Index: source/blender/render/intern/source/rendercore.c =================================================================== --- source/blender/render/intern/source/rendercore.c (revision 21781) +++ source/blender/render/intern/source/rendercore.c (working copy) @@ -2241,7 +2241,7 @@ /* no direction checking for now, doesn't always improve the result * (INPR(shi->facenor, bs->dir) > 0.0f); */ - return (R.objectinstance[ob].obr->ob != bs->actob); + return (R.objectinstance[ob & ~RE_RAY_TRANSFORM_OFFS].obr->ob != bs->actob); } static int bake_intersect_tree(RayTree* raytree, Isect* isect, float *start, float *dir, float sign, float *hitco, float *dist)