--- xc/lib/GL/glx/glxext.c~ 2003-12-04 17:27:10.000000000 +0000 +++ xc/lib/GL/glx/glxext.c 2003-12-04 17:33:20.000000000 +0000 @@ -62,6 +62,37 @@ void __glXDumpDrawBuffer(__GLXcontext *ctx); #endif +#ifdef USE_SPARC_ASM +/* + * This is where our dispatch table's bounds are. + * And the static mesa_init is taken directly from + * Mesa's 'sparc.c' initializer. + * + * We need something like this here, because this version + * of openGL/glx never initializes a Mesa context, and so + * the address of the dispatch table pointer never gets stuffed + * into the dispatch jump table otherwise. + * + * It matters only on SPARC, and only if you are using assembler + * code instead of C-code indirect dispatch. + * + * -- FEM, 04.xii.03 + */ +extern unsigned int _mesa_sparc_glapi_begin; +extern unsigned int _mesa_sparc_glapi_end; +extern void __glapi_sparc_icache_flush(unsigned int *); +static void _glx_mesa_init_sparc_glapi_relocs(void); +static int _mesa_sparc_needs_init = 1; +#define INIT_MESA_SPARC { \ + if(_mesa_sparc_needs_init) { \ + _glx_mesa_init_sparc_glapi_relocs(); \ + _mesa_sparc_needs_init = 0; \ + } \ +} +#else +#define INIT_MESA_SPARC +#endif + static Bool MakeContextCurrent(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext gc); @@ -832,6 +863,7 @@ } #endif + INIT_MESA_SPARC /* The one and only long long lock */ __glXLock(); @@ -946,6 +978,7 @@ if (gc->currentDpy == dpy) { /* Use opcode from gc because its right */ + INIT_MESA_SPARC return gc->majorOpcode; } else { /* @@ -1449,3 +1482,64 @@ } } #endif + +/* + * Used only when we are sparc, using sparc assembler. + * + */ + +static void +_glx_mesa_init_sparc_glapi_relocs(void) +{ +#ifdef USE_SPARC_ASM + unsigned int *insn_ptr, *end_ptr; + unsigned long disp_addr; + + insn_ptr = &_mesa_sparc_glapi_begin; + end_ptr = &_mesa_sparc_glapi_end; + disp_addr = (unsigned long) &_glapi_Dispatch; + + /* + * Verbatim from Mesa sparc.c. It's needed because there doesn't + * seem to be a better way to do this: + * + * UNCONDITIONAL_JUMP ( (*_glapi_Dispatch) + entry_offset ) + * + * This code is patching in the ADDRESS of the pointer to the + * dispatch table. Hence, it must be called exactly once, because + * that address is not going to change. + * + * What it points to can change, but Mesa (and hence, we) assume + * that there is only one pointer. + * + */ + while (insn_ptr < end_ptr) { +#if ( defined(__sparc_v9__) && ( !defined(__linux__) || defined(__linux_64__) ) ) +/* + This code patches for 64-bit addresses. This had better + not happen for Sparc/Linux, no matter what architecture we + are building for. So, don't do this. + + The 'defined(__linux_64__)' is used here as a placeholder for + when we do do 64-bit usermode on sparc linux. + */ + insn_ptr[0] |= (disp_addr >> (32 + 10)); + insn_ptr[1] |= ((disp_addr & 0xffffffff) >> 10); + __glapi_sparc_icache_flush(&insn_ptr[0]); + insn_ptr[2] |= ((disp_addr >> 32) & ((1 << 10) - 1)); + insn_ptr[3] |= (disp_addr & ((1 << 10) - 1)); + __glapi_sparc_icache_flush(&insn_ptr[2]); + insn_ptr += 11; +#else + insn_ptr[0] |= (disp_addr >> 10); + insn_ptr[1] |= (disp_addr & ((1 << 10) - 1)); + __glapi_sparc_icache_flush(&insn_ptr[0]); + insn_ptr += 5; +#endif +#else + /* Just no-op + * + */ +#endif /* sparc ASM in use */ + } +}