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(-) celestia-1.5.0-upstream/src/buildstardb.cpp (+1 lines)
 Lines 17-22    Link Here 
#include <assert.h>
#include <assert.h>
#include <unistd.h>
#include <unistd.h>
#include "celengine/stardb.h"
#include "celengine/stardb.h"
#include <libintl.h>                                                                                                         
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celengine/asterism.cpp (+1 lines)
 Lines 8-13    Link Here 
// of the License, or (at your option) any later version.
// of the License, or (at your option) any later version.
#include <algorithm>
#include <algorithm>
#include <libintl.h>
#ifndef _WIN32
#ifndef _WIN32
#ifndef TARGET_OS_MAC
#ifndef TARGET_OS_MAC
(-) celestia-1.5.0-upstream/src/celengine/astro.cpp (+2 lines)
 Lines 10-21    Link Here 
#include <cmath>
#include <cmath>
#include <iomanip>
#include <iomanip>
#include <cstdio>
#include <cstdio>
#include <cstring>
#include <time.h>
#include <time.h>
#include <celutil/basictypes.h>
#include <celutil/basictypes.h>
#include <celmath/mathlib.h>
#include <celmath/mathlib.h>
#include "celestia.h"
#include "celestia.h"
#include "astro.h"
#include "astro.h"
#include <celutil/util.h>
#include <celutil/util.h>
#include <libintl.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celengine/body.cpp (+1 lines)
 Lines 14-19    Link Here 
#include <celmath/mathlib.h>
#include <celmath/mathlib.h>
#include <celutil/util.h>
#include <celutil/util.h>
#include <celutil/utf8.h>
#include <celutil/utf8.h>
#include <libintl.h>
#include "mesh.h"
#include "mesh.h"
#include "meshmanager.h"
#include "meshmanager.h"
#include "body.h"
#include "body.h"
(-) celestia-1.5.0-upstream/src/celengine/cmdparser.cpp (+1 lines)
 Lines 30-35    Link Here 
#include "astro.h"
#include "astro.h"
#include "cmdparser.h"
#include "cmdparser.h"
#include "glcontext.h"
#include "glcontext.h"
#include <libintl.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celengine/console.cpp (+1 lines)
 Lines 10-15    Link Here 
#include <cstdarg>
#include <cstdarg>
#include <cstdio>
#include <cstdio>
#include <cassert>
#include <cassert>
#include <cstring>
#include "celutil/utf8.h"
#include "celutil/utf8.h"
#include "gl.h"
#include "gl.h"
#include "vecgl.h"
#include "vecgl.h"
(-) celestia-1.5.0-upstream/src/celengine/dds.cpp (+1 lines)
 Lines 15-20    Link Here 
#include <celengine/gl.h>
#include <celengine/gl.h>
#include <celengine/glext.h>
#include <celengine/glext.h>
#include <celengine/image.h>
#include <celengine/image.h>
#include <libintl.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celengine/dsodb.cpp (+1 lines)
 Lines 32-37    Link Here 
#include <celengine/galaxy.h>
#include <celengine/galaxy.h>
#include <celengine/opencluster.h>
#include <celengine/opencluster.h>
#include <celengine/nebula.h>
#include <celengine/nebula.h>
#include <libintl.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celengine/fragmentprog.cpp (+1 lines)
 Lines 13-18    Link Here 
#include "gl.h"
#include "gl.h"
#include "glext.h"
#include "glext.h"
#include "fragmentprog.h"
#include "fragmentprog.h"
#include <libintl.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celengine/galaxy.cpp (+2 lines)
 Lines 23-28    Link Here 
#include "vecgl.h"
#include "vecgl.h"
#include "render.h"
#include "render.h"
#include "texture.h"
#include "texture.h"
#include <libintl.h>
#include <string.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celengine/glcontext.cpp (+1 lines)
 Lines 12-17    Link Here 
#include "gl.h"
#include "gl.h"
#include "glext.h"
#include "glext.h"
#include "glcontext.h"
#include "glcontext.h"
#include <libintl.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celengine/glext.cpp (+2 lines)
 Lines 8-13    Link Here 
// of the License, or (at your option) any later version.
// of the License, or (at your option) any later version.
#include <string.h>
#include <string.h>
#include <cstring>
#include "gl.h"
#include "gl.h"
#ifndef _WIN32
#ifndef _WIN32
 Lines 19-24    Link Here 
#endif /* ! _WIN32 */
#endif /* ! _WIN32 */
#include "glext.h"
#include "glext.h"
#include <libintl.h>
// ARB_texture_compression
// ARB_texture_compression
glx::PFNGLCOMPRESSEDTEXIMAGE3DARBPROC glx::glCompressedTexImage3DARB;
glx::PFNGLCOMPRESSEDTEXIMAGE3DARBPROC glx::glCompressedTexImage3DARB;
(-) celestia-1.5.0-upstream/src/celengine/image.cpp (+1 lines)
 Lines 66-71    Link Here 
#include <iostream>
#include <iostream>
#include <algorithm>
#include <algorithm>
#include <cmath>
#include <cmath>
#include <libintl.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celengine/location.cpp (+1 lines)
 Lines 11-16    Link Here 
#include <celengine/location.h>
#include <celengine/location.h>
#include <celengine/body.h>
#include <celengine/body.h>
#include <celutil/util.h>
#include <celutil/util.h>
#include <libintl.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celengine/lodspheremesh.cpp (+1 lines)
 Lines 17-22    Link Here 
#include "glext.h"
#include "glext.h"
#include "vecgl.h"
#include "vecgl.h"
#include "lodspheremesh.h"
#include "lodspheremesh.h"
#include <libintl.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celengine/marker.cpp (+1 lines)
 Lines 9-14    Link Here 
#include "marker.h"
#include "marker.h"
#include "gl.h"
#include "gl.h"
#include <libintl.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celengine/mesh.cpp (+1 lines)
 Lines 14-19    Link Here 
#include <cassert>
#include <cassert>
#include <iostream>
#include <iostream>
#include <algorithm>
#include <algorithm>
#include <libintl.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celengine/meshmanager.cpp (+1 lines)
 Lines 26-31    Link Here 
#include "spheremesh.h"
#include "spheremesh.h"
#include "texmanager.h"
#include "texmanager.h"
#include "meshmanager.h"
#include "meshmanager.h"
#include <libintl.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celengine/modelfile.cpp (+2 lines)
 Lines 15-20    Link Here 
#include <cassert>
#include <cassert>
#include <cmath>
#include <cmath>
#include <cstdio>
#include <cstdio>
#include <libintl.h>
#include <string.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celengine/nebula.cpp (+1 lines)
 Lines 21-26    Link Here 
#include "glext.h"
#include "glext.h"
#include "vecgl.h"
#include "vecgl.h"
#include "render.h"
#include "render.h"
#include <libintl.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celengine/opencluster.cpp (+1 lines)
 Lines 19-24    Link Here 
#include "gl.h"
#include "gl.h"
#include "vecgl.h"
#include "vecgl.h"
#include "render.h"
#include "render.h"
#include <libintl.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celengine/overlay.cpp (+1 lines)
 Lines 9-14    Link Here 
#include <cstdarg>
#include <cstdarg>
#include <cstdio>
#include <cstdio>
#include <cstring>
#include <celutil/utf8.h>
#include <celutil/utf8.h>
#include "gl.h"
#include "gl.h"
#include "vecgl.h"
#include "vecgl.h"
(-) celestia-1.5.0-upstream/src/celengine/parseobject.cpp (+1 lines)
 Lines 21-26    Link Here 
#include "trajmanager.h"
#include "trajmanager.h"
#include "rotationmanager.h"
#include "rotationmanager.h"
#include "universe.h"
#include "universe.h"
#include <libintl.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celengine/render.cpp (+1 lines)
 Lines 11-16    Link Here 
#include <cstdio>
#include <cstdio>
#include <cstring>
#include <cstring>
#include <cassert>
#include <cassert>
#include <libintl.h>
#ifndef _WIN32
#ifndef _WIN32
#ifndef TARGET_OS_MAC
#ifndef TARGET_OS_MAC
(-) celestia-1.5.0-upstream/src/celengine/rotationmanager.cpp (+1 lines)
 Lines 14-19    Link Here 
#include <celutil/debug.h>
#include <celutil/debug.h>
#include "samporient.h"
#include "samporient.h"
#include "rotationmanager.h"
#include "rotationmanager.h"
#include <libintl.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celengine/selection.cpp (+1 lines)
 Lines 8-13    Link Here 
// of the License, or (at your option) any later version.
// of the License, or (at your option) any later version.
#include <cstdio>
#include <cstdio>
#include <libintl.h>
#include "astro.h"
#include "astro.h"
#include "selection.h"
#include "selection.h"
(-) celestia-1.5.0-upstream/src/celengine/shadermanager.cpp (+1 lines)
 Lines 15-20    Link Here 
#include <iomanip>
#include <iomanip>
#include <cstdio>
#include <cstdio>
#include <cassert>
#include <cassert>
#include <libintl.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celengine/simulation.cpp (+1 lines)
 Lines 11-16    Link Here 
// of the License, or (at your option) any later version.
// of the License, or (at your option) any later version.
#include <algorithm>
#include <algorithm>
#include <libintl.h>
#include "simulation.h"
#include "simulation.h"
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celengine/solarsys.cpp (+1 lines)
 Lines 30-35    Link Here 
#include "universe.h"
#include "universe.h"
#include "multitexture.h"
#include "multitexture.h"
#include "parseobject.h"
#include "parseobject.h"
#include <libintl.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celengine/solarsysxml.cpp (+3 lines)
 Lines 8-13    Link Here 
// of the License, or (at your option) any later version.
// of the License, or (at your option) any later version.
#include <cassert>
#include <cassert>
#include <cstring>
#include <string.h>
#include <libxml/parser.h>
#include <libxml/parser.h>
#include <libxml/parserInternals.h>
#include <libxml/parserInternals.h>
 Lines 20-25    Link Here 
#include "texmanager.h"
#include "texmanager.h"
#include "meshmanager.h"
#include "meshmanager.h"
#include "solarsysxml.h"
#include "solarsysxml.h"
#include <libintl.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celengine/spiceinterface.cpp (+1 lines)
 Lines 11-16    Link Here 
#include "SpiceUsr.h"
#include "SpiceUsr.h"
#include "spiceinterface.h"
#include "spiceinterface.h"
#include <libintl.h>
bool
bool
(-) celestia-1.5.0-upstream/src/celengine/spiceorbit.cpp (+1 lines)
 Lines 14-19    Link Here 
#include "SpiceUsr.h"
#include "SpiceUsr.h"
#include "astro.h"
#include "astro.h"
#include "spiceorbit.h"
#include "spiceorbit.h"
#include <libintl.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celengine/stardb.cpp (+2 lines)
 Lines 10-15    Link Here 
#include <cmath>
#include <cmath>
#include <cstdlib>
#include <cstdlib>
#include <cstdio>
#include <cstdio>
#include <cstring>
#include <cassert>
#include <cassert>
#include <algorithm>
#include <algorithm>
#include <celmath/mathlib.h>
#include <celmath/mathlib.h>
 Lines 24-29    Link Here 
#include "multitexture.h"
#include "multitexture.h"
#include "meshmanager.h"
#include "meshmanager.h"
#include <celutil/debug.h>
#include <celutil/debug.h>
#include <libintl.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celengine/texmanager.cpp (+1 lines)
 Lines 13-18    Link Here 
#include <fstream>
#include <fstream>
#include "multitexture.h"
#include "multitexture.h"
#include "texmanager.h"
#include "texmanager.h"
#include <libintl.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celengine/texture.cpp (+1 lines)
 Lines 28-33    Link Here 
#include <cstdlib>
#include <cstdlib>
#include <cstdio>
#include <cstdio>
#include <cassert>
#include <cassert>
#include <libintl.h>
#ifndef _WIN32
#ifndef _WIN32
#ifndef TARGET_OS_MAC
#ifndef TARGET_OS_MAC
(-) celestia-1.5.0-upstream/src/celengine/tokenizer.cpp (+1 lines)
 Lines 12-17    Link Here 
#include <iomanip>
#include <iomanip>
#include <celutil/utf8.h>
#include <celutil/utf8.h>
#include "tokenizer.h"
#include "tokenizer.h"
#include <libintl.h>
static bool issep(char c)
static bool issep(char c)
(-) celestia-1.5.0-upstream/src/celengine/trajmanager.cpp (+1 lines)
 Lines 15-20    Link Here 
#include <celutil/debug.h>
#include <celutil/debug.h>
#include "samporbit.h"
#include "samporbit.h"
#include "trajmanager.h"
#include "trajmanager.h"
#include <libintl.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celengine/universe.cpp (+1 lines)
 Lines 13-18    Link Here 
#include <celmath/intersect.h>
#include <celmath/intersect.h>
#include <celutil/utf8.h>
#include <celutil/utf8.h>
#include <cassert>
#include <cassert>
#include <libintl.h>
#include "astro.h"
#include "astro.h"
#include "3dsmesh.h"
#include "3dsmesh.h"
#include "meshmanager.h"
#include "meshmanager.h"
(-) celestia-1.5.0-upstream/src/celengine/vertexprog.cpp (+1 lines)
 Lines 14-19    Link Here 
#include "gl.h"
#include "gl.h"
#include "glext.h"
#include "glext.h"
#include "vertexprog.h"
#include "vertexprog.h"
#include <libintl.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celengine/virtualtex.cpp (+1 lines)
 Lines 19-24    Link Here 
#include "virtualtex.h"
#include "virtualtex.h"
#include "gl.h"
#include "gl.h"
#include "parser.h"
#include "parser.h"
#include <libintl.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celestia/celestiacore.cpp (+1 lines)
 Lines 43-48    Link Here 
#include <celutil/debug.h>
#include <celutil/debug.h>
#include <celutil/utf8.h>
#include <celutil/utf8.h>
#include "url.h"
#include "url.h"
#include <libintl.h>
#ifdef CELX
#ifdef CELX
#include <celengine/scriptobject.h>
#include <celengine/scriptobject.h>
(-) celestia-1.5.0-upstream/src/celestia/celx.cpp (+2 lines)
 Lines 11-17    Link Here 
#include <cassert>
#include <cassert>
#include <cstring>
#include <cstring>
#include <string.h>
#include <cstdio>
#include <cstdio>
#include <libintl.h>
#include <map>
#include <map>
#include <celengine/astro.h>
#include <celengine/astro.h>
#include <celengine/celestia.h>
#include <celengine/celestia.h>
(-) celestia-1.5.0-upstream/src/celestia/configfile.cpp (+1 lines)
 Lines 16-21    Link Here 
#include <celengine/celestia.h>
#include <celengine/celestia.h>
#include <celengine/texmanager.h>
#include <celengine/texmanager.h>
#include "configfile.h"
#include "configfile.h"
#include <libintl.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celestia/destination.cpp (+1 lines)
 Lines 14-19    Link Here 
#include <celengine/astro.h>
#include <celengine/astro.h>
#include <celengine/parser.h>
#include <celengine/parser.h>
#include "destination.h"
#include "destination.h"
#include <libintl.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celestia/eclipsefinder.cpp (+1 lines)
 Lines 15-20    Link Here 
#include <algorithm>
#include <algorithm>
#include <set>
#include <set>
#include <cassert>
#include <cassert>
#include <cstring>
#include "eclipsefinder.h"
#include "eclipsefinder.h"
#include "celmath/mathlib.h"
#include "celmath/mathlib.h"
#include "celmath/ray.h"
#include "celmath/ray.h"
(-) celestia-1.5.0-upstream/src/celestia/glutmain.cpp (+1 lines)
 Lines 15-20    Link Here 
#include <cstdlib>
#include <cstdlib>
#include <cctype>
#include <cctype>
#include <cstring>
#include <cstring>
#include <libintl.h>
#include <time.h>
#include <time.h>
#include <unistd.h>
#include <unistd.h>
#include <celengine/gl.h>
#include <celengine/gl.h>
(-) celestia-1.5.0-upstream/src/celestia/gtk/actions.cpp (+1 lines)
 Lines 15-20    Link Here 
#endif /* HAVE_CONFIG_H */
#endif /* HAVE_CONFIG_H */
#include <cstring>
#include <cstring>
#include <libintl.h>
#include <fstream>
#include <fstream>
#include <gtk/gtk.h>
#include <gtk/gtk.h>
(-) celestia-1.5.0-upstream/src/celestia/gtk/common.cpp (+1 lines)
 Lines 20-25    Link Here 
#include <celestia/celestiacore.h>
#include <celestia/celestiacore.h>
#include "common.h"
#include "common.h"
#include <libintl.h>
/* Returns the offset of the timezone at date */
/* Returns the offset of the timezone at date */
(-) celestia-1.5.0-upstream/src/celestia/gtk/dialog-eclipse.cpp (+1 lines)
 Lines 18-23    Link Here 
#include "dialog-eclipse.h"
#include "dialog-eclipse.h"
#include "common.h"
#include "common.h"
#include <libintl.h>
/* Definitions: Callbacks */
/* Definitions: Callbacks */
(-) celestia-1.5.0-upstream/src/celestia/gtk/dialog-goto.cpp (+1 lines)
 Lines 18-23    Link Here 
#include "dialog-goto.h"
#include "dialog-goto.h"
#include "common.h"
#include "common.h"
#include <libintl.h>
/* Declarations: Callbacks */
/* Declarations: Callbacks */
(-) celestia-1.5.0-upstream/src/celestia/gtk/dialog-options.cpp (+1 lines)
 Lines 17-22    Link Here 
#include "dialog-options.h"
#include "dialog-options.h"
#include "common.h"
#include "common.h"
#include "ui.h"
#include "ui.h"
#include <libintl.h>
/* Definitions: Callbacks */
/* Definitions: Callbacks */
(-) celestia-1.5.0-upstream/src/celestia/gtk/dialog-solar.cpp (+1 lines)
 Lines 22-27    Link Here 
#include "dialog-solar.h"
#include "dialog-solar.h"
#include "actions.h"
#include "actions.h"
#include "common.h"
#include "common.h"
#include <libintl.h>
/* Declarations: Callbacks */
/* Declarations: Callbacks */
(-) celestia-1.5.0-upstream/src/celestia/gtk/dialog-star.cpp (+1 lines)
 Lines 25-30    Link Here 
#include "dialog-star.h"
#include "dialog-star.h"
#include "actions.h"
#include "actions.h"
#include "common.h"
#include "common.h"
#include <libintl.h>
/* Declarations: Callbacks */
/* Declarations: Callbacks */
(-) celestia-1.5.0-upstream/src/celestia/gtk/dialog-time.cpp (+1 lines)
 Lines 18-23    Link Here 
#include "dialog-time.h"
#include "dialog-time.h"
#include "common.h"
#include "common.h"
#include <libintl.h>
/* Declarations: Callbacks */
/* Declarations: Callbacks */
(-) celestia-1.5.0-upstream/src/celestia/gtk/dialog-tour.cpp (+1 lines)
 Lines 18-23    Link Here 
#include "dialog-tour.h"
#include "dialog-tour.h"
#include "common.h"
#include "common.h"
#include <libintl.h>
/* Declarations: Callbacks */
/* Declarations: Callbacks */
(-) celestia-1.5.0-upstream/src/celestia/gtk/main.cpp (+1 lines)
 Lines 19-24    Link Here 
#include <cstdlib>
#include <cstdlib>
#include <cctype>
#include <cctype>
#include <cstring>
#include <cstring>
#include <libintl.h>
#include <time.h>
#include <time.h>
#ifdef WIN32
#ifdef WIN32
(-) celestia-1.5.0-upstream/src/celestia/gtk/menu-context.cpp (+1 lines)
 Lines 20-25    Link Here 
#include "menu-context.h"
#include "menu-context.h"
#include "actions.h"
#include "actions.h"
#include "common.h"
#include "common.h"
#include <libintl.h>
/* Definitions: Callbacks */
/* Definitions: Callbacks */
(-) celestia-1.5.0-upstream/src/celestia/gtk/settings-file.cpp (+1 lines)
 Lines 11-16    Link Here 
 */
 */
#include <gtk/gtk.h>
#include <gtk/gtk.h>
#include <libintl.h>
#include <celengine/body.h>
#include <celengine/body.h>
#include <celengine/galaxy.h>
#include <celengine/galaxy.h>
(-) celestia-1.5.0-upstream/src/celestia/gtk/settings-gconf.cpp (+1 lines)
 Lines 12-17    Link Here 
#include <gtk/gtk.h>
#include <gtk/gtk.h>
#include <gconf/gconf-client.h>
#include <gconf/gconf-client.h>
#include <libintl.h>
#include <celengine/body.h>
#include <celengine/body.h>
#include <celengine/galaxy.h>
#include <celengine/galaxy.h>
(-) celestia-1.5.0-upstream/src/celestia/gtk/splash.cpp (+1 lines)
 Lines 22-27    Link Here 
#include "splash.h"
#include "splash.h"
#include "common.h"
#include "common.h"
#include <libintl.h>
/* Declarations */
/* Declarations */
(-) celestia-1.5.0-upstream/src/celestia/kde/celestialbrowser.cpp (+1 lines)
 Lines 16-21    Link Here 
#include "cellistviewitem.h"
#include "cellistviewitem.h"
#include "selectionpopup.h"
#include "selectionpopup.h"
#include "celutil/utf8.h"
#include "celutil/utf8.h"
#include <libintl.h>
/*
/*
 *  Constructs a CelestialBrowser which is a child of 'parent', with the
 *  Constructs a CelestialBrowser which is a child of 'parent', with the
(-) celestia-1.5.0-upstream/src/celestia/kde/celsplashscreen.cpp (+1 lines)
 Lines 22-27    Link Here 
#include <kglobalsettings.h>
#include <kglobalsettings.h>
#include <celsplashscreen.h>
#include <celsplashscreen.h>
#include <X11/Xlib.h>
#include <X11/Xlib.h>
#include <libintl.h>
CelSplashScreen::CelSplashScreen(const QString& filename, QWidget* _parent):
CelSplashScreen::CelSplashScreen(const QString& filename, QWidget* _parent):
    QWidget(0, 0, WStyle_Customize | WX11BypassWM), 
    QWidget(0, 0, WStyle_Customize | WX11BypassWM), 
(-) celestia-1.5.0-upstream/src/celestia/kde/eclipsefinderdlg.cpp (+1 lines)
 Lines 11-16    Link Here 
#include "celestiacore.h"
#include "celestiacore.h"
#include "celengine/astro.h"
#include "celengine/astro.h"
#include "eclipsefinder.h"
#include "eclipsefinder.h"
#include <libintl.h>
/* 
/* 
 *  Constructs a EclipseFinder which is a child of 'parent', with the 
 *  Constructs a EclipseFinder which is a child of 'parent', with the 
(-) celestia-1.5.0-upstream/src/celestia/kde/kcelbookmarkmanager.cpp (+1 lines)
 Lines 19-24    Link Here 
#include <qdir.h>
#include <qdir.h>
#include <kstandarddirs.h>
#include <kstandarddirs.h>
#include "kcelbookmarkmanager.h"
#include "kcelbookmarkmanager.h"
#include <libintl.h>
KBookmarkManager* KCelBookmarkManager::self() {
KBookmarkManager* KCelBookmarkManager::self() {
    if ( !s_bookmarkManager )
    if ( !s_bookmarkManager )
(-) celestia-1.5.0-upstream/src/celestia/kde/kcelbookmarkmenu.cpp (+1 lines)
 Lines 45-50    Link Here 
#include <kpopupmenu.h>
#include <kpopupmenu.h>
#include <kstdaccel.h>
#include <kstdaccel.h>
#include <kstdaction.h>
#include <kstdaction.h>
#include <libintl.h>
template class QPtrList<KCelBookmarkMenu>;
template class QPtrList<KCelBookmarkMenu>;
(-) celestia-1.5.0-upstream/src/celestia/kde/kdeapp.cpp (+1 lines)
 Lines 87-92    Link Here 
#endif
#endif
#include "celengine/glext.h"
#include "celengine/glext.h"
#include <libintl.h>
#define MENUMAXSIZE 100
#define MENUMAXSIZE 100
(-) celestia-1.5.0-upstream/src/celestia/kde/kdeglwidget.cpp (+1 lines)
 Lines 48-53    Link Here 
#include <math.h>
#include <math.h>
#include <vector>
#include <vector>
#include <libintl.h>
KdeGlWidget::KdeGlWidget(  QWidget* parent, const char* name, CelestiaCore* core)
KdeGlWidget::KdeGlWidget(  QWidget* parent, const char* name, CelestiaCore* core)
    : QGLWidget( parent, name )
    : QGLWidget( parent, name )
(-) celestia-1.5.0-upstream/src/celestia/kde/kdemain.cpp (+1 lines)
 Lines 20-25    Link Here 
#include <klocale.h>
#include <klocale.h>
#include "kdeuniquecelestia.h"
#include "kdeuniquecelestia.h"
#include <libintl.h>
static const char *description =
static const char *description =
    I18N_NOOP("Celestia");
    I18N_NOOP("Celestia");
(-) celestia-1.5.0-upstream/src/celestia/kde/kdepreferencesdialog.cpp (+1 lines)
 Lines 40-45    Link Here 
#include "celengine/render.h"
#include "celengine/render.h"
#include "celengine/glcontext.h"
#include "celengine/glcontext.h"
#include "celengine/astro.h"
#include "celengine/astro.h"
#include <libintl.h>
static uint32 FilterOtherLocations = ~(Location::City |
static uint32 FilterOtherLocations = ~(Location::City |
                    Location::Observatory |
                    Location::Observatory |
(-) celestia-1.5.0-upstream/src/celestia/kde/kdeuniquecelestia.cpp (+1 lines)
 Lines 21-26    Link Here 
#include <string>
#include <string>
#include <vector>
#include <vector>
#include <klocale.h>
#include <klocale.h>
#include <libintl.h>
KdeUniqueCelestia::KdeUniqueCelestia() {
KdeUniqueCelestia::KdeUniqueCelestia() {
(-) celestia-1.5.0-upstream/src/celestia/kde/selectionpopup.cpp (+1 lines)
 Lines 29-34    Link Here 
#include <krun.h>
#include <krun.h>
#include "celutil/utf8.h"
#include "celutil/utf8.h"
#include <libintl.h>
SelectionPopup::SelectionPopup(QWidget* parent, CelestiaCore* _appCore, Selection _sel):
SelectionPopup::SelectionPopup(QWidget* parent, CelestiaCore* _appCore, Selection _sel):
KPopupMenu(parent),
KPopupMenu(parent),
(-) celestia-1.5.0-upstream/src/celestia/kde/videocapturedlg.cpp (+1 lines)
 Lines 36-41    Link Here 
#include <kstatusbar.h>
#include <kstatusbar.h>
#include <kapp.h>
#include <kapp.h>
#include "kdeapp.h"
#include "kdeapp.h"
#include <libintl.h>
VideoCaptureDlg::VideoCaptureDlg(QWidget* p, const QString &dir):
VideoCaptureDlg::VideoCaptureDlg(QWidget* p, const QString &dir):
    accepted(false)
    accepted(false)
(-) celestia-1.5.0-upstream/src/celestia/oggtheoracapture.cpp (+2 lines)
 Lines 66-76    Link Here 
#include <celutil/util.h>
#include <celutil/util.h>
#include "../celengine/gl.h"
#include "../celengine/gl.h"
#include <string>
#include <string>
#include <cstring>
#include "theora/theora.h"
#include "theora/theora.h"
using namespace std;
using namespace std;
#include "oggtheoracapture.h"
#include "oggtheoracapture.h"
#include <libintl.h>
//  {"video-rate-target",required_argument,NULL,'V'},
//  {"video-rate-target",required_argument,NULL,'V'},
//  {"video-quality",required_argument,NULL,'v'},
//  {"video-quality",required_argument,NULL,'v'},
(-) celestia-1.5.0-upstream/src/celestia/scriptmenu.cpp (+1 lines)
 Lines 13-18    Link Here 
#include "celutil/directory.h"
#include "celutil/directory.h"
#include "celutil/filetype.h"
#include "celutil/filetype.h"
#include <fstream>
#include <fstream>
#include <libintl.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celestia/url.cpp (+2 lines)
 Lines 16-25    Link Here 
 ***************************************************************************/
 ***************************************************************************/
#include <string>
#include <string>
#include <string.h>
#include <stdio.h>
#include <stdio.h>
#include "celestiacore.h"
#include "celestiacore.h"
#include "celengine/astro.h"
#include "celengine/astro.h"
#include "url.h"
#include "url.h"
#include <libintl.h>
static const unsigned int CurrentCelestiaURLVersion = 2;
static const unsigned int CurrentCelestiaURLVersion = 2;
(-) celestia-1.5.0-upstream/src/celestia/wglext.cpp (+3 lines)
 Lines 14-20    Link Here 
#include "wglext.h"
#include "wglext.h"
#include <windows.h>
#include <windows.h>
#include <cstdio>
#include <cstdio>
#include <cstring>
#include <string.h>
#include <vector>
#include <vector>
#include <libintl.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celestia/winbookmarks.cpp (+1 lines)
 Lines 13-18    Link Here 
#include "res/resource.h"
#include "res/resource.h"
#include <celutil/winutil.h>
#include <celutil/winutil.h>
#include <iostream>
#include <iostream>
#include <string.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celestia/windatepicker.cpp (+2 lines)
 Lines 11-20    Link Here 
#include <windows.h>
#include <windows.h>
#include <commctrl.h>
#include <commctrl.h>
#include <cstring>
#include "celutil/basictypes.h"
#include "celutil/basictypes.h"
#include "celengine/astro.h"
#include "celengine/astro.h"
#include "celutil/util.h"
#include "celutil/util.h"
#include "celutil/winutil.h"
#include "celutil/winutil.h"
#include <libintl.h>
// DatePicker is a Win32 control for setting the date. It replaces the
// DatePicker is a Win32 control for setting the date. It replaces the
(-) celestia-1.5.0-upstream/src/celestia/wineclipses.cpp (+2 lines)
 Lines 10-15    Link Here 
#include <string>
#include <string>
#include <sstream>
#include <sstream>
#include <string.h>
#include <algorithm>
#include <algorithm>
#include <set>
#include <set>
#include <cassert>
#include <cassert>
 Lines 23-28    Link Here 
#include "celmath/distance.h"
#include "celmath/distance.h"
#include "celutil/util.h"
#include "celutil/util.h"
#include "celutil/winutil.h"
#include "celutil/winutil.h"
#include <libintl.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celestia/winhyperlinks.cpp (+1 lines)
 Lines 9-14    Link Here 
// as published by the Free Software Foundation; either version 2
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
// of the License, or (at your option) any later version.
#include <cstring>
#include "winhyperlinks.h"
#include "winhyperlinks.h"
#include "res/resource.h"
#include "res/resource.h"
(-) celestia-1.5.0-upstream/src/celestia/winmain.cpp (+2 lines)
 Lines 23-28    Link Here 
#include <windows.h>
#include <windows.h>
#include <commctrl.h>
#include <commctrl.h>
#include <mmsystem.h>
#include <mmsystem.h>
#include <string.h>
#include <celmath/vecmath.h>
#include <celmath/vecmath.h>
#include <celmath/quaternion.h>
#include <celmath/quaternion.h>
 Lines 59-64    Link Here 
#include "wglext.h"
#include "wglext.h"
#include <locale.h>
#include <locale.h>
#include <libintl.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celestia/winsplash.cpp (+1 lines)
 Lines 15-20    Link Here 
#include <commctrl.h>
#include <commctrl.h>
#include "res/resource.h"
#include "res/resource.h"
#include <iostream>
#include <iostream>
#include <libintl.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celestia/winstarbrowser.cpp (+2 lines)
 Lines 15-24    Link Here 
#include <windows.h>
#include <windows.h>
#include <commctrl.h>
#include <commctrl.h>
#include <cstring>
#include <cstring>
#include <string.h>
#include "winstarbrowser.h"
#include "winstarbrowser.h"
#include "celutil/winutil.h"
#include "celutil/winutil.h"
#include "res/resource.h"
#include "res/resource.h"
#include <libintl.h>
extern void SetMouseCursor(LPCTSTR lpCursor);
extern void SetMouseCursor(LPCTSTR lpCursor);
(-) celestia-1.5.0-upstream/src/celestia/wintime.cpp (+1 lines)
 Lines 18-23    Link Here 
#include <celengine/astro.h>
#include <celengine/astro.h>
#include "celutil/util.h"
#include "celutil/util.h"
#include "celutil/winutil.h"
#include "celutil/winutil.h"
#include <libintl.h>
(-) celestia-1.5.0-upstream/src/celmath/quaternion.h (-1 lines)
 Lines 16-22    Link Here 
#include <celmath/mathlib.h>
#include <celmath/mathlib.h>
#include <celmath/vecmath.h>
#include <celmath/vecmath.h>
template<class T> class Quaternion
template<class T> class Quaternion
{
{
public:
public:
(-) celestia-1.5.0-upstream/src/celutil/bigfix.cpp (+1 lines)
 Lines 10-15    Link Here 
#include <math.h>
#include <math.h>
#include <stdio.h>
#include <stdio.h>
#include "bigfix.h"
#include "bigfix.h"
#include <libintl.h>
/*** Constructors ***/
/*** Constructors ***/
(-) celestia-1.5.0-upstream/src/celutil/color.cpp (+1 lines)
 Lines 9-14    Link Here 
#include <cstdio>
#include <cstdio>
#include <cstring>
#include <cstring>
#include <string.h>
#include <cctype>
#include <cctype>
#include "color.h"
#include "color.h"
(-) celestia-1.5.0-upstream/src/celutil/directory.cpp (+1 lines)
 Lines 9-14    Link Here 
#include <iostream>
#include <iostream>
#include "directory.h"
#include "directory.h"
#include <libintl.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celutil/filetype.cpp (+1 lines)
 Lines 11-16    Link Here 
#include <cstdlib>
#include <cstdlib>
#include "util.h"
#include "util.h"
#include "filetype.h"
#include "filetype.h"
#include <libintl.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celutil/formatnum.cpp (+2 lines)
 Lines 10-15    Link Here 
#include <cmath>
#include <cmath>
#include <cstdio>
#include <cstdio>
#include <string>
#include <string>
#include <cstring>
#include <limits.h>
#include "formatnum.h"
#include "formatnum.h"
// HACK: MS Visual C++ has _snprintf declared in stdio.h but not snprintf
// HACK: MS Visual C++ has _snprintf declared in stdio.h but not snprintf
(-) celestia-1.5.0-upstream/src/celutil/utf8.cpp (+2 lines)
 Lines 9-15    Link Here 
#include "utf8.h"
#include "utf8.h"
#include <cctype>
#include <cctype>
#include <cstring>
#include "util.h"
#include "util.h"
#include <libintl.h>
unsigned int WGL4_Normalization_00[256] = {
unsigned int WGL4_Normalization_00[256] = {
    0x0000, 0x0001, 0x0002, 0x0003, 0x0004, 0x0005, 0x0006, 0x0007,
    0x0000, 0x0001, 0x0002, 0x0003, 0x0004, 0x0005, 0x0006, 0x0007,
(-) celestia-1.5.0-upstream/src/celutil/util.cpp (+1 lines)
 Lines 12-17    Link Here 
#include "util.h"
#include "util.h"
#include <sys/types.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/stat.h>
#include <libintl.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/celutil/util.h (-2 / +2 lines)
 Lines 22-32    Link Here 
    switch(0){case 0: case pred:;}
    switch(0){case 0: case pred:;}
#ifndef min
#ifndef min
#define min(a, b) ((a) < (b) ? (a) : (b))
template <typename T1, typename T2> bool min(T1 a, T2 b){ return a<(T1)b; }
#endif
#endif
#ifndef max
#ifndef max
#define max(a, b) ((a) < (b) ? (b) : (a))
template <typename T1, typename T2> bool max(T1 a, T2 b){ return a<(T1)b; }
#endif
#endif
				      
				      
#ifdef _WIN32
#ifdef _WIN32
(-) celestia-1.5.0-upstream/src/celutil/windirectory.cpp (+1 lines)
 Lines 10-15    Link Here 
#include <iostream>
#include <iostream>
#include <windows.h>
#include <windows.h>
#include "directory.h"
#include "directory.h"
#include <libintl.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/packdb.cpp (+1 lines)
 Lines 10-15    Link Here 
#include <stdlib.h>
#include <stdlib.h>
#include <stdio.h>
#include <stdio.h>
#include <string.h>
#include <string.h>
#include <libintl.h>
#define SPECTRAL_O 0
#define SPECTRAL_O 0
#define SPECTRAL_B 1
#define SPECTRAL_B 1
(-) celestia-1.5.0-upstream/src/tools/atmosphere/scattersim.cpp (+2 lines)
 Lines 11-17    Link Here 
#include <iostream>
#include <iostream>
#include <fstream>
#include <fstream>
#include <string>
#include <string>
#include <string.h>
#include <cstdlib>
#include <cstdlib>
#include <libintl.h>
#include <cmath>
#include <cmath>
#include <algorithm>
#include <algorithm>
#include <map>
#include <map>
(-) celestia-1.5.0-upstream/src/tools/buildstardb.cpp (+1 lines)
 Lines 16-21    Link Here 
#include <cstdio>
#include <cstdio>
#include <assert.h>
#include <assert.h>
#include "stardb.h"
#include "stardb.h"
#include <libintl.h>
using namespace std;
using namespace std;
(-) celestia-1.5.0-upstream/src/tools/cmod/cmodfix.cpp (+1 lines)
 Lines 18-23    Link Here 
#include <cassert>
#include <cassert>
#include <cmath>
#include <cmath>
#include <cstdio>
#include <cstdio>
#include <string.h>
#include <algorithm>
#include <algorithm>
#include <vector>
#include <vector>
#ifdef TRISTRIP
#ifdef TRISTRIP
(-) celestia-1.5.0-upstream/src/tools/cmod/xtocmod.cpp (+1 lines)
 Lines 3-8    Link Here 
#include <iomanip>
#include <iomanip>
#include <algorithm>
#include <algorithm>
#include <cstdio>
#include <cstdio>
#include <string.h>
#include <cassert>
#include <cassert>
#include <cstring>
#include <cstring>
#include <d3dx9.h>
#include <d3dx9.h>
(-) celestia-1.5.0-upstream/src/tools/stardb/makestardb.cpp (+1 lines)
 Lines 14-19    Link Here 
#include <iomanip>
#include <iomanip>
#include <cctype>
#include <cctype>
#include <cassert>
#include <cassert>
#include <string.h>
#include <celutil/basictypes.h>
#include <celutil/basictypes.h>
#include <celutil/bytes.h>
#include <celutil/bytes.h>
#include <celengine/astro.h>
#include <celengine/astro.h>
(-) celestia-1.5.0/src/celestia/oggtheoracapture.cpp.old (+2 lines)
 Lines 13-18    Link Here 
#include <iostream>
#include <iostream>
#include <fstream>
#include <fstream>
#include <iomanip>
#include <iomanip>
#include <string.h>
#include <celutil/basictypes.h>
#include <celutil/basictypes.h>
#include <celutil/bytes.h>
#include <celutil/bytes.h>
#include <celengine/astro.h>
#include <celengine/astro.h>
 Lines 60-69    Link Here 
#endif
#endif
#include <cstdlib>
#include <cstdlib>
#include <cstdio>
#include <cstdio>
#include <cmath>
#include <cmath>
#include <ctime>
#include <celutil/debug.h>
#include <celutil/debug.h>
#include <celutil/util.h>
#include <celutil/util.h>
#include "../celengine/gl.h"
#include "../celengine/gl.h"
#include <string>
#include <string>
#include <cstring>
#include <cstring>