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(-)src3.2.6.old/SMESH_SRC_3.2.6/src/SMESHGUI/SMESHGUI_AddQuadraticElementDlg.cxx (-3 / +3 lines)
Lines 86-92 Link Here
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namespace SMESH {
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namespace SMESH {
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  void ReverseConnectivity( vector<int> & ids, int type )
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  void ReverseConnectivity( vector<vtkIdType> & ids, int type )
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  {
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  {
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    // for reverse connectivity of other types keeping the first id, see
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    // for reverse connectivity of other types keeping the first id, see
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    // void SMESH_VisualObjDef::buildElemPrs() in SMESH_Object.cxx:900
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    // void SMESH_VisualObjDef::buildElemPrs() in SMESH_Object.cxx:900
Lines 134-140 Link Here
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      reverse( ids.begin(), ids.end() );
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      reverse( ids.begin(), ids.end() );
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    }
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    }
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    else {
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    else {
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      vector<int> aRevIds( ids.size() );
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      vector<vtkIdType> aRevIds( ids.size() );
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      for ( int i = 0; i < ids.size(); i++)
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      for ( int i = 0; i < ids.size(); i++)
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        aRevIds[ i ] = ids[ conn[ i ]];
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        aRevIds[ i ] = ids[ conn[ i ]];
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      ids = aRevIds;
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      ids = aRevIds;
Lines 597-603 Link Here
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  if (IsValid() && !mySMESHGUI->isActiveStudyLocked()) {
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  if (IsValid() && !mySMESHGUI->isActiveStudyLocked()) {
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    myBusy = true;
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    myBusy = true;
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    vector<int> anIds;
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    vector<vtkIdType> anIds;
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    switch (myType) {
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    switch (myType) {
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    case QUAD_EDGE:
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    case QUAD_EDGE:

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