* CPV: games-fps/alephone-20091015 * REPO: gentoo * USE: elibc_glibc kernel_linux test userland_GNU x86 >>> Unpacking source... >>> Unpacking AlephOne-20091015.tar.bz2 to /var/tmp/portage/games-fps/alephone-20091015/work >>> Source unpacked in /var/tmp/portage/games-fps/alephone-20091015/work >>> Preparing source in /var/tmp/portage/games-fps/alephone-20091015/work/AlephOne-20091015 ... * Running eautoreconf in '/var/tmp/portage/games-fps/alephone-20091015/work/AlephOne-20091015' ... * Running aclocal ... [ ok ] * Running autoconf ... [ ok ] * Running autoheader ... [ ok ] * Running automake --add-missing --copy --foreign ... [ ok ] >>> Source prepared. >>> Configuring source in /var/tmp/portage/games-fps/alephone-20091015/work/AlephOne-20091015 ... * econf: updating AlephOne-20091015/config.sub with /usr/share/gnuconfig/config.sub * econf: updating AlephOne-20091015/config.guess with /usr/share/gnuconfig/config.guess ./configure --prefix=/usr --build=i686-pc-linux-gnu --host=i686-pc-linux-gnu --mandir=/usr/share/man --infodir=/usr/share/info --datadir=/usr/share --sysconfdir=/etc --localstatedir=/var/lib --prefix=/usr/games --libdir=/usr/games/lib --datadir=/usr/share/games --sysconfdir=/etc/games --localstatedir=/var/games --disable-dependency-tracking --enable-lua --disable-alsa --disable-mad --disable-smpeg --disable-opengl --disable-sndfile --disable-speex --disable-ttf --disable-vorbis checking build system type... i686-pc-linux-gnu checking host system type... i686-pc-linux-gnu checking target system type... i686-pc-linux-gnu checking for a BSD-compatible install... /usr/bin/install -c checking whether build environment is sane... yes checking for a thread-safe mkdir -p... /bin/mkdir -p checking for gawk... gawk checking whether make sets $(MAKE)... yes checking for i686-pc-linux-gnu-gcc... i686-pc-linux-gnu-gcc checking whether the C compiler works... yes checking for C compiler default output file name... a.out checking for suffix of executables... checking whether we are cross compiling... no checking for suffix of object files... o checking whether we are using the GNU C compiler... yes checking whether i686-pc-linux-gnu-gcc accepts -g... yes checking for i686-pc-linux-gnu-gcc option to accept ISO C89... none needed checking for style of include used by make... GNU checking dependency style of i686-pc-linux-gnu-gcc... none checking how to run the C preprocessor... i686-pc-linux-gnu-gcc -E checking whether we are using the GNU C++ compiler... yes checking whether i686-pc-linux-gnu-g++ accepts -g... yes checking dependency style of i686-pc-linux-gnu-g++... none checking how to run the C++ preprocessor... i686-pc-linux-gnu-g++ -E checking for i686-pc-linux-gnu-ranlib... i686-pc-linux-gnu-ranlib checking for grep that handles long lines and -e... /bin/grep checking for egrep... /bin/grep -E checking for ANSI C header files... yes checking for sys/types.h... yes checking for sys/stat.h... yes checking for stdlib.h... yes checking for string.h... yes checking for memory.h... yes checking for strings.h... yes checking for inttypes.h... yes checking for stdint.h... yes checking for unistd.h... yes checking for unistd.h... (cached) yes checking pwd.h usability... yes checking pwd.h presence... yes checking for pwd.h... yes checking for snprintf... yes checking for vsnprintf... yes checking for sdl-config... /usr/bin/sdl-config checking for SDL - version >= 1.2.0... yes checking SDL_image.h usability... yes checking SDL_image.h presence... yes checking for SDL_image.h... yes checking for IMG_Load in -lSDL_image... yes checking SDL_net.h usability... yes checking SDL_net.h presence... yes checking for SDL_net.h... yes checking for SDLNet_Init in -lSDL_net... yes checking for library containing gethostbyname... none required checking for library containing socket... none required checking zlib.h usability... yes checking zlib.h presence... yes checking for zlib.h... yes checking for zlibVersion in -lz... yes checking boost/bind.hpp usability... yes checking boost/bind.hpp presence... yes checking for boost/bind.hpp... yes checking boost/function.hpp usability... yes checking boost/function.hpp presence... yes checking for boost/function.hpp... yes configure: creating ./config.status config.status: creating Makefile config.status: creating AlephOne.spec config.status: creating Source_Files/Makefile config.status: creating Source_Files/CSeries/Makefile config.status: creating Source_Files/Files/Makefile config.status: creating Source_Files/GameWorld/Makefile config.status: creating Source_Files/Input/Makefile config.status: creating Source_Files/LibNAT/Makefile config.status: creating Source_Files/Lua/Makefile config.status: creating Source_Files/Misc/Makefile config.status: creating Source_Files/ModelView/Makefile config.status: creating Source_Files/Network/Makefile config.status: creating Source_Files/Network/Metaserver/Makefile config.status: creating Source_Files/RenderMain/Makefile config.status: creating Source_Files/RenderOther/Makefile config.status: creating Source_Files/Sound/Makefile config.status: creating Source_Files/TCPMess/Makefile config.status: creating Source_Files/XML/Makefile config.status: creating tools/Makefile config.status: creating data/Makefile config.status: creating data/default_theme/Makefile config.status: creating config.h config.status: executing depfiles commands Configuration done. Now type "make". >>> Source configured. >>> Compiling source in /var/tmp/portage/games-fps/alephone-20091015/work/AlephOne-20091015 ... make -j14 make all-recursive make[1]: Entering directory `/var/tmp/portage/games-fps/alephone-20091015/work/AlephOne-20091015' Making all in Source_Files make[2]: Entering directory `/var/tmp/portage/games-fps/alephone-20091015/work/AlephOne-20091015/Source_Files' Making all in CSeries make[3]: Entering directory `/var/tmp/portage/games-fps/alephone-20091015/work/AlephOne-20091015/Source_Files/CSeries' i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I../.. -I../../Source_Files/Files -I../../Source_Files/GameWorld -I../../Source_Files/Input -I../../Source_Files/Misc -I../../Source_Files/ModelView -I../../Source_Files/Network -I../../Source_Files/Pfhortran -I../../Source_Files/RenderMain -I../../Source_Files/RenderOther -I../../Source_Files/Sound -I../../Source_Files/XML -I../../Source_Files/Network/Metaserver -I../../Source_Files/TCPMess -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DSDL -O2 -pipe -c -o byte_swapping.o byte_swapping.cpp i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I../.. -I../../Source_Files/Files -I../../Source_Files/GameWorld -I../../Source_Files/Input -I../../Source_Files/Misc -I../../Source_Files/ModelView -I../../Source_Files/Network -I../../Source_Files/Pfhortran -I../../Source_Files/RenderMain -I../../Source_Files/RenderOther -I../../Source_Files/Sound -I../../Source_Files/XML -I../../Source_Files/Network/Metaserver -I../../Source_Files/TCPMess -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DSDL -O2 -pipe -c -o BStream.o BStream.cpp i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I../.. -I../../Source_Files/Files -I../../Source_Files/GameWorld -I../../Source_Files/Input -I../../Source_Files/Misc -I../../Source_Files/ModelView -I../../Source_Files/Network -I../../Source_Files/Pfhortran -I../../Source_Files/RenderMain -I../../Source_Files/RenderOther -I../../Source_Files/Sound -I../../Source_Files/XML -I../../Source_Files/Network/Metaserver -I../../Source_Files/TCPMess -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DSDL -O2 -pipe -c -o csalerts_sdl.o csalerts_sdl.cpp i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I../.. -I../../Source_Files/Files -I../../Source_Files/GameWorld -I../../Source_Files/Input -I../../Source_Files/Misc -I../../Source_Files/ModelView -I../../Source_Files/Network -I../../Source_Files/Pfhortran -I../../Source_Files/RenderMain -I../../Source_Files/RenderOther -I../../Source_Files/Sound -I../../Source_Files/XML -I../../Source_Files/Network/Metaserver -I../../Source_Files/TCPMess -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DSDL -O2 -pipe -c -o cscluts_sdl.o cscluts_sdl.cpp i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I../.. -I../../Source_Files/Files -I../../Source_Files/GameWorld -I../../Source_Files/Input -I../../Source_Files/Misc -I../../Source_Files/ModelView -I../../Source_Files/Network -I../../Source_Files/Pfhortran -I../../Source_Files/RenderMain -I../../Source_Files/RenderOther -I../../Source_Files/Sound -I../../Source_Files/XML -I../../Source_Files/Network/Metaserver -I../../Source_Files/TCPMess -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DSDL -O2 -pipe -c -o csdialogs_sdl.o csdialogs_sdl.cpp i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I../.. -I../../Source_Files/Files -I../../Source_Files/GameWorld -I../../Source_Files/Input -I../../Source_Files/Misc -I../../Source_Files/ModelView -I../../Source_Files/Network -I../../Source_Files/Pfhortran -I../../Source_Files/RenderMain -I../../Source_Files/RenderOther -I../../Source_Files/Sound -I../../Source_Files/XML -I../../Source_Files/Network/Metaserver -I../../Source_Files/TCPMess -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DSDL -O2 -pipe -c -o csmisc_sdl.o csmisc_sdl.cpp i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I../.. -I../../Source_Files/Files -I../../Source_Files/GameWorld -I../../Source_Files/Input -I../../Source_Files/Misc -I../../Source_Files/ModelView -I../../Source_Files/Network -I../../Source_Files/Pfhortran -I../../Source_Files/RenderMain -I../../Source_Files/RenderOther -I../../Source_Files/Sound -I../../Source_Files/XML -I../../Source_Files/Network/Metaserver -I../../Source_Files/TCPMess -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DSDL -O2 -pipe -c -o csstrings.o csstrings.cpp i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I../.. -I../../Source_Files/Files -I../../Source_Files/GameWorld -I../../Source_Files/Input -I../../Source_Files/Misc -I../../Source_Files/ModelView -I../../Source_Files/Network -I../../Source_Files/Pfhortran -I../../Source_Files/RenderMain -I../../Source_Files/RenderOther -I../../Source_Files/Sound -I../../Source_Files/XML -I../../Source_Files/Network/Metaserver -I../../Source_Files/TCPMess -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DSDL -O2 -pipe -c -o mytm_sdl.o mytm_sdl.cpp i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I../.. -I../../Source_Files/Files -I../../Source_Files/GameWorld -I../../Source_Files/Input -I../../Source_Files/Misc -I../../Source_Files/ModelView -I../../Source_Files/Network -I../../Source_Files/Pfhortran -I../../Source_Files/RenderMain -I../../Source_Files/RenderOther -I../../Source_Files/Sound -I../../Source_Files/XML -I../../Source_Files/Network/Metaserver -I../../Source_Files/TCPMess -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DSDL -O2 -pipe -c -o snprintf.o snprintf.cpp rm -f libcseries.a ar cru libcseries.a byte_swapping.o BStream.o csalerts_sdl.o cscluts_sdl.o csdialogs_sdl.o csmisc_sdl.o csstrings.o mytm_sdl.o snprintf.o i686-pc-linux-gnu-ranlib libcseries.a make[3]: Leaving directory `/var/tmp/portage/games-fps/alephone-20091015/work/AlephOne-20091015/Source_Files/CSeries' Making all in Files make[3]: Entering directory `/var/tmp/portage/games-fps/alephone-20091015/work/AlephOne-20091015/Source_Files/Files' i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I../.. -I../../Source_Files/CSeries -I../../Source_Files/GameWorld -I../../Source_Files/Input -I../../Source_Files/Misc -I../../Source_Files/ModelView -I../../Source_Files/Network -I../../Source_Files/Network/Metaserver -I../../Source_Files/TCPMess -I../../Source_Files/Pfhortran -I../../Source_Files/RenderMain -I../../Source_Files/RenderOther -I../../Source_Files/Sound -I../../Source_Files/XML -I../../Source_Files -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DSDL -O2 -pipe -c -o AStream.o AStream.cpp i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I../.. -I../../Source_Files/CSeries -I../../Source_Files/GameWorld -I../../Source_Files/Input -I../../Source_Files/Misc -I../../Source_Files/ModelView -I../../Source_Files/Network -I../../Source_Files/Network/Metaserver -I../../Source_Files/TCPMess -I../../Source_Files/Pfhortran -I../../Source_Files/RenderMain -I../../Source_Files/RenderOther -I../../Source_Files/Sound -I../../Source_Files/XML -I../../Source_Files -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DSDL -O2 -pipe -c -o crc.o crc.cpp i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I../.. -I../../Source_Files/CSeries -I../../Source_Files/GameWorld -I../../Source_Files/Input -I../../Source_Files/Misc -I../../Source_Files/ModelView -I../../Source_Files/Network -I../../Source_Files/Network/Metaserver -I../../Source_Files/TCPMess -I../../Source_Files/Pfhortran -I../../Source_Files/RenderMain -I../../Source_Files/RenderOther -I../../Source_Files/Sound -I../../Source_Files/XML -I../../Source_Files -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DSDL -O2 -pipe -c -o FileHandler_SDL.o FileHandler_SDL.cpp i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I../.. -I../../Source_Files/CSeries -I../../Source_Files/GameWorld -I../../Source_Files/Input -I../../Source_Files/Misc -I../../Source_Files/ModelView -I../../Source_Files/Network -I../../Source_Files/Network/Metaserver -I../../Source_Files/TCPMess -I../../Source_Files/Pfhortran -I../../Source_Files/RenderMain -I../../Source_Files/RenderOther -I../../Source_Files/Sound -I../../Source_Files/XML -I../../Source_Files -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DSDL -O2 -pipe -c -o find_files_sdl.o find_files_sdl.cpp i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I../.. -I../../Source_Files/CSeries -I../../Source_Files/GameWorld -I../../Source_Files/Input -I../../Source_Files/Misc -I../../Source_Files/ModelView -I../../Source_Files/Network -I../../Source_Files/Network/Metaserver -I../../Source_Files/TCPMess -I../../Source_Files/Pfhortran -I../../Source_Files/RenderMain -I../../Source_Files/RenderOther -I../../Source_Files/Sound -I../../Source_Files/XML -I../../Source_Files -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DSDL -O2 -pipe -c -o game_wad.o game_wad.cpp i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I../.. -I../../Source_Files/CSeries -I../../Source_Files/GameWorld -I../../Source_Files/Input -I../../Source_Files/Misc -I../../Source_Files/ModelView -I../../Source_Files/Network -I../../Source_Files/Network/Metaserver -I../../Source_Files/TCPMess -I../../Source_Files/Pfhortran -I../../Source_Files/RenderMain -I../../Source_Files/RenderOther -I../../Source_Files/Sound -I../../Source_Files/XML -I../../Source_Files -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DSDL -O2 -pipe -c -o import_definitions.o import_definitions.cpp i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I../.. -I../../Source_Files/CSeries -I../../Source_Files/GameWorld -I../../Source_Files/Input -I../../Source_Files/Misc -I../../Source_Files/ModelView -I../../Source_Files/Network -I../../Source_Files/Network/Metaserver -I../../Source_Files/TCPMess -I../../Source_Files/Pfhortran -I../../Source_Files/RenderMain -I../../Source_Files/RenderOther -I../../Source_Files/Sound -I../../Source_Files/XML -I../../Source_Files -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DSDL -O2 -pipe -c -o Packing.o Packing.cpp i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I../.. -I../../Source_Files/CSeries -I../../Source_Files/GameWorld -I../../Source_Files/Input -I../../Source_Files/Misc -I../../Source_Files/ModelView -I../../Source_Files/Network -I../../Source_Files/Network/Metaserver -I../../Source_Files/TCPMess -I../../Source_Files/Pfhortran -I../../Source_Files/RenderMain -I../../Source_Files/RenderOther -I../../Source_Files/Sound -I../../Source_Files/XML -I../../Source_Files -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DSDL -O2 -pipe -c -o preprocess_map_sdl.o preprocess_map_sdl.cpp i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I../.. -I../../Source_Files/CSeries -I../../Source_Files/GameWorld -I../../Source_Files/Input -I../../Source_Files/Misc -I../../Source_Files/ModelView -I../../Source_Files/Network -I../../Source_Files/Network/Metaserver -I../../Source_Files/TCPMess -I../../Source_Files/Pfhortran -I../../Source_Files/RenderMain -I../../Source_Files/RenderOther -I../../Source_Files/Sound -I../../Source_Files/XML -I../../Source_Files -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DSDL -O2 -pipe -c -o preprocess_map_shared.o preprocess_map_shared.cpp i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I../.. -I../../Source_Files/CSeries -I../../Source_Files/GameWorld -I../../Source_Files/Input -I../../Source_Files/Misc -I../../Source_Files/ModelView -I../../Source_Files/Network -I../../Source_Files/Network/Metaserver -I../../Source_Files/TCPMess -I../../Source_Files/Pfhortran -I../../Source_Files/RenderMain -I../../Source_Files/RenderOther -I../../Source_Files/Sound -I../../Source_Files/XML -I../../Source_Files -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DSDL -O2 -pipe -c -o resource_manager.o resource_manager.cpp i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I../.. -I../../Source_Files/CSeries -I../../Source_Files/GameWorld -I../../Source_Files/Input -I../../Source_Files/Misc -I../../Source_Files/ModelView -I../../Source_Files/Network -I../../Source_Files/Network/Metaserver -I../../Source_Files/TCPMess -I../../Source_Files/Pfhortran -I../../Source_Files/RenderMain -I../../Source_Files/RenderOther -I../../Source_Files/Sound -I../../Source_Files/XML -I../../Source_Files -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DSDL -O2 -pipe -c -o wad.o wad.cpp i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I../.. -I../../Source_Files/CSeries -I../../Source_Files/GameWorld -I../../Source_Files/Input -I../../Source_Files/Misc -I../../Source_Files/ModelView -I../../Source_Files/Network -I../../Source_Files/Network/Metaserver -I../../Source_Files/TCPMess -I../../Source_Files/Pfhortran -I../../Source_Files/RenderMain -I../../Source_Files/RenderOther -I../../Source_Files/Sound -I../../Source_Files/XML -I../../Source_Files -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DSDL -O2 -pipe -c -o wad_prefs.o wad_prefs.cpp i686-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I../.. -I../../Source_Files/CSeries -I../../Source_Files/GameWorld -I../../Source_Files/Input -I../../Source_Files/Misc -I../../Source_Files/ModelView -I../../Source_Files/Network -I../../Source_Files/Network/Metaserver -I../../Source_Files/TCPMess -I../../Source_Files/Pfhortran -I../../Source_Files/RenderMain -I../../Source_Files/RenderOther -I../../Source_Files/Sound -I../../Source_Files/XML -I../../Source_Files -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -DSDL -O2 -pipe -c -o wad_sdl.o wad_sdl.cpp wad.cpp: In function ‘void dump_wad(wad_data*)’: wad.cpp:931: warning: format ‘%lx’ expects type ‘long unsigned int’, but argument 2 has type ‘WadDataType’ wad.cpp:931: warning: format ‘%ld’ expects type ‘long int’, but argument 4 has type ‘int32’ wad.cpp:931: warning: format ‘%ld’ expects type ‘long int’, but argument 5 has type ‘int32’ In file included from ../../Source_Files/Misc/preferences.h:57, from game_wad.cpp:102: ../../Source_Files/RenderMain/OGL_Setup.h:123: error: variable or field ‘SglColor3ub’ declared void ../../Source_Files/RenderMain/OGL_Setup.h:123: error: ‘GLubyte’ was not declared in this scope ../../Source_Files/RenderMain/OGL_Setup.h:123: error: ‘GLubyte’ was not declared in this scope ../../Source_Files/RenderMain/OGL_Setup.h:123: error: ‘GLubyte’ was not declared in this scope ../../Source_Files/RenderMain/OGL_Setup.h:124: error: variable or field ‘SglColor3us’ declared void ../../Source_Files/RenderMain/OGL_Setup.h:124: error: ‘GLushort’ was not declared in this scope ../../Source_Files/RenderMain/OGL_Setup.h:124: error: ‘GLushort’ was not declared in this scope ../../Source_Files/RenderMain/OGL_Setup.h:124: error: ‘GLushort’ was not declared in this scope ../../Source_Files/RenderMain/OGL_Setup.h:125: error: ISO C++ forbids declaration of ‘GLushort’ with no type ../../Source_Files/RenderMain/OGL_Setup.h:125: error: expected ‘,’ or ‘...’ before ‘*’ token ../../Source_Files/RenderMain/OGL_Setup.h:129: error: ISO C++ forbids declaration of ‘GLushort’ with no type ../../Source_Files/RenderMain/OGL_Setup.h:129: error: expected ‘,’ or ‘...’ before ‘*’ token In file included from ../../Source_Files/Misc/preferences.h:57, from import_definitions.cpp:40: ../../Source_Files/RenderMain/OGL_Setup.h:123: error: variable or field ‘SglColor3ub’ declared void ../../Source_Files/RenderMain/OGL_Setup.h:123: error: ‘GLubyte’ was not declared in this scope ../../Source_Files/RenderMain/OGL_Setup.h:123: error: ‘GLubyte’ was not declared in this scope ../../Source_Files/RenderMain/OGL_Setup.h:123: error: ‘GLubyte’ was not declared in this scope ../../Source_Files/RenderMain/OGL_Setup.h:124: error: variable or field ‘SglColor3us’ declared void ../../Source_Files/RenderMain/OGL_Setup.h:124: error: ‘GLushort’ was not declared in this scope ../../Source_Files/RenderMain/OGL_Setup.h:124: error: ‘GLushort’ was not declared in this scope ../../Source_Files/RenderMain/OGL_Setup.h:124: error: ‘GLushort’ was not declared in this scope ../../Source_Files/RenderMain/OGL_Setup.h:125: error: ISO C++ forbids declaration of ‘GLushort’ with no type ../../Source_Files/RenderMain/OGL_Setup.h:125: error: expected ‘,’ or ‘...’ before ‘*’ token ../../Source_Files/RenderMain/OGL_Setup.h:129: error: ISO C++ forbids declaration of ‘GLushort’ with no type ../../Source_Files/RenderMain/OGL_Setup.h:129: error: expected ‘,’ or ‘...’ before ‘*’ token make[3]: *** [import_definitions.o] Error 1 make[3]: *** Waiting for unfinished jobs.... game_wad.cpp: In function ‘bool process_map_wad(wad_data*, bool, short int)’: game_wad.cpp:1736: warning: format ‘%lu’ expects type ‘long unsigned int’, but argument 3 has type ‘size_t’ game_wad.cpp:1749: warning: format ‘%lu’ expects type ‘long unsigned int’, but argument 3 has type ‘size_t’ game_wad.cpp:1756: warning: format ‘%lu’ expects type ‘long unsigned int’, but argument 3 has type ‘size_t’ game_wad.cpp:1763: warning: format ‘%lu’ expects type ‘long unsigned int’, but argument 3 has type ‘size_t’ make[3]: *** [game_wad.o] Error 1 In file included from ../../Source_Files/Misc/preferences.h:57, from FileHandler_SDL.cpp:79: ../../Source_Files/RenderMain/OGL_Setup.h:123: error: variable or field ‘SglColor3ub’ declared void ../../Source_Files/RenderMain/OGL_Setup.h:123: error: ‘GLubyte’ was not declared in this scope ../../Source_Files/RenderMain/OGL_Setup.h:123: error: ‘GLubyte’ was not declared in this scope ../../Source_Files/RenderMain/OGL_Setup.h:123: error: ‘GLubyte’ was not declared in this scope ../../Source_Files/RenderMain/OGL_Setup.h:124: error: variable or field ‘SglColor3us’ declared void ../../Source_Files/RenderMain/OGL_Setup.h:124: error: ‘GLushort’ was not declared in this scope ../../Source_Files/RenderMain/OGL_Setup.h:124: error: ‘GLushort’ was not declared in this scope ../../Source_Files/RenderMain/OGL_Setup.h:124: error: ‘GLushort’ was not declared in this scope ../../Source_Files/RenderMain/OGL_Setup.h:125: error: ISO C++ forbids declaration of ‘GLushort’ with no type ../../Source_Files/RenderMain/OGL_Setup.h:125: error: expected ‘,’ or ‘...’ before ‘*’ token ../../Source_Files/RenderMain/OGL_Setup.h:129: error: ISO C++ forbids declaration of ‘GLushort’ with no type ../../Source_Files/RenderMain/OGL_Setup.h:129: error: expected ‘,’ or ‘...’ before ‘*’ token make[3]: *** [FileHandler_SDL.o] Error 1 make[3]: Leaving directory `/var/tmp/portage/games-fps/alephone-20091015/work/AlephOne-20091015/Source_Files/Files' make[2]: *** [all-recursive] Error 1 make[2]: Leaving directory `/var/tmp/portage/games-fps/alephone-20091015/work/AlephOne-20091015/Source_Files' make[1]: *** [all-recursive] Error 1 make[1]: Leaving directory `/var/tmp/portage/games-fps/alephone-20091015/work/AlephOne-20091015' make: *** [all] Error 2 * ERROR: games-fps/alephone-20091015 failed: * died running emake, base_src_work:make * * Call stack: * ebuild.sh, line 61: Called src_compile * environment, line 3310: Called games_src_compile * environment, line 2125: Called base_src_compile 'make' * environment, line 572: Called base_src_work 'make' * environment, line 679: Called die * The specific snippet of code: * emake || die "died running emake, $FUNCNAME:make"; * * If you need support, post the output of 'emerge --info =games-fps/alephone-20091015', * the complete build log and the output of 'emerge -pqv =games-fps/alephone-20091015'. Merge of games-fps/alephone-20091015 at 2009-12-23T10:31:45+00:00 failed * The complete build log is located at '/var/log/portage/build/games-fps/alephone-20091015:20091223-103145.log'. * The ebuild environment file is located at '/var/tmp/portage/games-fps/alephone-20091015/temp/environment'. * S: '/var/tmp/portage/games-fps/alephone-20091015/work/AlephOne-20091015'