_DATADIR}\" CTIME=0" > > use debug || FLAGS="${FLAGS} DEBUG=0" > use joystick || FLAGS="${FLAGS} JOYSTICK=0" > use opengl && FLAGS="${FLAGS} OPENGL=1" > use phonon || FLAGS="${FLAGS} PHONON=0" > use sqlite && FLAGS="${FLAGS} DATABASE=1" >} > >src_prepare() { > epatch "${FILESDIR}/${PN}-0.2_beta20-makefile-r1.patch" \ > "${FILESDIR}/${P}-nophonon-build.patch" > sed -i '1i#define OF(x) x' minizip/ioapi.h > > ## This is not as it appears, ARCH means something different to qmc2's Makefile > ## then it means to the portage/portage-compatible package manager > sed -ie 's%ifndef ARCH%ifdef ARCH%' Makefile > > use sdlmess && cp -r "${S}" "${WORKDIR}/${PN}-sdlmess" >} > >src_compile() { > if use sdlmame > then > emake ${FLAGS} EMULATOR=SDLMAME || die "make failed" > fi > > if use sdlmess > then > cd "${WORKDIR}/${PN}-sdlmess" > emake ${FLAGS} EMULATOR=SDLMESS || die "make failed" > fi >} > >src_install() { > if use sdlmame > then > emake ${FLAGS} EMULATOR=SDLMAME install || die "make install failed" > fi > > if use sdlmess > then > cd "${WORKDIR}/${PN}-sdlmess" > emake ${FLAGS} EMULATOR=SDLMESS install || die "make install failed" > fi > > ## Not a big fan of doing this, but it's necessary due to build system > sed -ie "s%${D}%/%g" "${D}etc/${PN}/${PN}.ini" > rm "${D}etc/${PN}/${PN}.inie" > > # Remove symlink to avoid confusion > rm "${D}/${GAMES_BINDIR}/qmc2" > > prepgamesdirs >}
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