X.Org X Server 1.5.3 Release Date: 5 November 2008 X Protocol Version 11, Revision 0 Build Operating System: Linux 2.6.25-gentoo-r4 i686 Current Operating System: Linux HomeServer 2.6.30-gentoo-r1 #3 SMP Sun Jun 14 14:19:38 EDT 2009 i686 Build Date: 12 June 2009 07:30:59PM Before reporting problems, check http://wiki.x.org to make sure that you have the latest version. Markers: (--) probed, (**) from config file, (==) default setting, (++) from command line, (!!) notice, (II) informational, (WW) warning, (EE) error, (NI) not implemented, (??) unknown. (==) Log file: "/var/log/Xorg.0.log", Time: Sun Jun 14 19:02:58 2009 (==) Using config file: "/etc/X11/xorg.conf" (==) ServerLayout "X.org Configured" (**) |-->Screen "Screen0" (0) (**) | |-->Monitor "Monitor0" (**) | |-->Device "Card0" (**) |-->Input Device "Mouse0" (**) |-->Input Device "Keyboard0" (==) Automatically adding devices (==) Automatically enabling devices (**) FontPath set to: /usr/share/fonts/misc/, /usr/share/fonts/TTF/, /usr/share/fonts/OTF, /usr/share/fonts/Type1/, /usr/share/fonts/100dpi/, /usr/share/fonts/75dpi/, /usr/share/fonts/misc/, /usr/share/fonts/TTF/, /usr/share/fonts/OTF, /usr/share/fonts/Type1/, /usr/share/fonts/100dpi/, /usr/share/fonts/75dpi/, built-ins (**) ModulePath set to "/usr/lib/xorg/modules" (WW) AllowEmptyInput is on, devices using drivers 'kbd' or 'mouse' will be disabled. (WW) Disabling Mouse0 (WW) Disabling Keyboard0 (II) Open ACPI successful (/var/run/acpid.socket) (II) Loader magic: 0x960 (II) Module ABI versions: X.Org ANSI C Emulation: 0.4 X.Org Video Driver: 4.1 X.Org XInput driver : 2.1 X.Org Server Extension : 1.1 (II) Loader running on linux (++) using VT number 7 (--) PCI:*(0@0:2:0) Intel Corporation 82865G Integrated Graphics Controller rev 2, Mem @ 0xe8000000/0, 0xfeb80000/0, I/O @ 0x0000efa8/0 (II) System resource ranges: [0] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] [1] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] [2] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] [3] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] [4] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] [5] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] (II) "extmod" will be loaded. This was enabled by default and also specified in the config file. (II) "dbe" will be loaded. This was enabled by default and also specified in the config file. (II) "glx" will be loaded. This was enabled by default and also specified in the config file. (II) "record" will be loaded. This was enabled by default and also specified in the config file. (II) "dri" will be loaded. This was enabled by default and also specified in the config file. (II) LoadModule: "glx" (II) Loading /usr/lib/xorg/modules/extensions//libglx.so (II) Module glx: vendor="X.Org Foundation" compiled for 1.5.3, module version = 1.0.0 ABI class: X.Org Server Extension, version 1.1 (==) AIGLX enabled (==) Exporting typical set of GLX visuals (II) Loading extension GLX (II) LoadModule: "dbe" (II) Loading /usr/lib/xorg/modules/extensions//libdbe.so (II) Module dbe: vendor="X.Org Foundation" compiled for 1.5.3, module version = 1.0.0 Module class: X.Org Server Extension ABI class: X.Org Server Extension, version 1.1 (II) Loading extension DOUBLE-BUFFER (II) LoadModule: "record" (II) Loading /usr/lib/xorg/modules/extensions//librecord.so (II) Module record: vendor="X.Org Foundation" compiled for 1.5.3, module version = 1.13.0 Module class: X.Org Server Extension ABI class: X.Org Server Extension, version 1.1 (II) Loading extension RECORD (II) LoadModule: "dri" (II) Loading /usr/lib/xorg/modules/extensions//libdri.so (II) Module dri: vendor="X.Org Foundation" compiled for 1.5.3, module version = 1.0.0 ABI class: X.Org Server Extension, version 1.1 (II) Loading extension XFree86-DRI (II) LoadModule: "xtrap" (II) Loading /usr/lib/xorg/modules/extensions//libxtrap.so (II) Module xtrap: vendor="X.Org Foundation" compiled for 1.5.3, module version = 1.0.0 Module class: X.Org Server Extension ABI class: X.Org Server Extension, version 1.1 (II) Loading extension DEC-XTRAP (II) LoadModule: "extmod" (II) Loading /usr/lib/xorg/modules/extensions//libextmod.so (II) Module extmod: vendor="X.Org Foundation" compiled for 1.5.3, module version = 1.0.0 Module class: X.Org Server Extension ABI class: X.Org Server Extension, version 1.1 (II) Loading extension SHAPE (II) Loading extension MIT-SUNDRY-NONSTANDARD (II) Loading extension BIG-REQUESTS (II) Loading extension SYNC (II) Loading extension MIT-SCREEN-SAVER (II) Loading extension XC-MISC (II) Loading extension XFree86-VidModeExtension (II) Loading extension XFree86-Misc (II) Loading extension XFree86-DGA (II) Loading extension DPMS (II) Loading extension TOG-CUP (II) Loading extension Extended-Visual-Information (II) Loading extension XVideo (II) Loading extension XVideo-MotionCompensation (II) Loading extension X-Resource (II) LoadModule: "intel" (II) Loading /usr/lib/xorg/modules/drivers//intel_drv.so (II) Module intel: vendor="X.Org Foundation" compiled for 1.5.3, module version = 2.7.1 Module class: X.Org Video Driver ABI class: X.Org Video Driver, version 4.1 (II) intel: Driver for Intel Integrated Graphics Chipsets: i810, i810-dc100, i810e, i815, i830M, 845G, 852GM/855GM, 865G, 915G, E7221 (i915), 915GM, 945G, 945GM, 945GME, IGD_GM, IGD_G, 965G, G35, 965Q, 946GZ, 965GM, 965GME/GLE, G33, Q35, Q33, Mobile IntelĀ® GM45 Express Chipset, Intel Integrated Graphics Device, G45/G43, Q45/Q43, G41 (II) Primary Device is: PCI 00@00:02:0 (II) resource ranges after xf86ClaimFixedResources() call: [0] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] [1] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] [2] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] [3] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] [4] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] [5] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] (II) resource ranges after probing: [0] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] [1] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] [2] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] [3] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] [4] 0 0 0x000a0000 - 0x000affff (0x10000) MS[B] [5] 0 0 0x000b0000 - 0x000b7fff (0x8000) MS[B] [6] 0 0 0x000b8000 - 0x000bffff (0x8000) MS[B] [7] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] [8] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] [9] 0 0 0x000003b0 - 0x000003bb (0xc) IS[B] [10] 0 0 0x000003c0 - 0x000003df (0x20) IS[B] (II) Loading sub module "vgahw" (II) LoadModule: "vgahw" (II) Loading /usr/lib/xorg/modules//libvgahw.so (II) Module vgahw: vendor="X.Org Foundation" compiled for 1.5.3, module version = 0.1.0 ABI class: X.Org Video Driver, version 4.1 (II) Loading sub module "ramdac" (II) LoadModule: "ramdac" (II) Module "ramdac" already built-in (==) intel(0): Depth 24, (--) framebuffer bpp 32 (==) intel(0): RGB weight 888 (==) intel(0): Default visual is TrueColor (**) intel(0): Option "AccelMethod" "UXA" (II) intel(0): Integrated Graphics Chipset: Intel(R) 865G (--) intel(0): Chipset: "865G" (--) intel(0): Linear framebuffer at 0xE8000000 (--) intel(0): IO registers at addr 0xFEB80000 (WW) intel(0): libpciaccess reported 0 rom size, guessing 64kB (**) intel(0): Using UXA for acceleration (II) intel(0): 1 display pipe available. (II) Loading sub module "ddc" (II) LoadModule: "ddc" (II) Module "ddc" already built-in (II) Loading sub module "i2c" (II) LoadModule: "i2c" (II) Module "i2c" already built-in (II) intel(0): Output VGA using monitor section Monitor0 (II) intel(0): I2C bus "DVODDC_D" initialized. (II) Loading sub module "sil164" (II) LoadModule: "sil164" (II) Loading /usr/lib/xorg/modules/drivers//sil164.so (II) Module sil164: vendor="X.Org Foundation" compiled for 1.5.3, module version = 1.0.0 ABI class: X.Org Video Driver, version 4.1 (II) intel(0): I2C bus "DVOI2C_E" initialized. (II) Loading sub module "ch7xxx" (II) LoadModule: "ch7xxx" (II) Loading /usr/lib/xorg/modules/drivers//ch7xxx.so (II) Module ch7xxx: vendor="X.Org Foundation" compiled for 1.5.3, module version = 1.0.0 ABI class: X.Org Video Driver, version 4.1 (II) intel(0): I2C bus "DVOI2C_E" removed. (II) intel(0): I2C bus "DVOI2C_E" initialized. (II) Loading sub module "ivch" (II) LoadModule: "ivch" (II) Loading /usr/lib/xorg/modules/drivers//ivch.so (II) Module ivch: vendor="X.Org Foundation" compiled for 1.5.3, module version = 1.0.0 ABI class: X.Org Video Driver, version 4.1 (II) intel(0): I2C bus "DVOI2C_E" removed. (II) intel(0): I2C bus "DVOI2C_B" initialized. (II) Loading sub module "tfp410" (II) LoadModule: "tfp410" (II) Loading /usr/lib/xorg/modules/drivers//tfp410.so (II) Module tfp410: vendor="X.Org Foundation" compiled for 1.5.3, module version = 1.0.0 ABI class: X.Org Video Driver, version 4.1 (II) intel(0): I2C bus "DVOI2C_B" removed. (II) intel(0): I2C bus "DVOI2C_E" initialized. (II) Loading sub module "ch7017" (II) LoadModule: "ch7017" (II) Loading /usr/lib/xorg/modules/drivers//ch7017.so (II) Module ch7017: vendor="X.Org Foundation" compiled for 1.5.3, module version = 1.0.0 ABI class: X.Org Video Driver, version 4.1 (II) intel(0): I2C bus "DVOI2C_E" removed. (II) intel(0): I2C bus "DVOI2C_E" initialized. (II) intel(0): I2C bus "DVOI2C_E" removed. (II) intel(0): I2C bus "DVODDC_D" removed. (II) intel(0): Resizable framebuffer: not available (1 4) (II) intel(0): I2C bus "CRTDDC_A" initialized. (II) intel(0): I2C bus "CRTDDC_A" removed. (II) intel(0): I2C bus "CRTDDC_A" initialized. (II) intel(0): I2C device "CRTDDC_A:ddc2" registered at address 0xA0. (II) intel(0): I2C device "CRTDDC_A:ddc2" removed. (II) intel(0): I2C bus "CRTDDC_A" removed. (II) intel(0): EDID vendor "GSM", prod id 1 (II) intel(0): Using EDID range info for horizontal sync (II) intel(0): Using EDID range info for vertical refresh (II) intel(0): Printing DDC gathered Modelines: (II) intel(0): Modeline "1360x768"x0.0 85.50 1360 1424 1536 1792 768 771 777 795 +hsync +vsync (47.7 kHz) (II) intel(0): Modeline "1280x768"x0.0 79.50 1280 1344 1472 1664 768 771 778 798 -hsync +vsync (47.8 kHz) (II) intel(0): Modeline "800x600"x0.0 40.00 800 840 968 1056 600 601 605 628 +hsync +vsync (37.9 kHz) (II) intel(0): Modeline "800x600"x0.0 36.00 800 824 896 1024 600 601 603 625 +hsync +vsync (35.2 kHz) (II) intel(0): Modeline "640x480"x0.0 31.50 640 656 720 840 480 481 484 500 -hsync -vsync (37.5 kHz) (II) intel(0): Modeline "640x480"x0.0 31.50 640 664 704 832 480 489 491 520 -hsync -vsync (37.9 kHz) (II) intel(0): Modeline "640x480"x0.0 25.20 640 656 752 800 480 490 492 525 -hsync -vsync (31.5 kHz) (II) intel(0): Modeline "720x400"x0.0 28.32 720 738 846 900 400 412 414 449 -hsync +vsync (31.5 kHz) (II) intel(0): Modeline "1024x768"x0.0 78.80 1024 1040 1136 1312 768 769 772 800 +hsync +vsync (60.1 kHz) (II) intel(0): Modeline "1024x768"x0.0 75.00 1024 1048 1184 1328 768 771 777 806 -hsync -vsync (56.5 kHz) (II) intel(0): Modeline "1024x768"x0.0 65.00 1024 1048 1184 1344 768 771 777 806 -hsync -vsync (48.4 kHz) (II) intel(0): Modeline "800x600"x0.0 49.50 800 816 896 1056 600 601 604 625 +hsync +vsync (46.9 kHz) (II) intel(0): Modeline "800x600"x0.0 50.00 800 856 976 1040 600 637 643 666 +hsync +vsync (48.1 kHz) (II) intel(0): EDID vendor "GSM", prod id 1 (II) intel(0): Output VGA connected (II) intel(0): Using exact sizes for initial modes (II) intel(0): Output VGA using initial mode 1360x768 (II) intel(0): detected 128 kB GTT. (II) intel(0): detected 892 kB stolen memory. (==) intel(0): video overlay key set to 0x101fe (==) intel(0): Using gamma correction (1.0, 1.0, 1.0) (**) intel(0): Display dimensions: (1150, 650) mm (**) intel(0): DPI set to (30, 53) (II) Loading sub module "fb" (II) LoadModule: "fb" (II) Loading /usr/lib/xorg/modules//libfb.so (II) Module fb: vendor="X.Org Foundation" compiled for 1.5.3, module version = 1.0.0 ABI class: X.Org ANSI C Emulation, version 0.4 (II) intel(0): Comparing regs from server start up to After PreInit (==) Depth 24 pixmap format is 32 bpp (II) do I need RAC? No, I don't. (II) resource ranges after preInit: [0] -1 0 0xffffffff - 0xffffffff (0x1) MX[B] [1] -1 0 0x000f0000 - 0x000fffff (0x10000) MX[B] [2] -1 0 0x000c0000 - 0x000effff (0x30000) MX[B] [3] -1 0 0x00000000 - 0x0009ffff (0xa0000) MX[B] [4] 0 0 0x000a0000 - 0x000affff (0x10000) MS[B](OprD) [5] 0 0 0x000b0000 - 0x000b7fff (0x8000) MS[B](OprD) [6] 0 0 0x000b8000 - 0x000bffff (0x8000) MS[B](OprD) [7] -1 0 0x0000ffff - 0x0000ffff (0x1) IX[B] [8] -1 0 0x00000000 - 0x00000000 (0x1) IX[B] [9] 0 0 0x000003b0 - 0x000003bb (0xc) IS[B](OprU) [10] 0 0 0x000003c0 - 0x000003df (0x20) IS[B](OprU) (II) intel(0): Kernel reported 208640 total, 1041 used (II) intel(0): I830CheckAvailableMemory: 830396 kB available drmOpenDevice: node name is /dev/dri/card0 drmOpenDevice: open result is -1, (No such device or address) drmOpenDevice: open result is -1, (No such device or address) drmOpenDevice: Open failed drmOpenDevice: node name is /dev/dri/card0 drmOpenDevice: open result is -1, (No such device or address) drmOpenDevice: open result is -1, (No such device or address) drmOpenDevice: Open failed drmOpenByBusid: Searching for BusID pci:0000:00:02.0 drmOpenDevice: node name is /dev/dri/card0 drmOpenDevice: open result is 11, (OK) drmOpenByBusid: drmOpenMinor returns 11 drmOpenByBusid: drmGetBusid reports pci:0000:00:02.0 (II) [drm] loaded kernel module for "i915" driver. (II) [drm] DRM interface version 1.3 (II) [drm] DRM open master succeeded. (II) intel(0): [drm] Using the DRM lock SAREA also for drawables. (II) intel(0): [drm] framebuffer mapped by ddx driver (II) intel(0): [drm] added 1 reserved context for kernel (II) intel(0): X context handle = 0x1 (II) intel(0): [drm] installed DRM signal handler (**) intel(0): Framebuffer compression disabled (**) intel(0): Tiling enabled (==) intel(0): VideoRam: 131072 KB (II) intel(0): Attempting memory allocation with tiled buffers. (II) intel(0): Tiled allocation successful. (II) intel(0): [drm] Registers = 0xfeb80000 (II) intel(0): [dri] visual configs initialized (II) intel(0): vgaHWGetIOBase: hwp->IOBase is 0x03d0, hwp->PIOOffset is 0x0000 (II) UXA(0): Driver registered support for the following operations: (II) solid (II) copy (II) composite (RENDER acceleration) (==) intel(0): Backing store disabled (==) intel(0): Silken mouse enabled (II) intel(0): Initializing HW Cursor (II) intel(0): [DRI] installation complete (II) intel(0): xf86BindGARTMemory: bind key 2 at 0x07fff000 (pgoffset 32767) (II) intel(0): Fixed memory allocation layout: (II) intel(0): 0x000df000: end of stolen memory (II) intel(0): 0x000df000-0x07ffefff: DRI memory manager (130176 kB) (II) intel(0): 0x07fff000-0x07ffffff: overlay registers (4 kB, 0x0000000033502000 physical ) (II) intel(0): 0x08000000: end of aperture (II) intel(0): BO memory allocation layout: (II) intel(0): 0x000df000: start of memory manager (II) intel(0): 0x01000000-0x01ffffff: depth buffer (16384 kB) X tiled (II) intel(0): 0x02000000-0x02ffffff: back buffer (16384 kB) X tiled (II) intel(0): 0x03000000-0x03ffffff: front buffer (16384 kB) X tiled (II) intel(0): 0x00100000-0x00104fff: HW cursors (20 kB) (II) intel(0): 0x07fff000: end of memory manager (II) intel(0): [drm] mapped front buffer at 0xeb000000, handle = 0xeb000000 (II) intel(0): [drm] mapped back buffer at 0xea000000, handle = 0xea000000 (II) intel(0): [drm] mapped depth buffer at 0xe9000000, handle = 0xe9000000 (II) intel(0): Output configuration: (II) intel(0): Pipe A is on (II) intel(0): Display plane A is now enabled and connected to pipe A. (II) intel(0): Output VGA is connected to pipe A (II) intel(0): RandR 1.2 enabled, ignore the following RandR disabled message. (II) intel(0): DPMS enabled (==) intel(0): Intel XvMC decoder disabled (II) intel(0): Set up overlay video (II) intel(0): direct rendering: XF86DRI Enabled (--) RandR disabled (II) Initializing built-in extension MIT-SHM (II) Initializing built-in extension XInputExtension (II) Initializing built-in extension XTEST (II) Initializing built-in extension XKEYBOARD (II) Initializing built-in extension XINERAMA (II) Initializing built-in extension XFIXES (II) Initializing built-in extension RENDER (II) Initializing built-in extension RANDR (II) Initializing built-in extension COMPOSITE (II) Initializing built-in extension DAMAGE (II) Initializing built-in extension XEVIE drmOpenDevice: node name is /dev/dri/card0 drmOpenDevice: open result is 12, (OK) drmOpenByBusid: Searching for BusID pci:0000:00:02.0 drmOpenDevice: node name is /dev/dri/card0 drmOpenDevice: open result is 12, (OK) drmOpenByBusid: drmOpenMinor returns 12 drmOpenByBusid: drmGetBusid reports pci:0000:00:02.0 (II) AIGLX: enabled GLX_MESA_copy_sub_buffer (II) AIGLX: enabled GLX_SGI_swap_control and GLX_MESA_swap_control (II) AIGLX: enabled GLX_texture_from_pixmap with driver support (II) AIGLX: Loaded and initialized /usr/lib/dri/i915_dri.so (II) GLX: Initialized DRI GL provider for screen 0 (II) intel(0): Setting screen physical size to 708 x 398 (II) config/hal: Adding input device ImExPS/2 Logitech Explorer Mouse (II) LoadModule: "evdev" (II) Loading /usr/lib/xorg/modules/input//evdev_drv.so (II) Module evdev: vendor="X.Org Foundation" compiled for 1.5.3, module version = 2.2.1 Module class: X.Org XInput Driver ABI class: X.Org XInput driver, version 2.1 (**) ImExPS/2 Logitech Explorer Mouse: always reports core events (**) ImExPS/2 Logitech Explorer Mouse: Device: "/dev/input/event3" (II) ImExPS/2 Logitech Explorer Mouse: Found 5 mouse buttons (II) ImExPS/2 Logitech Explorer Mouse: Found x and y relative axes (II) ImExPS/2 Logitech Explorer Mouse: Found scroll wheel(s) (II) ImExPS/2 Logitech Explorer Mouse: Configuring as mouse (**) ImExPS/2 Logitech Explorer Mouse: YAxisMapping: buttons 4 and 5 (**) ImExPS/2 Logitech Explorer Mouse: EmulateWheelButton: 4, EmulateWheelInertia: 10, EmulateWheelTimeout: 200 (II) XINPUT: Adding extended input device "ImExPS/2 Logitech Explorer Mouse" (type: MOUSE) (II) config/hal: Adding input device AT Translated Set 2 keyboard (**) AT Translated Set 2 keyboard: always reports core events (**) AT Translated Set 2 keyboard: Device: "/dev/input/event2" (II) AT Translated Set 2 keyboard: Found keys (II) AT Translated Set 2 keyboard: Configuring as keyboard (II) XINPUT: Adding extended input device "AT Translated Set 2 keyboard" (type: KEYBOARD) (**) Option "xkb_rules" "evdev" (**) Option "xkb_model" "evdev" (**) Option "xkb_layout" "us" (II) intel(0): I2C bus "CRTDDC_A" initialized. (II) intel(0): I2C bus "CRTDDC_A" removed. (II) intel(0): I2C bus "CRTDDC_A" initialized. (II) intel(0): I2C device "CRTDDC_A:ddc2" registered at address 0xA0. (II) intel(0): I2C device "CRTDDC_A:ddc2" removed. (II) intel(0): I2C bus "CRTDDC_A" removed. (II) intel(0): EDID vendor "GSM", prod id 1 (II) intel(0): Using hsync ranges from config file (II) intel(0): Using vrefresh ranges from config file (II) intel(0): Printing DDC gathered Modelines: (II) intel(0): Modeline "1360x768"x0.0 85.50 1360 1424 1536 1792 768 771 777 795 +hsync +vsync (47.7 kHz) (II) intel(0): Modeline "1280x768"x0.0 79.50 1280 1344 1472 1664 768 771 778 798 -hsync +vsync (47.8 kHz) (II) intel(0): Modeline "800x600"x0.0 40.00 800 840 968 1056 600 601 605 628 +hsync +vsync (37.9 kHz) (II) intel(0): Modeline "800x600"x0.0 36.00 800 824 896 1024 600 601 603 625 +hsync +vsync (35.2 kHz) (II) intel(0): Modeline "640x480"x0.0 31.50 640 656 720 840 480 481 484 500 -hsync -vsync (37.5 kHz) (II) intel(0): Modeline "640x480"x0.0 31.50 640 664 704 832 480 489 491 520 -hsync -vsync (37.9 kHz) (II) intel(0): Modeline "640x480"x0.0 25.20 640 656 752 800 480 490 492 525 -hsync -vsync (31.5 kHz) (II) intel(0): Modeline "720x400"x0.0 28.32 720 738 846 900 400 412 414 449 -hsync +vsync (31.5 kHz) (II) intel(0): Modeline "1024x768"x0.0 78.80 1024 1040 1136 1312 768 769 772 800 +hsync +vsync (60.1 kHz) (II) intel(0): Modeline "1024x768"x0.0 75.00 1024 1048 1184 1328 768 771 777 806 -hsync -vsync (56.5 kHz) (II) intel(0): Modeline "1024x768"x0.0 65.00 1024 1048 1184 1344 768 771 777 806 -hsync -vsync (48.4 kHz) (II) intel(0): Modeline "800x600"x0.0 49.50 800 816 896 1056 600 601 604 625 +hsync +vsync (46.9 kHz) (II) intel(0): Modeline "800x600"x0.0 50.00 800 856 976 1040 600 637 643 666 +hsync +vsync (48.1 kHz) (II) intel(0): EDID vendor "GSM", prod id 1 (II) intel(0): I2C bus "CRTDDC_A" initialized. (II) intel(0): I2C bus "CRTDDC_A" removed. (II) intel(0): I2C bus "CRTDDC_A" initialized. (II) intel(0): I2C device "CRTDDC_A:ddc2" registered at address 0xA0. (II) intel(0): I2C device "CRTDDC_A:ddc2" removed. (II) intel(0): I2C bus "CRTDDC_A" removed. (II) intel(0): EDID vendor "GSM", prod id 1 (II) intel(0): Using hsync ranges from config file (II) intel(0): Using vrefresh ranges from config file (II) intel(0): Printing DDC gathered Modelines: (II) intel(0): Modeline "1360x768"x0.0 85.50 1360 1424 1536 1792 768 771 777 795 +hsync +vsync (47.7 kHz) (II) intel(0): Modeline "1280x768"x0.0 79.50 1280 1344 1472 1664 768 771 778 798 -hsync +vsync (47.8 kHz) (II) intel(0): Modeline "800x600"x0.0 40.00 800 840 968 1056 600 601 605 628 +hsync +vsync (37.9 kHz) (II) intel(0): Modeline "800x600"x0.0 36.00 800 824 896 1024 600 601 603 625 +hsync +vsync (35.2 kHz) (II) intel(0): Modeline "640x480"x0.0 31.50 640 656 720 840 480 481 484 500 -hsync -vsync (37.5 kHz) (II) intel(0): Modeline "640x480"x0.0 31.50 640 664 704 832 480 489 491 520 -hsync -vsync (37.9 kHz) (II) intel(0): Modeline "640x480"x0.0 25.20 640 656 752 800 480 490 492 525 -hsync -vsync (31.5 kHz) (II) intel(0): Modeline "720x400"x0.0 28.32 720 738 846 900 400 412 414 449 -hsync +vsync (31.5 kHz) (II) intel(0): Modeline "1024x768"x0.0 78.80 1024 1040 1136 1312 768 769 772 800 +hsync +vsync (60.1 kHz) (II) intel(0): Modeline "1024x768"x0.0 75.00 1024 1048 1184 1328 768 771 777 806 -hsync -vsync (56.5 kHz) (II) intel(0): Modeline "1024x768"x0.0 65.00 1024 1048 1184 1344 768 771 777 806 -hsync -vsync (48.4 kHz) (II) intel(0): Modeline "800x600"x0.0 49.50 800 816 896 1056 600 601 604 625 +hsync +vsync (46.9 kHz) (II) intel(0): Modeline "800x600"x0.0 50.00 800 856 976 1040 600 637 643 666 +hsync +vsync (48.1 kHz) (II) intel(0): EDID vendor "GSM", prod id 1 (II) intel(0): I2C bus "CRTDDC_A" initialized. (II) intel(0): I2C bus "CRTDDC_A" removed. (II) intel(0): I2C bus "CRTDDC_A" initialized. (II) intel(0): I2C device "CRTDDC_A:ddc2" registered at address 0xA0. (II) intel(0): I2C device "CRTDDC_A:ddc2" removed. (II) intel(0): I2C bus "CRTDDC_A" removed. (II) intel(0): EDID vendor "GSM", prod id 1 (II) intel(0): Using hsync ranges from config file (II) intel(0): Using vrefresh ranges from config file (II) intel(0): Printing DDC gathered Modelines: (II) intel(0): Modeline "1360x768"x0.0 85.50 1360 1424 1536 1792 768 771 777 795 +hsync +vsync (47.7 kHz) (II) intel(0): Modeline "1280x768"x0.0 79.50 1280 1344 1472 1664 768 771 778 798 -hsync +vsync (47.8 kHz) (II) intel(0): Modeline "800x600"x0.0 40.00 800 840 968 1056 600 601 605 628 +hsync +vsync (37.9 kHz) (II) intel(0): Modeline "800x600"x0.0 36.00 800 824 896 1024 600 601 603 625 +hsync +vsync (35.2 kHz) (II) intel(0): Modeline "640x480"x0.0 31.50 640 656 720 840 480 481 484 500 -hsync -vsync (37.5 kHz) (II) intel(0): Modeline "640x480"x0.0 31.50 640 664 704 832 480 489 491 520 -hsync -vsync (37.9 kHz) (II) intel(0): Modeline "640x480"x0.0 25.20 640 656 752 800 480 490 492 525 -hsync -vsync (31.5 kHz) (II) intel(0): Modeline "720x400"x0.0 28.32 720 738 846 900 400 412 414 449 -hsync +vsync (31.5 kHz) (II) intel(0): Modeline "1024x768"x0.0 78.80 1024 1040 1136 1312 768 769 772 800 +hsync +vsync (60.1 kHz) (II) intel(0): Modeline "1024x768"x0.0 75.00 1024 1048 1184 1328 768 771 777 806 -hsync -vsync (56.5 kHz) (II) intel(0): Modeline "1024x768"x0.0 65.00 1024 1048 1184 1344 768 771 777 806 -hsync -vsync (48.4 kHz) (II) intel(0): Modeline "800x600"x0.0 49.50 800 816 896 1056 600 601 604 625 +hsync +vsync (46.9 kHz) (II) intel(0): Modeline "800x600"x0.0 50.00 800 856 976 1040 600 637 643 666 +hsync +vsync (48.1 kHz) (II) intel(0): EDID vendor "GSM", prod id 1 (II) intel(0): I2C bus "CRTDDC_A" initialized. (II) intel(0): I2C bus "CRTDDC_A" removed. (II) intel(0): I2C bus "CRTDDC_A" initialized. (II) intel(0): I2C device "CRTDDC_A:ddc2" registered at address 0xA0. (II) intel(0): I2C device "CRTDDC_A:ddc2" removed. (II) intel(0): I2C bus "CRTDDC_A" removed. (II) intel(0): EDID vendor "GSM", prod id 1 (II) intel(0): Using hsync ranges from config file (II) intel(0): Using vrefresh ranges from config file (II) intel(0): Printing DDC gathered Modelines: (II) intel(0): Modeline "1360x768"x0.0 85.50 1360 1424 1536 1792 768 771 777 795 +hsync +vsync (47.7 kHz) (II) intel(0): Modeline "1280x768"x0.0 79.50 1280 1344 1472 1664 768 771 778 798 -hsync +vsync (47.8 kHz) (II) intel(0): Modeline "800x600"x0.0 40.00 800 840 968 1056 600 601 605 628 +hsync +vsync (37.9 kHz) (II) intel(0): Modeline "800x600"x0.0 36.00 800 824 896 1024 600 601 603 625 +hsync +vsync (35.2 kHz) (II) intel(0): Modeline "640x480"x0.0 31.50 640 656 720 840 480 481 484 500 -hsync -vsync (37.5 kHz) (II) intel(0): Modeline "640x480"x0.0 31.50 640 664 704 832 480 489 491 520 -hsync -vsync (37.9 kHz) (II) intel(0): Modeline "640x480"x0.0 25.20 640 656 752 800 480 490 492 525 -hsync -vsync (31.5 kHz) (II) intel(0): Modeline "720x400"x0.0 28.32 720 738 846 900 400 412 414 449 -hsync +vsync (31.5 kHz) (II) intel(0): Modeline "1024x768"x0.0 78.80 1024 1040 1136 1312 768 769 772 800 +hsync +vsync (60.1 kHz) (II) intel(0): Modeline "1024x768"x0.0 75.00 1024 1048 1184 1328 768 771 777 806 -hsync -vsync (56.5 kHz) (II) intel(0): Modeline "1024x768"x0.0 65.00 1024 1048 1184 1344 768 771 777 806 -hsync -vsync (48.4 kHz) (II) intel(0): Modeline "800x600"x0.0 49.50 800 816 896 1056 600 601 604 625 +hsync +vsync (46.9 kHz) (II) intel(0): Modeline "800x600"x0.0 50.00 800 856 976 1040 600 637 643 666 +hsync +vsync (48.1 kHz) (II) intel(0): EDID vendor "GSM", prod id 1 (II) intel(0): I2C bus "CRTDDC_A" initialized. (II) intel(0): I2C bus "CRTDDC_A" removed. (II) intel(0): I2C bus "CRTDDC_A" initialized. (II) intel(0): I2C device "CRTDDC_A:ddc2" registered at address 0xA0. (II) intel(0): I2C device "CRTDDC_A:ddc2" removed. (II) intel(0): I2C bus "CRTDDC_A" removed. (II) intel(0): EDID vendor "GSM", prod id 1 (II) intel(0): Using hsync ranges from config file (II) intel(0): Using vrefresh ranges from config file (II) intel(0): Printing DDC gathered Modelines: (II) intel(0): Modeline "1360x768"x0.0 85.50 1360 1424 1536 1792 768 771 777 795 +hsync +vsync (47.7 kHz) (II) intel(0): Modeline "1280x768"x0.0 79.50 1280 1344 1472 1664 768 771 778 798 -hsync +vsync (47.8 kHz) (II) intel(0): Modeline "800x600"x0.0 40.00 800 840 968 1056 600 601 605 628 +hsync +vsync (37.9 kHz) (II) intel(0): Modeline "800x600"x0.0 36.00 800 824 896 1024 600 601 603 625 +hsync +vsync (35.2 kHz) (II) intel(0): Modeline "640x480"x0.0 31.50 640 656 720 840 480 481 484 500 -hsync -vsync (37.5 kHz) (II) intel(0): Modeline "640x480"x0.0 31.50 640 664 704 832 480 489 491 520 -hsync -vsync (37.9 kHz) (II) intel(0): Modeline "640x480"x0.0 25.20 640 656 752 800 480 490 492 525 -hsync -vsync (31.5 kHz) (II) intel(0): Modeline "720x400"x0.0 28.32 720 738 846 900 400 412 414 449 -hsync +vsync (31.5 kHz) (II) intel(0): Modeline "1024x768"x0.0 78.80 1024 1040 1136 1312 768 769 772 800 +hsync +vsync (60.1 kHz) (II) intel(0): Modeline "1024x768"x0.0 75.00 1024 1048 1184 1328 768 771 777 806 -hsync -vsync (56.5 kHz) (II) intel(0): Modeline "1024x768"x0.0 65.00 1024 1048 1184 1344 768 771 777 806 -hsync -vsync (48.4 kHz) (II) intel(0): Modeline "800x600"x0.0 49.50 800 816 896 1056 600 601 604 625 +hsync +vsync (46.9 kHz) (II) intel(0): Modeline "800x600"x0.0 50.00 800 856 976 1040 600 637 643 666 +hsync +vsync (48.1 kHz) (II) intel(0): EDID vendor "GSM", prod id 1 (II) intel(0): I2C bus "CRTDDC_A" initialized. (II) intel(0): I2C bus "CRTDDC_A" removed. (II) intel(0): I2C bus "CRTDDC_A" initialized. (II) intel(0): I2C device "CRTDDC_A:ddc2" registered at address 0xA0. (II) intel(0): I2C device "CRTDDC_A:ddc2" removed. (II) intel(0): I2C bus "CRTDDC_A" removed. (II) intel(0): EDID vendor "GSM", prod id 1 (II) intel(0): Using hsync ranges from config file (II) intel(0): Using vrefresh ranges from config file (II) intel(0): Printing DDC gathered Modelines: (II) intel(0): Modeline "1360x768"x0.0 85.50 1360 1424 1536 1792 768 771 777 795 +hsync +vsync (47.7 kHz) (II) intel(0): Modeline "1280x768"x0.0 79.50 1280 1344 1472 1664 768 771 778 798 -hsync +vsync (47.8 kHz) (II) intel(0): Modeline "800x600"x0.0 40.00 800 840 968 1056 600 601 605 628 +hsync +vsync (37.9 kHz) (II) intel(0): Modeline "800x600"x0.0 36.00 800 824 896 1024 600 601 603 625 +hsync +vsync (35.2 kHz) (II) intel(0): Modeline "640x480"x0.0 31.50 640 656 720 840 480 481 484 500 -hsync -vsync (37.5 kHz) (II) intel(0): Modeline "640x480"x0.0 31.50 640 664 704 832 480 489 491 520 -hsync -vsync (37.9 kHz) (II) intel(0): Modeline "640x480"x0.0 25.20 640 656 752 800 480 490 492 525 -hsync -vsync (31.5 kHz) (II) intel(0): Modeline "720x400"x0.0 28.32 720 738 846 900 400 412 414 449 -hsync +vsync (31.5 kHz) (II) intel(0): Modeline "1024x768"x0.0 78.80 1024 1040 1136 1312 768 769 772 800 +hsync +vsync (60.1 kHz) (II) intel(0): Modeline "1024x768"x0.0 75.00 1024 1048 1184 1328 768 771 777 806 -hsync -vsync (56.5 kHz) (II) intel(0): Modeline "1024x768"x0.0 65.00 1024 1048 1184 1344 768 771 777 806 -hsync -vsync (48.4 kHz) (II) intel(0): Modeline "800x600"x0.0 49.50 800 816 896 1056 600 601 604 625 +hsync +vsync (46.9 kHz) (II) intel(0): Modeline "800x600"x0.0 50.00 800 856 976 1040 600 637 643 666 +hsync +vsync (48.1 kHz) (II) intel(0): EDID vendor "GSM", prod id 1 [mi] EQ overflowing. The server is probably stuck in an infinite loop. Backtrace: 0: /usr/bin/X(xorg_backtrace+0x37) [0x812798f] [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping. [mi] EQ overflowing. The server is probably stuck in an infinite loop. [mi] mieqEnequeue: out-of-order valuator event; dropping.