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Gentoo's Bugzilla – Attachment 133466 Details for
Bug 162097
Unreal "Return to Na Pali" Expansion data ebuild
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diff of Vanilla (no UT) Unreal and Unreal Gold on Windows
diff (text/plain), 78.82 KB, created by
Brandon Captain
on 2007-10-14 19:31:16 UTC
(
hide
)
Description:
diff of Vanilla (no UT) Unreal and Unreal Gold on Windows
Filename:
MIME Type:
Creator:
Brandon Captain
Created:
2007-10-14 19:31:16 UTC
Size:
78.82 KB
patch
obsolete
>Only in Unreal: Cache >Only in UnrealGold/Help: Logo.bmp >Only in UnrealGold/Help: ReadMe.htm >diff -r Unreal/Help/ReadMe.txt UnrealGold/Help/ReadMe.txt >25d24 >< http://www.gtgames.com/ >98,106d96 >< Known video issues: >< >< * Unreal does not work on many 3dfx Voodoo Rush based 3d accelerators, >< due to driver conflicts which we haven't been able to resolve. >< >< * On 3dfx under Windows NT, if you switch from the software renderer >< to 3dfx more than once per run of the game, you may receive an >< error message. >< >148a139,143 >> * On some IBM Aptiva computers equipped with MWAVE sound cards, no >> sound is audible in Unreal. This is a sound card driver problem which >> has since been fixed. Download the latest MWAVE drivers from >> IBM's web site to restore your sound in Unreal. >> >191a187,194 >> ---------------- >> Processor issues >> ---------------- >> >> Unreal contains special optimizations for the 3dNow! instruction set. >> These optimizations are automatically enabled when running Unreal on >> a 3dNow! equipped computer. >> >Only in UnrealGold/Help: ReadMe220.htm >Only in UnrealGold/Help: ReadMe222.htm >Only in UnrealGold/Help: ReadMe223.htm >Only in UnrealGold/Help: ReadMe224.htm >Only in UnrealGold/Help: Unreal.ico >Only in UnrealGold/Help: UnrealEd.ico >Only in UnrealGold/Help: ca.gif >Only in UnrealGold/Help: de.gif >Only in UnrealGold/Help: es.gif >Only in UnrealGold/Help: fr.gif >Only in UnrealGold/Help: gb.gif >Only in UnrealGold/Help: it.gif >Only in UnrealGold/Help: us.gif >Only in Unreal/Maps: DMElsinore.unr >Only in Unreal/Maps: DMfith.unr >Only in UnrealGold/Maps: DmElsinore.unr >Only in UnrealGold/Maps: DmFith.unr >Only in UnrealGold/Maps: Endgame.unr >Only in UnrealGold/Maps: Entry_MP.unr >Only in UnrealGold/Maps: UGCredits.unr >Only in UnrealGold/Maps: UPak >Only in Unreal/Maps: endgame.unr >Only in UnrealGold/Music: Boundary.umx >Only in UnrealGold/Music: Ending.umx >Only in Unreal/Music: FlyBy.umx >Only in UnrealGold/Music: Flyby.umx >Only in UnrealGold/Music: Found99.umx >Only in UnrealGold/Music: Gala.umx >Only in UnrealGold/Music: Inter.umx >Only in UnrealGold/Music: Journey.umx >Only in UnrealGold/Music: Moroset.umx >Only in UnrealGold/Music: Mountain.umx >Only in UnrealGold/Music: Neve.umx >Only in UnrealGold/Music: Return.umx >Only in UnrealGold/Music: Sacred.umx >Only in UnrealGold/Music: SpaceMarines.umx >Only in UnrealGold/Music: Starseek.umx >Only in UnrealGold/Music: Title.umx >Only in UnrealGold/Music: Twilight.umx >Only in UnrealGold/Music: Watcher.umx >Only in Unreal: Save >Only in UnrealGold/Sounds: EndSnd.uax >Only in UnrealGold/Sounds: Interm1.uax >Only in UnrealGold/Sounds: Interm10.uax >Only in UnrealGold/Sounds: Interm11.uax >Only in UnrealGold/Sounds: Interm12.uax >Only in UnrealGold/Sounds: Interm13.uax >Only in UnrealGold/Sounds: Interm14.uax >Only in UnrealGold/Sounds: Interm2.uax >Only in UnrealGold/Sounds: Interm3.uax >Only in UnrealGold/Sounds: Interm4.uax >Only in UnrealGold/Sounds: Interm5.uax >Only in UnrealGold/Sounds: Interm6.uax >Only in UnrealGold/Sounds: Interm7.uax >Only in UnrealGold/Sounds: Interm8.uax >Only in UnrealGold/Sounds: Interm9.uax >Only in UnrealGold/Sounds: IntroSnd2.uax >Only in UnrealGold/Sounds: Marine.uax >Only in UnrealGold/Sounds: Scout.uax >Only in UnrealGold/System: ConfigLogo.bmp >Files Unreal/System/Core.dll and UnrealGold/System/Core.dll differ >diff -r Unreal/System/Core.int UnrealGold/System/Core.int >31c31 >< FailedImportPrivate=Can't import private object %s %s.%s >--- >> FailedImportPrivate=Can't import private object %s %s >33c33 >< FailedImport=Can't find %s %s in file '%s' >--- >> FailedImport=Can't find %s in file '%s' >36a37 >> NotWithin=Object %s %s created in %s instead of %s >60a62 >> MisingIni=Missing .ini file: %s >67a70 >> Overwrite=The file '%s' needs to be updated. Do you want to overwrite the existing version? >77c80 >< Copyright=Copyright 1998 Epic MegaGames, Inc. >--- >> Copyright=Copyright 1999 Epic Games, Inc. >Files Unreal/System/Core.u and UnrealGold/System/Core.u differ >Only in UnrealGold/System: D3DDrv.dll >Only in UnrealGold/System: D3DDrv.int >Only in UnrealGold/System: DefUser.ini >diff -r Unreal/System/Default.ini UnrealGold/System/Default.ini >1,11d0 >< [Registry] >< KeyBase=Software >< KeyCompany=Epic MegaGames >< KeyProduct=Unreal >< OleApp=Unreal >< OleAppDescription=Unreal Engine >< OleMapType=Unreal.Map >< OleMapDescription=Unreal Map >< MimeMapType=application/x-unreal >< EditorApp=UnrealEd.exe >< >23,26c12 >< >< [DefaultPlayer] >< Name=Player >< Class=UnrealI.FemaleOne >--- >> Class=UPak.UPakFemaleOne >29c15,18 >< FirstRun=True >--- >> FirstRun=0 >> >> [PackageRemap] >> UnrealShare=UnrealI >35c24,25 >< Console=Engine.Console >--- >> DemoRecordingDevice=Engine.DemoRecDriver >> Console=UPak.UPakConsole >40,42c30,32 >< RenderDevice=GlideDrv.GlideRenderDevice >< DefaultGame=UnrealI.SinglePlayer >< DefaultServerGame=UnrealI.DeathMatchGame >--- >> RenderDevice=SoftDrv.SoftwareRenderDevice >> DefaultGame=UnrealShare.SinglePlayer >> DefaultServerGame=UnrealShare.DeathMatchGame >47c37 >< CdPath=H:\ >--- >> CdPath=H: >54,81c44,62 >< Paths[0]=..\System\*.u >< Paths[1]=..\Maps\*.unr >< Paths[2]=..\Textures\*.utx >< Paths[3]=..\Sounds\*.uax >< Paths[4]=..\Music\*.umx >< Paths[5]= >< Paths[6]= >< Paths[7]= >< Paths[8]= >< Paths[9]= >< Paths[10]= >< Paths[11]= >< Suppress[0]=DevLoad >< Suppress[1]=DevSave >< Suppress[2]=DevNetTraffic >< Suppress[3]=DevGarbage >< Suppress[4]=DevKill >< Suppress[5]=DevReplace >< Suppress[6]=DevSound >< Suppress[7]=DevCompile >< Suppress[8]=DevBind >< Suppress[9]= >< Suppress[10]= >< Suppress[11]= >< Suppress[12]= >< Suppress[13]= >< Suppress[14]= >< Suppress[15]= >--- >> Paths=..\System\*.u >> Paths=..\Maps\UPak\*.unr >> Paths=..\Maps\*.unr >> Paths=..\Textures\UPak\*.utx >> Paths=..\Textures\*.utx >> Paths=..\Music\UPak\*.umx >> Paths=..\Music\*.umx >> Paths=..\Sounds\*.uax >> Paths=..\Sounds\int\*.uax >> Suppress=DevLoad >> Suppress=DevSave >> Suppress=DevNetTraffic >> Suppress=DevGarbage >> Suppress=DevKill >> Suppress=DevReplace >> Suppress=DevSound >> Suppress=DevCompile >> Suppress=DevBind >> Suppress=DevBsp >84c65 >< CacheSizeMegs=2 >--- >> CacheSizeMegs=4 >86,321c67,78 >< ServerActors[0]=IpDrv.ServerBeacon >< ServerActors[1]=IpDrv.ServerUplink >< ServerActors[2]= >< ServerActors[3]= >< ServerActors[4]= >< ServerActors[5]= >< ServerActors[6]= >< ServerActors[7]= >< ServerActors[8]= >< ServerActors[9]= >< ServerActors[10]= >< ServerActors[11]= >< ServerActors[12]= >< ServerActors[13]= >< ServerActors[14]= >< ServerActors[15]= >< ServerPackages[0]=Female1skins >< ServerPackages[1]=Female2skins >< ServerPackages[2]=Male1skins >< ServerPackages[3]=Male2skins >< ServerPackages[4]=Male3skins >< ServerPackages[5]=SkTrooperskins >< ServerPackages[6]= >< ServerPackages[7]= >< ServerPackages[8]= >< ServerPackages[9]= >< ServerPackages[10]= >< ServerPackages[11]= >< ServerPackages[12]= >< ServerPackages[13]= >< ServerPackages[14]= >< ServerPackages[15]= >< >< [Engine.Input] >< Aliases[0]=(Command="Button bFire | Fire",Alias=Fire) >< Aliases[1]=(Command="Button bAltFire | AltFire",Alias=AltFire) >< Aliases[2]=(Command="Axis aBaseY Speed=+300.0",Alias=MoveForward) >< Aliases[3]=(Command="Axis aBaseY Speed=-300.0",Alias=MoveBackward) >< Aliases[4]=(Command="Axis aBaseX Speed=-150.0",Alias=TurnLeft) >< Aliases[5]=(Command="Axis aBaseX Speed=+150.0",Alias=TurnRight) >< Aliases[6]=(Command="Axis aStrafe Speed=-300.0",Alias=StrafeLeft) >< Aliases[7]=(Command="Axis aStrafe Speed=+300.0",Alias=StrafeRight) >< Aliases[8]=(Command="Jump | Axis aUp Speed=+300.0",Alias=Jump) >< Aliases[9]=(Command="Button bDuck | Axis aUp Speed=-300.0",Alias=Duck) >< Aliases[10]=(Command="Button bLook",Alias=Look) >< Aliases[11]=(Command="Toggle bLook",Alias=LookToggle) >< Aliases[12]=(Command="ActivateItem",Alias=InventoryActivate) >< Aliases[13]=(Command="NextItem",Alias=InventoryNext) >< Aliases[14]=(Command="PrevItem",Alias=InventoryPrevious) >< Aliases[15]=(Command="Axis aLookUp Speed=+100.0",Alias=LookUp) >< Aliases[16]=(Command="Axis aLookUp Speed=-100.0",Alias=LookDown) >< Aliases[17]=(Command="Button bSnapLevel",Alias=CenterView) >< Aliases[18]=(Command="Button bRun",Alias=Walking) >< Aliases[19]=(Command="Button bStrafe",Alias=Strafe) >< Aliases[20]=(Command="ActivateTranslator",Alias=ActivateTranslator) >< Aliases[21]=(Command="ActivateHint",Alias=ActivateHint) >< Aliases[22]=(Command="",Alias=None) >< Aliases[23]=(Command="",Alias=None) >< Aliases[24]=(Command="",Alias=None) >< Aliases[25]=(Command="",Alias=None) >< Aliases[26]=(Command="",Alias=None) >< Aliases[27]=(Command="",Alias=None) >< Aliases[28]=(Command="",Alias=None) >< Aliases[29]=(Command="",Alias=None) >< Aliases[30]=(Command="",Alias=None) >< Aliases[31]=(Command="",Alias=None) >< Aliases[32]=(Command="",Alias=None) >< Aliases[33]=(Command="",Alias=None) >< Aliases[34]=(Command="",Alias=None) >< Aliases[35]=(Command="",Alias=None) >< Aliases[36]=(Command="",Alias=None) >< Aliases[37]=(Command="",Alias=None) >< Aliases[38]=(Command="",Alias=None) >< Aliases[39]=(Command="",Alias=None) >< LeftMouse=Fire >< RightMouse=AltFire >< MiddleMouse=MoveForward >< Tab=Type >< Enter=InventoryActivate >< Shift=Walking >< Ctrl=Fire >< Alt=AltFire >< Pause=Pause >< CapsLock=LookToggle >< Escape=ShowMenu >< Space=Jump >< PageDown=LookDown >< End=CenterView >< Left=TurnLeft >< Up=MoveForward >< Right=TurnRight >< Down=MoveBackward >< Insert=AltFire >< Delete=LookUp >< 0=SwitchWeapon 10 >< 1=SwitchWeapon 1 >< 2=SwitchWeapon 2 >< 3=SwitchWeapon 3 >< 4=SwitchWeapon 4 >< 5=SwitchWeapon 5 >< 6=SwitchWeapon 6 >< 7=SwitchWeapon 7 >< 8=SwitchWeapon 8 >< 9=SwitchWeapon 9 >< C=Duck >< G=Grab >< L=Taunt wave >< M=Look >< O=Toggle bExtra0 >< S=Axis aUp Speed=+300.0 >< T=Talk >< Z=Strafe >< F1=Help | FunctionKey 1 >< F2=ActivateTranslator | FunctionKey 2 >< F3=ActivateHint | FunctionKey 3 >< F4=ShowScores >< F5=ChangeHud >< F6=QuickSave >< F7=QuickLoad >< F8=FunctionKey 8 >< F9=Shot >< F10=Cancel >< F11=Brightness >< F12=EndFullscreen >< Equals=ViewUp >< Comma=StrafeLeft >< Minus=ViewDown >< Period=StrafeRight >< Slash=NextWeapon >< LeftBracket=InventoryPrevious >< Backslash=ChangeHud >< RightBracket=InventoryNext >< MouseX=Axis aMouseX Speed=6.0 >< MouseY=Axis aMouseY Speed=6.0 >< MouseW= >< None= >< Cancel= >< Backspace= >< PageUp= >< home= >< Select= >< Print= >< Execute= >< PrintScrn= >< Help= >< A= >< B= >< D= >< E= >< f=Feigndeath >< H= >< i= >< j=Taunt Taunt1 >< K=Taunt Victory1 >< P= >< Q= >< R= >< U= >< V= >< W= >< X= >< NumPad0=Jump >< NumPad1= >< NumPad2= >< NumPad3= >< NumPad4=StrafeLeft >< NumPad5=MoveBackward >< NumPad6=StrafeRight >< NumPad7=TurnLeft >< NumPad8=MoveForward >< NumPad9=TurnRight >< GreyStar= >< GreyPlus=NextWeapon >< Separator= >< GreyMinus=PrevWeapon >< NumPadPeriod=Duck >< GreySlash= >< F13= >< F14= >< F15= >< F16= >< F17= >< F18= >< F19= >< F20= >< F21= >< F22= >< F23= >< F24= >< NumLock= >< ScrollLock= >< LShift= >< RShift= >< LControl= >< RControl= >< Semicolon=ThrowWeapon >< Tilde= >< SingleQuote=Strafe >< Attn= >< CrSel= >< ExSel= >< ErEof= >< Play= >< Zoom= >< NoName= >< PA1= >< OemClear= >< MouseZ= >< MouseWheelDown=NextWeapon >< MouseWheelUp=PrevWeapon >< Joy1=Fire >< Joy2=Jump >< Joy3=AltFire >< Joy4=Duck >< Joy5=NextWeapon >< Joy6=SwitchWeapon 2 >< Joy7=SwitchWeapon 3 >< Joy8=SwitchWeapon 4 >< Joy9=SwitchWeapon 9 >< Joy10=SwitchWeapon 0 >< Joy11=InventoryPrevious >< Joy12=InventoryActivate >< Joy13=InventoryNext >< Joy14= >< Joy15= >< Joy16= >< JoyX=Axis astrafe speed=2 >< JoyY=Axis aBaseY speed=2 >< JoyZ= >< JoyR= >< JoyU=Axis aturn speed=5.9 >< JoyV=Axis aLookUp speed=-3 >< JoyPovRight=SwitchWeapon 6 >< JoyPovLeft=SwitchWeapon 7 >< JoyPovUp=SwitchWeapon 8 >< JoyPovDown=SwitchWeapon 5 >--- >> ServerActors=IpDrv.UdpBeacon >> ServerActors=IpServer.UdpServerQuery >> ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900 >> ServerActors=IpServer.UdpServerUplink MasterServerAddress=www.epicgames.com MasterServerPort=27900 >> ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.telefragged.com MasterServerPort=27500 >> ServerPackages=Female1skins >> ServerPackages=Female2skins >> ServerPackages=Male1skins >> ServerPackages=Male2skins >> ServerPackages=Male3skins >> ServerPackages=SkTrooperskins >> ServerPackages=UPak >324,325c81,86 >< ViewportX=512 >< ViewportY=384 >--- >> WindowedViewportX=640 >> WindowedViewportY=480 >> WindowedColorBits=16 >> FullscreenViewportX=640 >> FullscreenViewportY=480 >> FullscreenColorBits=16 >331,334d91 >< UseDirectDraw=True >< Brightness=0.600000 >< MipFactor=1.000000 >< CaptureMouse=True >337d93 >< LowDetailTextures=False >340c96 >< SlowVideoBuffering=False >--- >> SlowVideoBuffering=True >363c119 >< MusicVolume=120 >--- >> MusicVolume=160 >365c121 >< AmbientFactor=0.600000 >--- >> AmbientFactor=0.700000 >368c124,125 >< ConnectionTimeout=30.0 >--- >> AllowDownloads=True >> ConnectionTimeout=15.0 >372,373c129 >< DefaultByteLimit=2400 >< MaxClientByteLimit=25000 >--- >> MaxClientRate=20000 >375,376c131 >< DumbProxyTimeout=2.0 >< SimulatedProxyTimeout=10.0 >--- >> RelevantTimeout=5.0 >378d132 >< DuplicateClientMoves=False >380c134,149 >< MaxTicksPerSecond=12 >--- >> NetServerMaxTickRate=20 >> LanServerMaxTickRate=35 >> >> [Engine.DemoRecDriver] >> DemoSpectatorClass=Botpack.CHSpectator >> MaxClientRate=25000 >> ConnectionTimeout=15.0 >> InitialConnectTimeout=500.0 >> AckTimeout=1.0 >> KeepAliveTime=1.0 >> SimLatency=0 >> RelevantTimeout=5.0 >> SpawnPrioritySeconds=1.0 >> ServerTravelPause=4.0 >> NetServerMaxTickRate=60 >> LanServerMaxTickRate=60 >385a155,157 >> [IpServer.UdpServerQuery] >> GameName=unreal >> >391,397c163 >< BeaconProduct=Unreal >< >< [IpDrv.ServerUplink] >< DoUplink=False >< MasterServerAddress=master.unreal.com >< CommentString= >< GamePort=7777 >--- >> BeaconProduct=unreal >402,403c168,169 >< ShinySurfaces=False >< Coronas=False >--- >> ShinySurfaces=True >> Coronas=True >416c182 >< RefreshRate=100Hz >--- >> RefreshRate=60Hz >419,420c185,218 >< ScreenSmoothing=True >< Resolution=Default >--- >> >> [MetalDrv.MetalRenderDevice] >> Translucency=True >> VolumetricLighting=True >> ShinySurfaces=True >> Coronas=True >> HighDetailActors=True >> DetailTextures=True >> >> [OpenGLDrv.OpenGLRenderDevice] >> Translucency=True >> VolumetricLighting=True >> ShinySurfaces=True >> Coronas=True >> HighDetailActors=True >> DetailTextures=True >> >> [D3DDrv.D3DRenderDevice] >> Translucency=True >> VolumetricLighting=True >> ShinySurfaces=True >> Coronas=True >> HighDetailActors=True >> UseMipmapping=True >> UseTrilinear=False >> UseMultitexture=True >> UsePageFlipping=True >> UsePalettes=True >> UseFullscreen=True >> UseGammaCorrection=True >> DetailTextures=True >> Use3dfx=False >> UseTripleBuffering=False >> UsePrecache=False >436c234 >< CacheSizeMegs=4 >--- >> CacheSizeMegs=6 >477,482c275,359 >< EditPackages[0]=Core >< EditPackages[1]=Engine >< EditPackages[2]=Editor >< EditPackages[3]=Fire >< EditPackages[4]=IpDrv >< EditPackages[5]=UnrealI >--- >> EditPackages=Core >> EditPackages=Engine >> EditPackages=Editor >> EditPackages=UWindow >> EditPackages=Fire >> EditPackages=IpDrv >> EditPackages=UBrowser >> EditPackages=UnrealShare >> EditPackages=UnrealI >> EditPackages=UMenu >> EditPackages=IpServer >> EditPackages=UDSDemo >> EditPackages=UPak >> >> [UMenu.UnrealConsole] >> RootWindow=UMenu.UMenuRootWindow >> UWindowKey=IK_Esc >> ShowDesktop=True >> >> [UMenu.UMenuMenuBar] >> ShowHelp=True >> GameUMenuDefault=UMenu.UMenuGameMenu >> MultiplayerUMenuDefault=UMenu.UMenuMultiplayerMenu >> OptionsUMenuDefault=UMenu.UMenuOptionsMenu >> >> [UMenu.UMenuRootWindow] >> GUIScale=1.000000 >> LookAndFeelClass=UMenu.UMenuUGLookAndFeel >> >> [Engine.GameInfo] >> bLowGore=False >> bVeryLowGore=False >> >> [UnrealShare.UnrealGameOptionsMenu] >> bCanModifyGore=True >> >> [UBrowser.UBrowserConsole] >> RootWindow=UBrowser.UBrowserRootWindow >> UWindowKey=IK_Esc >> >> [UBrowser.UBrowserMainClientWindow] >> ServerListTitles[0]=All Servers >> ServerListTitles[1]=LAN Servers >> ServerListTitles[2]=Populated Servers >> ServerListTitles[3]=Deathmatch >> ServerListTitles[4]=Team Games >> ServerListTitles[5]=DarkMatch >> ServerListTitles[6]=Coop Games >> ServerListTitles[7]=All Servers >> ServerListNames[0]=UBrowser225 >> ServerListNames[1]=UBrowserLAN >> ServerListNames[2]=UBrowserPopulated >> ServerListNames[3]=UBrowserDeathmatch >> ServerListNames[4]=UBrowserTeamGames >> ServerListNames[5]=UBrowserDarkMatch >> ServerListNames[6]=UBrowserCoop >> ServerListNames[7]=UBrowserAll >> >> [UBrowser225] >> ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,bCompatibleServersOnly=True >> >> [UBrowserLAN] >> ListFactories[0]=UBrowser.UBrowserLocalFact,BeaconProduct=unreal >> URLAppend=?LAN >> AutoRefreshTime=10 >> bNoAutoSort=True >> >> [UBrowserPopulated] >> ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,MinPlayers=1,bCompatibleServersOnly=True >> >> [UBrowserDeathmatch] >> ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=DeathMatch,bCompatibleServersOnly=True >> >> [UBrowserTeamGames] >> ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=Team Game,bCompatibleServersOnly=True >> >> [UBrowserDarkMatch] >> ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=DarkMatch,bCompatibleServersOnly=True >> >> [UBrowserCoop] >> ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=Coop Game,bCompatibleServersOnly=True >> >> [UBrowserAll] >> ListFactories[0]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master0.gamespy.com,MasterServerTCPPort=28900,Region=0,GameName=unreal >> >Files Unreal/System/Editor.dll and UnrealGold/System/Editor.dll differ >diff -r Unreal/System/Editor.int UnrealGold/System/Editor.int >1a2,4 >> Object=(Name=Editor.MasterCommandlet,Class=Class,MetaClass=Core.Commandlet) >> Object=(Name=Editor.MakeCommandlet,Class=Class,MetaClass=Core.Commandlet) >> Object=(Name=Editor.ConformCommandlet,Class=Class,MetaClass=Core.Commandlet) >6a10,40 >> >> [MasterCommandlet] >> HelpCmd=master >> HelpOneLiner=Build master installer files >> HelpUsage=master [-option...] [parm=value]... >> HelpParm[0]=MasterPath >> HelpDesc[0]=Root directory to copy source files from >> HelpParm[1]=SrcPath >> HelpDesc[1]=Root directory to copy source (release) files to >> HelpParm[2]=RefPath >> HelpDesc[2]=Path for delta-compressed path reference >> >> [ConformCommandlet] >> HelpCmd=conform >> HelpOneLiner=Generate conforming binary files >> HelpUsage=conform existing_file.ext old_file.ext >> HelpParm[0]=existingfile.ext >> HelpDesc[0]=Existing binary file to load, conform, and save >> HelpParm[1]=oldfile.ext >> HelpDesc[1]=Old file to make source file binary compatible with >> >> [MakeCommandlet] >> HelpCmd=make >> HelpOneLiner=Rebuild UnrealScript packages >> HelpUsage=make [-option...] [parm=value]... >> HelpParm[0]=Silent >> HelpDesc[0]=No prompts; assume "yes" to all questions >> HelpParm[1]=NoBind >> HelpDesc[1]=Don't force native functions to be bound to DLLs >> HelpParm[2]=All >> HelpDesc[2]=Clean rebuild (otherwise rebuild is incremental) >Files Unreal/System/Editor.u and UnrealGold/System/Editor.u differ >Files Unreal/System/Engine.dll and UnrealGold/System/Engine.dll differ >diff -r Unreal/System/Engine.int UnrealGold/System/Engine.int >2a3 >> Object=(Name=Engine.ServerCommandlet,Class=Class,MetaClass=Core.Commandlet) >7a9,10 >> Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate=True) >> Preferences=(Caption="Game Settings",Parent="Advanced Options",Class=Engine.GameInfo,Immediate=True) >25a29 >> InvalidLink=Invalid Link: %s >31a36,37 >> LoadPlayerClass=Failed to load player class >> ServerOutdated=Server's version is outdated >33a40,41 >> CancelledConnect=Cancelled Connect Attempt >> RunningNet=%s: %s (%i players) >49c57,64 >< ClassCaption="Standard Unreal Console" >--- >> ClassCaption=Standard Unreal Console >> LoadingMessage=LOADING >> SavingMessage=SAVING >> ConnectingMessage=CONNECTING >> PausedMessage=PAUSED >> PrecachingMessage=PRECACHING >> ChatChannel=(CHAT) >> TeamChannel=(TEAM) >54a70 >> Version=Version %i >63a80,82 >> HelpMessage[1]="This menu has not yet been implemented." >> YesString=yes >> NoString=no >69a89 >> ItemArticle=a >80c100 >< NameChangedMessage=Name changed to... >--- >> NameChangedMessage=Name changed to >81a102,106 >> GameName="Game" >> MaxedOutMessage=Server is already at capacity. >> WrongPassword=The password you entered is incorrect. >> NeedPassword=You need to enter a password to join this game. >> FailedTeamMessage=Could not find team for player >88a114,119 >> DeathMessage=%o was killed by %k's %w. >> ItemName=Weapon >> DeathMessage[0]=%o was killed by %k's %w. >> DeathMessage[1]=%o was killed by %k's %w. >> DeathMessage[2]=%o was killed by %k's %w. >> DeathMessage[3]=%o was killed by %k's %w. >105a137,161 >> >> [PlayerPawn] >> QuickSaveString=Quick Saving >> NoPauseMessage=Game is not pauseable >> ViewingFrom=Now viewing from >> OwnCamera=own camera >> FailedView=Failed to change view. >> CantChangeNameMsg=You can't change your name during a global logged game. >> >> [Pawn] >> NameArticle=" a " >> >> [Spectator] >> MenuName=Spectator >> >> [ServerCommandlet] >> HelpCmd=server >> HelpOneLiner=Network game server >> HelpUsage=server map.unr[?game=gametype] [-option...] [parm=value]... >> HelpWebLink=http://unreal.epicgames.com/servertips.htm >> HelpParm[0]=Log >> HelpDesc[0]=Specify the log file to generate >> HelpParm[1]=AllAdmin >> HelpDesc[1]=Give all players admin privelages >> >Files Unreal/System/Engine.u and UnrealGold/System/Engine.u differ >Only in UnrealGold/System: Female1Skins.int >Only in UnrealGold/System: Female2Skins.int >Files Unreal/System/Fire.dll and UnrealGold/System/Fire.dll differ >Files Unreal/System/Fire.u and UnrealGold/System/Fire.u differ >Files Unreal/System/Galaxy.dll and UnrealGold/System/Galaxy.dll differ >Files Unreal/System/GlideDrv.dll and UnrealGold/System/GlideDrv.dll differ >diff -r Unreal/System/GlideDrv.int UnrealGold/System/GlideDrv.int >7c7 >< ClassCaption="3dfx Glide for Windows" >--- >> ClassCaption="3dfx Glide Support" >Files Unreal/System/IpDrv.dll and UnrealGold/System/IpDrv.dll differ >diff -r Unreal/System/IpDrv.int UnrealGold/System/IpDrv.int >1a2,3 >> Object=(Name=IpDrv.UpdateServerCommandlet,Class=Class,MetaClass=Core.Commandlet) >> Object=(Name=IpDrv.MasterServerCommandlet,Class=Class,MetaClass=Core.Commandlet) >4d5 >< Object=(Name=IpDrv.ServerUplink,Class=Class,MetaClass=Engine.Actor) >8c9,22 >< Preferences=(Caption="Master Server Uplink",Parent="Networking",Class=IpDrv.ServerUplink,Immediate=True) >--- >> >> [UpdateServerCommandlet] >> HelpCmd=updateserver >> HelpOneLiner=Service Unreal Engine auto update requests. >> HelpUsage=updateserver [-option...] [parm=value] >> HelpParm[0]=ConfigFile >> HelpDesc[0]=Configuration file to use. Default: UpdateServer.ini >> >> [MasterServerCommandlet] >> HelpCmd=masterserver >> HelpOneLiner=Maintain master list of servers. >> HelpUsage=masterserver [-option...] [parm=value] >> HelpParm[0]=ConfigFile >> HelpDesc[0]=Configuration file to use. Default: MasterServer.ini >14,16d27 >< ClassCaption="Master Server Uplink" >< >< [ServerUplink] >17a29 >> >Files Unreal/System/IpDrv.u and UnrealGold/System/IpDrv.u differ >Only in UnrealGold/System: IpServer.int >Only in UnrealGold/System: IpServer.u >Only in Unreal/System: MSVCRT.DLL >Only in UnrealGold/System: MSVCRT.dll >Only in UnrealGold/System: Male1Skins.int >Only in UnrealGold/System: Male2Skins.int >Only in UnrealGold/System: Male3Skins.int >diff -r Unreal/System/Manifest.ini UnrealGold/System/Manifest.ini >2c2,3 >< Group=Unreal >--- >> MasterProduct=Unreal Gold >> Group=Unreal Gold >4,5c5,673 >< [Unreal] >< Version=200 >--- >> [Unreal Gold] >> File=System\ConfigLogo.bmp >> File=System\Core.u >> File=System\Core.dll >> File=System\Core.int >> File=System\D3DDrv.dll >> File=System\D3DDrv.int >> File=System\Editor.dll >> File=System\Editor.u >> File=System\Engine.dll >> File=System\Engine.int >> File=System\Engine.u >> File=System\Fire.dll >> File=System\Fire.u >> File=System\Galaxy.dll >> File=System\Galaxy.int >> File=System\GlideDrv.dll >> File=System\GlideDrv.int >> File=System\IpDrv.dll >> File=System\IpDrv.int >> File=System\IpDrv.u >> File=System\IpServer.u >> File=System\IpServer.int >> File=System\MeTaLDrv.dll >> File=System\MSVCRT.dll >> File=System\OpenGlDrv.dll >> File=System\OpenGlDrv.ini >> File=System\Render.dll >> File=System\Setup.exe >> File=System\Setup.int >> File=System\SoftDrv.dll >> File=System\SoftDrv.int >> File=System\Startup.int >> File=System\UBrowser.int >> File=System\UBrowser.u >> File=System\UCC.exe >> File=System\UMenu.int >> File=System\UMenu.u >> File=System\UWindow.u >> File=System\Window.dll >> File=System\Window.int >> File=System\WinDrv.dll >> File=System\WinDrv.int >> File=System\Female1Skins.int >> File=System\Female2Skins.int >> File=System\Male1Skins.int >> File=System\Male2Skins.int >> File=System\Male3Skins.int >> File=System\SkTrooperSkins.int >> File=System\Unreal.exe >> File=System\Unreal.int >> File=System\UnrealI.int >> File=System\UnrealI.u >> File=System\UnrealShare.int >> File=System\UnrealShare.u >> File=System\DefUser.ini >> File=System\User.ini >> File=System\Default.ini >> File=System\Unreal.ini >> File=System\gamespyinstaller220std.exe >> File=System\UPak.dll >> File=System\UPak.u >> File=System\UPak.int >> File=System\UDSDemo.u >> File=System\UDSDemo.int >> File=Help\Logo.bmp >> File=Help\Unreal.ico >> File=Help\UnrealEd.ico >> File=Help\ReadMe.txt >> File=Help\ReadMe.htm >> File=Help\ReadMe220.htm >> File=Help\ReadMe222.htm >> File=Help\ReadMe223.htm >> File=Help\ReadMe224.htm >> File=Help\ca.gif >> File=Help\de.gif >> File=Help\es.gif >> File=Help\fr.gif >> File=Help\gb.gif >> File=Help\it.gif >> File=Help\us.gif >> File=Maps\Bluff.unr >> File=Maps\Ceremony.unr >> File=Maps\Chizra.unr >> File=Maps\Dark.unr >> File=Maps\DasaCellars.unr >> File=Maps\DasaPass.unr >> File=Maps\DCrater.unr >> File=Maps\Dig.unr >> File=Maps\DKNightOp.unr >> File=Maps\DmAriza.unr >> File=Maps\DmCurse.unr >> File=Maps\DmDeathFan.unr >> File=Maps\DmDeck16.unr >> File=Maps\DmElsinore.unr >> File=Maps\DmFith.unr >> File=Maps\DmHealPod.unr >> File=Maps\DmMorbias.unr >> File=Maps\DmRadikus.unr >> File=Maps\DmTundra.unr >> File=Maps\Dug.unr >> File=Maps\Endgame.unr >> File=Maps\Entry.unr >> File=Maps\Entry_MP.unr >> File=Maps\ExtremeBeg.unr >> File=Maps\ExtremeCore.unr >> File=Maps\ExtremeDark.unr >> File=Maps\ExtremeDGen.unr >> File=Maps\ExtremeEnd.unr >> File=Maps\ExtremeGen.unr >> File=Maps\ExtremeLab.unr >> File=Maps\Gateway.unr >> File=Maps\Harobed.unr >> File=Maps\IsvDeck1.unr >> File=Maps\IsvKran32.unr >> File=Maps\IsvKran4.unr >> File=Maps\NaliBoat.unr >> File=Maps\NaliC.unr >> File=Maps\NaliLord.unr >> File=Maps\Noork.unr >> File=Maps\NyLeve.unr >> File=Maps\Passage.unr >> File=Maps\QueenEnd.unr >> File=Maps\Ruins.unr >> File=Maps\SkyBase.unr >> File=Maps\SkyCaves.unr >> File=Maps\SkyTown.unr >> File=Maps\SpireVillage.unr >> File=Maps\TerraLift.unr >> File=Maps\Terraniux.unr >> File=Maps\TheSunspire.unr >> File=Maps\Trench.unr >> File=Maps\UGCredits.unr >> File=Maps\Unreal.unr >> File=Maps\VeloraEnd.unr >> File=Maps\Vortex2.unr >> File=Music\Chizra1.umx >> File=Music\Crater.umx >> File=Music\DigSh.umx >> File=Music\Dusk.umx >> File=Music\EndEx.umx >> File=Music\EverSmoke.umx >> File=Music\Fifth.umx >> File=Music\Flyby.umx >> File=Music\Fourth.umx >> File=Music\Guardian.umx >> File=Music\Hub2.umx >> File=Music\Isotoxin.umx >> File=Music\K_vision.umx >> File=Music\Kran2.umx >> File=Music\Kran32.umx >> File=Music\Nali.umx >> File=Music\Newmca13.umx >> File=Music\Newmca16.umx >> File=Music\Newmca7.umx >> File=Music\Newmca9.umx >> File=Music\Opal.umx >> File=Music\QueenSong.umx >> File=Music\Seti.umx >> File=Music\SkyTwn.umx >> File=Music\Spire.umx >> File=Music\Surface.umx >> File=Music\Unreal4.umx >> File=Music\UTemple.umx >> File=Music\utend.umx >> File=Music\Vortex.umx >> File=Music\WarGate.umx >> File=Music\Warlord.umx >> File=Sounds\Activates.uax >> File=Sounds\AmbAncient.uax >> File=Sounds\AmbModern.uax >> File=Sounds\AmbOutside.uax >> File=Sounds\DMatch.uax >> File=Sounds\DoorsAnc.uax >> File=Sounds\DoorsMod.uax >> File=Sounds\Extro.uax >> File=Sounds\VRikers.uax >> File=Textures\AlfaFX.utx >> File=Textures\Ancient.utx >> File=Textures\BluffFX.utx >> File=Textures\ChizraEFX.utx >> File=Textures\Crypt.utx >> File=Textures\DecayedS.utx >> File=Textures\Detail.utx >> File=Textures\DMeffects.utx >> File=Textures\Female1Skins.utx >> File=Textures\Female2Skins.utx >> File=Textures\FireEng.utx >> File=Textures\GenEarth.utx >> File=Textures\GenFluid.utx >> File=Textures\GenFX.utx >> File=Textures\GenIn.utx >> File=Textures\GenTerra.utx >> File=Textures\GenWarp.utx >> File=Textures\GreatFire.utx >> File=Textures\GreatFire2.utx >> File=Textures\HubEffects.utx >> File=Textures\ISVFX.utx >> File=Textures\JWSky.utx >> File=Textures\LavaFX.utx >> File=Textures\Liquids.utx >> File=Textures\Male1Skins.utx >> File=Textures\Male2Skins.utx >> File=Textures\Male3Skins.utx >> File=Textures\MenuGr.utx >> File=Textures\Mine.utx >> File=Textures\NaliCast.utx >> File=Textures\NaliFX.utx >> File=Textures\Palettes.utx >> File=Textures\PlayrShp.utx >> File=Textures\Queen.utx >> File=Textures\Render.utx >> File=Textures\ShaneDay.utx >> File=Textures\ShaneSky.utx >> File=Textures\Skaarj.utx >> File=Textures\SkTrooperSkins.utx >> File=Textures\SkyBox.utx >> File=Textures\SkyCity.utx >> File=Textures\SpaceFX.utx >> File=Textures\Starship.utx >> File=Textures\TCrystal.utx >> File=Textures\Terranius.utx >> File=Textures\UWindowFonts.utx >> File=Textures\XFX.utx >> File=Maps\UPak\Abyss.unr >> File=Maps\UPak\Crashsite.unr >> File=Maps\UPak\Crashsite1.unr >> File=Maps\UPak\Crashsite2.unr >> File=Maps\UPak\DmAthena.unr >> File=Maps\UPak\DmDaybreak.unr >> File=Maps\UPak\DmHazard.unr >> File=Maps\UPak\DmStomp.unr >> File=Maps\UPak\DmSunSpeak.unr >> File=Maps\UPak\DmTerra.unr >> File=Maps\UPak\DuskFalls.unr >> File=Maps\UPak\Eldora.unr >> File=Maps\UPak\End.unr >> File=Maps\UPak\Foundry.unr >> File=Maps\UPak\Glacena.unr >> File=Maps\UPak\Glathriel1.unr >> File=Maps\UPak\Glathriel2.unr >> File=Maps\UPak\InterIntro.unr >> File=Maps\UPak\Inter1.unr >> File=Maps\UPak\Inter2.unr >> File=Maps\UPak\Inter3.unr >> File=Maps\UPak\Inter4.unr >> File=Maps\UPak\Inter5.unr >> File=Maps\UPak\Inter6.unr >> File=Maps\UPak\Inter7.unr >> File=Maps\UPak\Inter8.unr >> File=Maps\UPak\Inter9.unr >> File=Maps\UPak\Inter10.unr >> File=Maps\UPak\Inter11.unr >> File=Maps\UPak\Inter12.unr >> File=Maps\UPak\Inter13.unr >> File=Maps\UPak\Inter14.unr >> File=Maps\UPak\InterCrashsite.unr >> File=Maps\UPak\Intro1.unr >> File=Maps\UPak\Intro2.unr >> File=Maps\UPak\Nagomi.unr >> File=Maps\UPak\NagomiSun.unr >> File=Maps\UPak\Nalic2.unr >> File=Maps\UPak\Nevec.unr >> File=Maps\UPak\SpireLand.unr >> File=Maps\UPak\Toxic.unr >> File=Maps\UPak\Upack.unr >> File=Maps\UPak\Velora.unr >> File=Music\Boundary.umx >> File=Music\Ending.umx >> File=Music\Found99.umx >> File=Music\Gala.umx >> File=Music\Inter.umx >> File=Music\Journey.umx >> File=Music\Moroset.umx >> File=Music\Mountain.umx >> File=Music\Neve.umx >> File=Music\Return.umx >> File=Music\Sacred.umx >> File=Music\SpaceMarines.umx >> File=Music\Starseek.umx >> File=Music\Title.umx >> File=Music\Twilight.umx >> File=Music\Watcher.umx >> File=Sounds\Scout.uax >> File=Sounds\Marine.uax >> File=Textures\Castle1.utx >> File=Textures\Credits.utx >> File=Textures\Langs.utx >> File=Textures\UGoldCredits.utx >> File=Textures\UPakFonts.utx >> File=Sounds\EndSnd.uax >> File=Sounds\IntroSnd2.uax >> File=Sounds\Interm1.uax >> File=Sounds\Interm10.uax >> File=Sounds\Interm11.uax >> File=Sounds\Interm12.uax >> File=Sounds\Interm13.uax >> File=Sounds\Interm14.uax >> File=Sounds\Interm2.uax >> File=Sounds\Interm3.uax >> File=Sounds\Interm4.uax >> File=Sounds\Interm5.uax >> File=Sounds\Interm6.uax >> File=Sounds\Interm7.uax >> File=Sounds\Interm8.uax >> File=Sounds\Interm9.uax >> File=System\UnrealEd.exe >> File=System\Editor.int >> File=System\UnrealEd.int >> Backup=System\Core.dll >> Backup=System\Core.int >> Backup=System\Window.dll >> Backup=System\Window.int >> Backup=System\Setup.exe >> Backup=System\Setup.int >> Backup=System\Manifest.ini >> Backup=Help\Logo.bmp >> Delete=System\Unreal.log >> Delete=System\Editor.log >> WinRegistry=HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\App Paths\Unreal.exe\ >> WinRegistry=HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\App Paths\Unreal.exe\Path >> WinRegistry=HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\Uninstall\Unreal Gold\DisplayName >> WinRegistry=HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\Uninstall\Unreal Gold\UninstallString >> Folder=Maps >> Folder=Textures >> Folder=Sounds >> Folder=Music >> Shortcut=C:\Documents and Settings\All Users\Start Menu\Programs\Unreal Gold\Play Unreal Gold.lnk >> Shortcut=C:\Documents and Settings\All Users\Start Menu\Programs\Unreal Gold\Unreal Gold Safe Mode.lnk >> Shortcut=C:\Documents and Settings\All Users\Start Menu\Programs\Unreal Gold\Unreal Gold Web Page.lnk >> Shortcut=C:\Documents and Settings\All Users\Start Menu\Programs\Unreal Gold\Release Notes.lnk >> Shortcut=C:\Documents and Settings\All Users\Start Menu\Programs\Unreal Gold\Uninstall Unreal Gold.lnk >> Shortcut=C:\Documents and Settings\All Users\Start Menu\Programs\Unreal Gold\Unreal Tournament Demo.lnk >> WinRegistry=HKEY_LOCAL_MACHINE\Software\Unreal Technology\Installed Apps\Unreal Gold\Folder >> WinRegistry=HKEY_LOCAL_MACHINE\Software\Unreal Technology\Installed Apps\Unreal Gold\Version >> Shortcut=C:\Documents and Settings\All Users\Start Menu\Programs\Unreal Gold\Unreal Editor.lnk >> WinRegistry=HKEY_CLASSES_ROOT\Unreal.Map\Shell\edit\ >> WinRegistry=HKEY_CLASSES_ROOT\Unreal.Map\Shell\edit\command\ >> Caption=Unreal Gold >> Version=226b >> >> [RefCounts] >> File:System\ConfigLogo.bmp=1 >> File:System\Core.u=1 >> File:System\Core.dll=1 >> File:System\Core.int=1 >> File:System\D3DDrv.dll=1 >> File:System\D3DDrv.int=1 >> File:System\Editor.dll=1 >> File:System\Editor.u=1 >> File:System\Engine.dll=1 >> File:System\Engine.int=1 >> File:System\Engine.u=1 >> File:System\Fire.dll=1 >> File:System\Fire.u=1 >> File:System\Galaxy.dll=1 >> File:System\Galaxy.int=1 >> File:System\GlideDrv.dll=1 >> File:System\GlideDrv.int=1 >> File:System\IpDrv.dll=1 >> File:System\IpDrv.int=1 >> File:System\IpDrv.u=1 >> File:System\IpServer.u=1 >> File:System\IpServer.int=1 >> File:System\MeTaLDrv.dll=1 >> File:System\MSVCRT.dll=1 >> File:System\OpenGlDrv.dll=1 >> File:System\OpenGlDrv.ini=1 >> File:System\Render.dll=1 >> File:System\Setup.exe=1 >> File:System\Setup.int=1 >> File:System\SoftDrv.dll=1 >> File:System\SoftDrv.int=1 >> File:System\Startup.int=1 >> File:System\UBrowser.int=1 >> File:System\UBrowser.u=1 >> File:System\UCC.exe=1 >> File:System\UMenu.int=1 >> File:System\UMenu.u=1 >> File:System\UWindow.u=1 >> File:System\Window.dll=1 >> File:System\Window.int=1 >> File:System\WinDrv.dll=1 >> File:System\WinDrv.int=1 >> File:System\Female1Skins.int=1 >> File:System\Female2Skins.int=1 >> File:System\Male1Skins.int=1 >> File:System\Male2Skins.int=1 >> File:System\Male3Skins.int=1 >> File:System\SkTrooperSkins.int=1 >> File:System\Unreal.exe=1 >> File:System\Unreal.int=1 >> File:System\UnrealI.int=1 >> File:System\UnrealI.u=1 >> File:System\UnrealShare.int=1 >> File:System\UnrealShare.u=1 >> File:System\DefUser.ini=1 >> File:System\User.ini=1 >> File:System\Default.ini=1 >> File:System\Unreal.ini=1 >> File:System\gamespyinstaller220std.exe=1 >> File:System\UPak.dll=1 >> File:System\UPak.u=1 >> File:System\UPak.int=1 >> File:System\UDSDemo.u=1 >> File:System\UDSDemo.int=1 >> File:Help\Logo.bmp=1 >> File:Help\Unreal.ico=1 >> File:Help\UnrealEd.ico=1 >> File:Help\ReadMe.txt=1 >> File:Help\ReadMe.htm=1 >> File:Help\ReadMe220.htm=1 >> File:Help\ReadMe222.htm=1 >> File:Help\ReadMe223.htm=1 >> File:Help\ReadMe224.htm=1 >> File:Help\ca.gif=1 >> File:Help\de.gif=1 >> File:Help\es.gif=1 >> File:Help\fr.gif=1 >> File:Help\gb.gif=1 >> File:Help\it.gif=1 >> File:Help\us.gif=1 >> File:Maps\Bluff.unr=1 >> File:Maps\Ceremony.unr=1 >> File:Maps\Chizra.unr=1 >> File:Maps\Dark.unr=1 >> File:Maps\DasaCellars.unr=1 >> File:Maps\DasaPass.unr=1 >> File:Maps\DCrater.unr=1 >> File:Maps\Dig.unr=1 >> File:Maps\DKNightOp.unr=1 >> File:Maps\DmAriza.unr=1 >> File:Maps\DmCurse.unr=1 >> File:Maps\DmDeathFan.unr=1 >> File:Maps\DmDeck16.unr=1 >> File:Maps\DmElsinore.unr=1 >> File:Maps\DmFith.unr=1 >> File:Maps\DmHealPod.unr=1 >> File:Maps\DmMorbias.unr=1 >> File:Maps\DmRadikus.unr=1 >> File:Maps\DmTundra.unr=1 >> File:Maps\Dug.unr=1 >> File:Maps\Endgame.unr=1 >> File:Maps\Entry.unr=1 >> File:Maps\Entry_MP.unr=1 >> File:Maps\ExtremeBeg.unr=1 >> File:Maps\ExtremeCore.unr=1 >> File:Maps\ExtremeDark.unr=1 >> File:Maps\ExtremeDGen.unr=1 >> File:Maps\ExtremeEnd.unr=1 >> File:Maps\ExtremeGen.unr=1 >> File:Maps\ExtremeLab.unr=1 >> File:Maps\Gateway.unr=1 >> File:Maps\Harobed.unr=1 >> File:Maps\IsvDeck1.unr=1 >> File:Maps\IsvKran32.unr=1 >> File:Maps\IsvKran4.unr=1 >> File:Maps\NaliBoat.unr=1 >> File:Maps\NaliC.unr=1 >> File:Maps\NaliLord.unr=1 >> File:Maps\Noork.unr=1 >> File:Maps\NyLeve.unr=1 >> File:Maps\Passage.unr=1 >> File:Maps\QueenEnd.unr=1 >> File:Maps\Ruins.unr=1 >> File:Maps\SkyBase.unr=1 >> File:Maps\SkyCaves.unr=1 >> File:Maps\SkyTown.unr=1 >> File:Maps\SpireVillage.unr=1 >> File:Maps\TerraLift.unr=1 >> File:Maps\Terraniux.unr=1 >> File:Maps\TheSunspire.unr=1 >> File:Maps\Trench.unr=1 >> File:Maps\UGCredits.unr=1 >> File:Maps\Unreal.unr=1 >> File:Maps\VeloraEnd.unr=1 >> File:Maps\Vortex2.unr=1 >> File:Music\Chizra1.umx=1 >> File:Music\Crater.umx=1 >> File:Music\DigSh.umx=1 >> File:Music\Dusk.umx=1 >> File:Music\EndEx.umx=1 >> File:Music\EverSmoke.umx=1 >> File:Music\Fifth.umx=1 >> File:Music\Flyby.umx=1 >> File:Music\Fourth.umx=1 >> File:Music\Guardian.umx=1 >> File:Music\Hub2.umx=1 >> File:Music\Isotoxin.umx=1 >> File:Music\K_vision.umx=1 >> File:Music\Kran2.umx=1 >> File:Music\Kran32.umx=1 >> File:Music\Nali.umx=1 >> File:Music\Newmca13.umx=1 >> File:Music\Newmca16.umx=1 >> File:Music\Newmca7.umx=1 >> File:Music\Newmca9.umx=1 >> File:Music\Opal.umx=1 >> File:Music\QueenSong.umx=1 >> File:Music\Seti.umx=1 >> File:Music\SkyTwn.umx=1 >> File:Music\Spire.umx=1 >> File:Music\Surface.umx=1 >> File:Music\Unreal4.umx=1 >> File:Music\UTemple.umx=1 >> File:Music\utend.umx=1 >> File:Music\Vortex.umx=1 >> File:Music\WarGate.umx=1 >> File:Music\Warlord.umx=1 >> File:Sounds\Activates.uax=1 >> File:Sounds\AmbAncient.uax=1 >> File:Sounds\AmbModern.uax=1 >> File:Sounds\AmbOutside.uax=1 >> File:Sounds\DMatch.uax=1 >> File:Sounds\DoorsAnc.uax=1 >> File:Sounds\DoorsMod.uax=1 >> File:Sounds\Extro.uax=1 >> File:Sounds\VRikers.uax=1 >> File:Textures\AlfaFX.utx=1 >> File:Textures\Ancient.utx=1 >> File:Textures\BluffFX.utx=1 >> File:Textures\ChizraEFX.utx=1 >> File:Textures\Crypt.utx=1 >> File:Textures\DecayedS.utx=1 >> File:Textures\Detail.utx=1 >> File:Textures\DMeffects.utx=1 >> File:Textures\Female1Skins.utx=1 >> File:Textures\Female2Skins.utx=1 >> File:Textures\FireEng.utx=1 >> File:Textures\GenEarth.utx=1 >> File:Textures\GenFluid.utx=1 >> File:Textures\GenFX.utx=1 >> File:Textures\GenIn.utx=1 >> File:Textures\GenTerra.utx=1 >> File:Textures\GenWarp.utx=1 >> File:Textures\GreatFire.utx=1 >> File:Textures\GreatFire2.utx=1 >> File:Textures\HubEffects.utx=1 >> File:Textures\ISVFX.utx=1 >> File:Textures\JWSky.utx=1 >> File:Textures\LavaFX.utx=1 >> File:Textures\Liquids.utx=1 >> File:Textures\Male1Skins.utx=1 >> File:Textures\Male2Skins.utx=1 >> File:Textures\Male3Skins.utx=1 >> File:Textures\MenuGr.utx=1 >> File:Textures\Mine.utx=1 >> File:Textures\NaliCast.utx=1 >> File:Textures\NaliFX.utx=1 >> File:Textures\Palettes.utx=1 >> File:Textures\PlayrShp.utx=1 >> File:Textures\Queen.utx=1 >> File:Textures\Render.utx=1 >> File:Textures\ShaneDay.utx=1 >> File:Textures\ShaneSky.utx=1 >> File:Textures\Skaarj.utx=1 >> File:Textures\SkTrooperSkins.utx=1 >> File:Textures\SkyBox.utx=1 >> File:Textures\SkyCity.utx=1 >> File:Textures\SpaceFX.utx=1 >> File:Textures\Starship.utx=1 >> File:Textures\TCrystal.utx=1 >> File:Textures\Terranius.utx=1 >> File:Textures\UWindowFonts.utx=1 >> File:Textures\XFX.utx=1 >> File:Maps\UPak\Abyss.unr=1 >> File:Maps\UPak\Crashsite.unr=1 >> File:Maps\UPak\Crashsite1.unr=1 >> File:Maps\UPak\Crashsite2.unr=1 >> File:Maps\UPak\DmAthena.unr=1 >> File:Maps\UPak\DmDaybreak.unr=1 >> File:Maps\UPak\DmHazard.unr=1 >> File:Maps\UPak\DmStomp.unr=1 >> File:Maps\UPak\DmSunSpeak.unr=1 >> File:Maps\UPak\DmTerra.unr=1 >> File:Maps\UPak\DuskFalls.unr=1 >> File:Maps\UPak\Eldora.unr=1 >> File:Maps\UPak\End.unr=1 >> File:Maps\UPak\Foundry.unr=1 >> File:Maps\UPak\Glacena.unr=1 >> File:Maps\UPak\Glathriel1.unr=1 >> File:Maps\UPak\Glathriel2.unr=1 >> File:Maps\UPak\InterIntro.unr=1 >> File:Maps\UPak\Inter1.unr=1 >> File:Maps\UPak\Inter2.unr=1 >> File:Maps\UPak\Inter3.unr=1 >> File:Maps\UPak\Inter4.unr=1 >> File:Maps\UPak\Inter5.unr=1 >> File:Maps\UPak\Inter6.unr=1 >> File:Maps\UPak\Inter7.unr=1 >> File:Maps\UPak\Inter8.unr=1 >> File:Maps\UPak\Inter9.unr=1 >> File:Maps\UPak\Inter10.unr=1 >> File:Maps\UPak\Inter11.unr=1 >> File:Maps\UPak\Inter12.unr=1 >> File:Maps\UPak\Inter13.unr=1 >> File:Maps\UPak\Inter14.unr=1 >> File:Maps\UPak\InterCrashsite.unr=1 >> File:Maps\UPak\Intro1.unr=1 >> File:Maps\UPak\Intro2.unr=1 >> File:Maps\UPak\Nagomi.unr=1 >> File:Maps\UPak\NagomiSun.unr=1 >> File:Maps\UPak\Nalic2.unr=1 >> File:Maps\UPak\Nevec.unr=1 >> File:Maps\UPak\SpireLand.unr=1 >> File:Maps\UPak\Toxic.unr=1 >> File:Maps\UPak\Upack.unr=1 >> File:Maps\UPak\Velora.unr=1 >> File:Music\Boundary.umx=1 >> File:Music\Ending.umx=1 >> File:Music\Found99.umx=1 >> File:Music\Gala.umx=1 >> File:Music\Inter.umx=1 >> File:Music\Journey.umx=1 >> File:Music\Moroset.umx=1 >> File:Music\Mountain.umx=1 >> File:Music\Neve.umx=1 >> File:Music\Return.umx=1 >> File:Music\Sacred.umx=1 >> File:Music\SpaceMarines.umx=1 >> File:Music\Starseek.umx=1 >> File:Music\Title.umx=1 >> File:Music\Twilight.umx=1 >> File:Music\Watcher.umx=1 >> File:Sounds\Scout.uax=1 >> File:Sounds\Marine.uax=1 >> File:Textures\Castle1.utx=1 >> File:Textures\Credits.utx=1 >> File:Textures\Langs.utx=1 >> File:Textures\UGoldCredits.utx=1 >> File:Textures\UPakFonts.utx=1 >> File:Sounds\EndSnd.uax=1 >> File:Sounds\IntroSnd2.uax=1 >> File:Sounds\Interm1.uax=1 >> File:Sounds\Interm10.uax=1 >> File:Sounds\Interm11.uax=1 >> File:Sounds\Interm12.uax=1 >> File:Sounds\Interm13.uax=1 >> File:Sounds\Interm14.uax=1 >> File:Sounds\Interm2.uax=1 >> File:Sounds\Interm3.uax=1 >> File:Sounds\Interm4.uax=1 >> File:Sounds\Interm5.uax=1 >> File:Sounds\Interm6.uax=1 >> File:Sounds\Interm7.uax=1 >> File:Sounds\Interm8.uax=1 >> File:Sounds\Interm9.uax=1 >> File:System\UnrealEd.exe=1 >> File:System\Editor.int=1 >> File:System\UnrealEd.int=1 >> WinRegistry:HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\App Paths\Unreal.exe\=1 >> WinRegistry:HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\App Paths\Unreal.exe\Path=1 >> WinRegistry:HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\Uninstall\Unreal Gold\DisplayName=1 >> WinRegistry:HKEY_LOCAL_MACHINE\Software\Microsoft\Windows\CurrentVersion\Uninstall\Unreal Gold\UninstallString=1 >> Folder:Maps=1 >> Folder:Textures=1 >> Folder:Sounds=1 >> Folder:Music=1 >> Shortcut:C:\Documents and Settings\All Users\Start Menu\Programs\Unreal Gold\Play Unreal Gold.lnk=1 >> Shortcut:C:\Documents and Settings\All Users\Start Menu\Programs\Unreal Gold\Unreal Gold Safe Mode.lnk=1 >> Shortcut:C:\Documents and Settings\All Users\Start Menu\Programs\Unreal Gold\Unreal Gold Web Page.lnk=1 >> Shortcut:C:\Documents and Settings\All Users\Start Menu\Programs\Unreal Gold\Release Notes.lnk=1 >> Shortcut:C:\Documents and Settings\All Users\Start Menu\Programs\Unreal Gold\Uninstall Unreal Gold.lnk=1 >> Shortcut:C:\Documents and Settings\All Users\Start Menu\Programs\Unreal Gold\Unreal Tournament Demo.lnk=1 >> WinRegistry:HKEY_LOCAL_MACHINE\Software\Unreal Technology\Installed Apps\Unreal Gold\Folder=1 >> WinRegistry:HKEY_LOCAL_MACHINE\Software\Unreal Technology\Installed Apps\Unreal Gold\Version=1 >> Shortcut:C:\Documents and Settings\All Users\Start Menu\Programs\Unreal Gold\Unreal Editor.lnk=1 >> WinRegistry:HKEY_CLASSES_ROOT\Unreal.Map\Shell\edit\=1 >> WinRegistry:HKEY_CLASSES_ROOT\Unreal.Map\Shell\edit\command\=1 >Only in UnrealGold/System: MeTaLDrv.dll >Only in UnrealGold/System: OpenGlDrv.dll >Only in UnrealGold/System: OpenGlDrv.ini >Files Unreal/System/Render.dll and UnrealGold/System/Render.dll differ >Only in Unreal/System: SGLDrv.dll >Only in UnrealGold/System: Setup.exe >Only in UnrealGold/System: Setup.int >Only in Unreal/System: SglDrv.int >diff -r Unreal/System/SkTrooperSkins.int UnrealGold/System/SkTrooperSkins.int >2,4c2,4 >< Object=(Name=STrooper.T_Skaarj1,Class=Texture) >< Object=(Name=STrooper.T_Skaarj2,Class=Texture) >< Object=(Name=STrooper.T_Skaarj3,Class=Texture) >--- >> Object=(Name=SkTrooperSkins.T_Skaarj1,Class=Texture) >> Object=(Name=SkTrooperSkins.T_Skaarj2,Class=Texture) >> Object=(Name=SkTrooperSkins.T_Skaarj3,Class=Texture) >Files Unreal/System/SoftDrv.dll and UnrealGold/System/SoftDrv.dll differ >diff -r Unreal/System/SoftDrv.int UnrealGold/System/SoftDrv.int >7c7 >< ClassCaption="Software Rendering" >\ No newline at end of file >--- >> ClassCaption="Software Rendering Support" >\ No newline at end of file >Only in UnrealGold/System: Startup.int >Only in UnrealGold/System: UBrowser.int >Only in UnrealGold/System: UBrowser.u >Only in UnrealGold/System: UCC.exe >Only in UnrealGold/System: UDSDemo.int >Only in UnrealGold/System: UDSDemo.u >Only in UnrealGold/System: UMenu.int >Only in UnrealGold/System: UMenu.u >Only in UnrealGold/System: UPak.dll >Only in UnrealGold/System: UPak.int >Only in UnrealGold/System: UPak.u >Only in UnrealGold/System: UWindow.u >Only in Unreal/System: Uninst.isu >Files Unreal/System/Unreal.exe and UnrealGold/System/Unreal.exe differ >diff -r Unreal/System/Unreal.ini UnrealGold/System/Unreal.ini >1,11d0 >< [Registry] >< KeyBase=Software >< KeyCompany=Epic MegaGames >< KeyProduct=Unreal >< OleApp=Unreal >< OleAppDescription=Unreal Engine >< OleMapType=Unreal.Map >< OleMapDescription=Unreal Map >< MimeMapType=application/x-unreal >< EditorApp=UnrealEd.exe >< >23,26c12 >< >< [DefaultPlayer] >< Name=Player >< Class=UnrealI.FemaleOne >--- >> Class=UPak.UPakFemaleOne >29c15,18 >< FirstRun=True >--- >> FirstRun=0 >> >> [PackageRemap] >> UnrealShare=UnrealI >35c24,25 >< Console=Engine.Console >--- >> DemoRecordingDevice=Engine.DemoRecDriver >> Console=UPak.UPakConsole >40,42c30,32 >< RenderDevice=GlideDrv.GlideRenderDevice >< DefaultGame=UnrealI.SinglePlayer >< DefaultServerGame=UnrealI.DeathMatchGame >--- >> RenderDevice=SoftDrv.SoftwareRenderDevice >> DefaultGame=UnrealShare.SinglePlayer >> DefaultServerGame=UnrealShare.DeathMatchGame >47c37 >< CdPath=H:\ >--- >> CdPath=H: >54,81c44,62 >< Paths[0]=..\System\*.u >< Paths[1]=..\Maps\*.unr >< Paths[2]=..\Textures\*.utx >< Paths[3]=..\Sounds\*.uax >< Paths[4]=..\Music\*.umx >< Paths[5]= >< Paths[6]= >< Paths[7]= >< Paths[8]= >< Paths[9]= >< Paths[10]= >< Paths[11]= >< Suppress[0]=DevLoad >< Suppress[1]=DevSave >< Suppress[2]=DevNetTraffic >< Suppress[3]=DevGarbage >< Suppress[4]=DevKill >< Suppress[5]=DevReplace >< Suppress[6]=DevSound >< Suppress[7]=DevCompile >< Suppress[8]=DevBind >< Suppress[9]= >< Suppress[10]= >< Suppress[11]= >< Suppress[12]= >< Suppress[13]= >< Suppress[14]= >< Suppress[15]= >--- >> Paths=..\System\*.u >> Paths=..\Maps\UPak\*.unr >> Paths=..\Maps\*.unr >> Paths=..\Textures\UPak\*.utx >> Paths=..\Textures\*.utx >> Paths=..\Music\UPak\*.umx >> Paths=..\Music\*.umx >> Paths=..\Sounds\*.uax >> Paths=..\Sounds\int\*.uax >> Suppress=DevLoad >> Suppress=DevSave >> Suppress=DevNetTraffic >> Suppress=DevGarbage >> Suppress=DevKill >> Suppress=DevReplace >> Suppress=DevSound >> Suppress=DevCompile >> Suppress=DevBind >> Suppress=DevBsp >84c65 >< CacheSizeMegs=2 >--- >> CacheSizeMegs=4 >86,321c67,78 >< ServerActors[0]=IpDrv.ServerBeacon >< ServerActors[1]=IpDrv.ServerUplink >< ServerActors[2]= >< ServerActors[3]= >< ServerActors[4]= >< ServerActors[5]= >< ServerActors[6]= >< ServerActors[7]= >< ServerActors[8]= >< ServerActors[9]= >< ServerActors[10]= >< ServerActors[11]= >< ServerActors[12]= >< ServerActors[13]= >< ServerActors[14]= >< ServerActors[15]= >< ServerPackages[0]=Female1skins >< ServerPackages[1]=Female2skins >< ServerPackages[2]=Male1skins >< ServerPackages[3]=Male2skins >< ServerPackages[4]=Male3skins >< ServerPackages[5]=SkTrooperskins >< ServerPackages[6]= >< ServerPackages[7]= >< ServerPackages[8]= >< ServerPackages[9]= >< ServerPackages[10]= >< ServerPackages[11]= >< ServerPackages[12]= >< ServerPackages[13]= >< ServerPackages[14]= >< ServerPackages[15]= >< >< [Engine.Input] >< Aliases[0]=(Command="Button bFire | Fire",Alias=Fire) >< Aliases[1]=(Command="Button bAltFire | AltFire",Alias=AltFire) >< Aliases[2]=(Command="Axis aBaseY Speed=+300.0",Alias=MoveForward) >< Aliases[3]=(Command="Axis aBaseY Speed=-300.0",Alias=MoveBackward) >< Aliases[4]=(Command="Axis aBaseX Speed=-150.0",Alias=TurnLeft) >< Aliases[5]=(Command="Axis aBaseX Speed=+150.0",Alias=TurnRight) >< Aliases[6]=(Command="Axis aStrafe Speed=-300.0",Alias=StrafeLeft) >< Aliases[7]=(Command="Axis aStrafe Speed=+300.0",Alias=StrafeRight) >< Aliases[8]=(Command="Jump | Axis aUp Speed=+300.0",Alias=Jump) >< Aliases[9]=(Command="Button bDuck | Axis aUp Speed=-300.0",Alias=Duck) >< Aliases[10]=(Command="Button bLook",Alias=Look) >< Aliases[11]=(Command="Toggle bLook",Alias=LookToggle) >< Aliases[12]=(Command="ActivateItem",Alias=InventoryActivate) >< Aliases[13]=(Command="NextItem",Alias=InventoryNext) >< Aliases[14]=(Command="PrevItem",Alias=InventoryPrevious) >< Aliases[15]=(Command="Axis aLookUp Speed=+100.0",Alias=LookUp) >< Aliases[16]=(Command="Axis aLookUp Speed=-100.0",Alias=LookDown) >< Aliases[17]=(Command="Button bSnapLevel",Alias=CenterView) >< Aliases[18]=(Command="Button bRun",Alias=Walking) >< Aliases[19]=(Command="Button bStrafe",Alias=Strafe) >< Aliases[20]=(Command="ActivateTranslator",Alias=ActivateTranslator) >< Aliases[21]=(Command="ActivateHint",Alias=ActivateHint) >< Aliases[22]=(Command="",Alias=None) >< Aliases[23]=(Command="",Alias=None) >< Aliases[24]=(Command="",Alias=None) >< Aliases[25]=(Command="",Alias=None) >< Aliases[26]=(Command="",Alias=None) >< Aliases[27]=(Command="",Alias=None) >< Aliases[28]=(Command="",Alias=None) >< Aliases[29]=(Command="",Alias=None) >< Aliases[30]=(Command="",Alias=None) >< Aliases[31]=(Command="",Alias=None) >< Aliases[32]=(Command="",Alias=None) >< Aliases[33]=(Command="",Alias=None) >< Aliases[34]=(Command="",Alias=None) >< Aliases[35]=(Command="",Alias=None) >< Aliases[36]=(Command="",Alias=None) >< Aliases[37]=(Command="",Alias=None) >< Aliases[38]=(Command="",Alias=None) >< Aliases[39]=(Command="",Alias=None) >< LeftMouse=Fire >< RightMouse=AltFire >< MiddleMouse=MoveForward >< Tab=Type >< Enter=InventoryActivate >< Shift=Walking >< Ctrl=Fire >< Alt=AltFire >< Pause=Pause >< CapsLock=LookToggle >< Escape=ShowMenu >< Space=Jump >< PageDown=LookDown >< End=CenterView >< Left=TurnLeft >< Up=MoveForward >< Right=TurnRight >< Down=MoveBackward >< Insert=AltFire >< Delete=LookUp >< 0=SwitchWeapon 10 >< 1=SwitchWeapon 1 >< 2=SwitchWeapon 2 >< 3=SwitchWeapon 3 >< 4=SwitchWeapon 4 >< 5=SwitchWeapon 5 >< 6=SwitchWeapon 6 >< 7=SwitchWeapon 7 >< 8=SwitchWeapon 8 >< 9=SwitchWeapon 9 >< C=Duck >< G=Grab >< L=Taunt wave >< M=Look >< O=Toggle bExtra0 >< S=Axis aUp Speed=+300.0 >< T=Talk >< Z=Strafe >< F1=Help | FunctionKey 1 >< F2=ActivateTranslator | FunctionKey 2 >< F3=ActivateHint | FunctionKey 3 >< F4=ShowScores >< F5=ChangeHud >< F6=QuickSave >< F7=QuickLoad >< F8=FunctionKey 8 >< F9=Shot >< F10=Cancel >< F11=Brightness >< F12=EndFullscreen >< Equals=ViewUp >< Comma=StrafeLeft >< Minus=ViewDown >< Period=StrafeRight >< Slash=NextWeapon >< LeftBracket=InventoryPrevious >< Backslash=ChangeHud >< RightBracket=InventoryNext >< MouseX=Axis aMouseX Speed=6.0 >< MouseY=Axis aMouseY Speed=6.0 >< MouseW= >< None= >< Cancel= >< Backspace= >< PageUp= >< home= >< Select= >< Print= >< Execute= >< PrintScrn= >< Help= >< A= >< B= >< D= >< E= >< f=Feigndeath >< H= >< i= >< j=Taunt Taunt1 >< K=Taunt Victory1 >< P= >< Q= >< R= >< U= >< V= >< W= >< X= >< NumPad0=Jump >< NumPad1= >< NumPad2= >< NumPad3= >< NumPad4=StrafeLeft >< NumPad5=MoveBackward >< NumPad6=StrafeRight >< NumPad7=TurnLeft >< NumPad8=MoveForward >< NumPad9=TurnRight >< GreyStar= >< GreyPlus=NextWeapon >< Separator= >< GreyMinus=PrevWeapon >< NumPadPeriod=Duck >< GreySlash= >< F13= >< F14= >< F15= >< F16= >< F17= >< F18= >< F19= >< F20= >< F21= >< F22= >< F23= >< F24= >< NumLock= >< ScrollLock= >< LShift= >< RShift= >< LControl= >< RControl= >< Semicolon=ThrowWeapon >< Tilde= >< SingleQuote=Strafe >< Attn= >< CrSel= >< ExSel= >< ErEof= >< Play= >< Zoom= >< NoName= >< PA1= >< OemClear= >< MouseZ= >< MouseWheelDown=NextWeapon >< MouseWheelUp=PrevWeapon >< Joy1=Fire >< Joy2=Jump >< Joy3=AltFire >< Joy4=Duck >< Joy5=NextWeapon >< Joy6=SwitchWeapon 2 >< Joy7=SwitchWeapon 3 >< Joy8=SwitchWeapon 4 >< Joy9=SwitchWeapon 9 >< Joy10=SwitchWeapon 0 >< Joy11=InventoryPrevious >< Joy12=InventoryActivate >< Joy13=InventoryNext >< Joy14= >< Joy15= >< Joy16= >< JoyX=Axis astrafe speed=2 >< JoyY=Axis aBaseY speed=2 >< JoyZ= >< JoyR= >< JoyU=Axis aturn speed=5.9 >< JoyV=Axis aLookUp speed=-3 >< JoyPovRight=SwitchWeapon 6 >< JoyPovLeft=SwitchWeapon 7 >< JoyPovUp=SwitchWeapon 8 >< JoyPovDown=SwitchWeapon 5 >--- >> ServerActors=IpDrv.UdpBeacon >> ServerActors=IpServer.UdpServerQuery >> ServerActors=IpServer.UdpServerUplink MasterServerAddress=master0.gamespy.com MasterServerPort=27900 >> ServerActors=IpServer.UdpServerUplink MasterServerAddress=www.epicgames.com MasterServerPort=27900 >> ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.telefragged.com MasterServerPort=27500 >> ServerPackages=Female1skins >> ServerPackages=Female2skins >> ServerPackages=Male1skins >> ServerPackages=Male2skins >> ServerPackages=Male3skins >> ServerPackages=SkTrooperskins >> ServerPackages=UPak >324,325c81,86 >< ViewportX=512 >< ViewportY=384 >--- >> WindowedViewportX=640 >> WindowedViewportY=480 >> WindowedColorBits=16 >> FullscreenViewportX=640 >> FullscreenViewportY=480 >> FullscreenColorBits=16 >331,334d91 >< UseDirectDraw=True >< Brightness=0.600000 >< MipFactor=1.000000 >< CaptureMouse=True >337d93 >< LowDetailTextures=False >340c96 >< SlowVideoBuffering=False >--- >> SlowVideoBuffering=True >363c119 >< MusicVolume=120 >--- >> MusicVolume=160 >365c121 >< AmbientFactor=0.600000 >--- >> AmbientFactor=0.700000 >368c124,125 >< ConnectionTimeout=30.0 >--- >> AllowDownloads=True >> ConnectionTimeout=15.0 >372,373c129 >< DefaultByteLimit=2400 >< MaxClientByteLimit=25000 >--- >> MaxClientRate=20000 >375,376c131 >< DumbProxyTimeout=2.0 >< SimulatedProxyTimeout=10.0 >--- >> RelevantTimeout=5.0 >378d132 >< DuplicateClientMoves=False >380c134,149 >< MaxTicksPerSecond=12 >--- >> NetServerMaxTickRate=20 >> LanServerMaxTickRate=35 >> >> [Engine.DemoRecDriver] >> DemoSpectatorClass=Botpack.CHSpectator >> MaxClientRate=25000 >> ConnectionTimeout=15.0 >> InitialConnectTimeout=500.0 >> AckTimeout=1.0 >> KeepAliveTime=1.0 >> SimLatency=0 >> RelevantTimeout=5.0 >> SpawnPrioritySeconds=1.0 >> ServerTravelPause=4.0 >> NetServerMaxTickRate=60 >> LanServerMaxTickRate=60 >385a155,157 >> [IpServer.UdpServerQuery] >> GameName=unreal >> >391,397c163 >< BeaconProduct=Unreal >< >< [IpDrv.ServerUplink] >< DoUplink=False >< MasterServerAddress=master.unreal.com >< CommentString= >< GamePort=7777 >--- >> BeaconProduct=unreal >402,403c168,169 >< ShinySurfaces=False >< Coronas=False >--- >> ShinySurfaces=True >> Coronas=True >416c182 >< RefreshRate=100Hz >--- >> RefreshRate=60Hz >419,420c185,218 >< ScreenSmoothing=True >< Resolution=Default >--- >> >> [MetalDrv.MetalRenderDevice] >> Translucency=True >> VolumetricLighting=True >> ShinySurfaces=True >> Coronas=True >> HighDetailActors=True >> DetailTextures=True >> >> [OpenGLDrv.OpenGLRenderDevice] >> Translucency=True >> VolumetricLighting=True >> ShinySurfaces=True >> Coronas=True >> HighDetailActors=True >> DetailTextures=True >> >> [D3DDrv.D3DRenderDevice] >> Translucency=True >> VolumetricLighting=True >> ShinySurfaces=True >> Coronas=True >> HighDetailActors=True >> UseMipmapping=True >> UseTrilinear=False >> UseMultitexture=True >> UsePageFlipping=True >> UsePalettes=True >> UseFullscreen=True >> UseGammaCorrection=True >> DetailTextures=True >> Use3dfx=False >> UseTripleBuffering=False >> UsePrecache=False >436c234 >< CacheSizeMegs=4 >--- >> CacheSizeMegs=6 >477,482c275,359 >< EditPackages[0]=Core >< EditPackages[1]=Engine >< EditPackages[2]=Editor >< EditPackages[3]=Fire >< EditPackages[4]=IpDrv >< EditPackages[5]=UnrealI >--- >> EditPackages=Core >> EditPackages=Engine >> EditPackages=Editor >> EditPackages=UWindow >> EditPackages=Fire >> EditPackages=IpDrv >> EditPackages=UBrowser >> EditPackages=UnrealShare >> EditPackages=UnrealI >> EditPackages=UMenu >> EditPackages=IpServer >> EditPackages=UDSDemo >> EditPackages=UPak >> >> [UMenu.UnrealConsole] >> RootWindow=UMenu.UMenuRootWindow >> UWindowKey=IK_Esc >> ShowDesktop=True >> >> [UMenu.UMenuMenuBar] >> ShowHelp=True >> GameUMenuDefault=UMenu.UMenuGameMenu >> MultiplayerUMenuDefault=UMenu.UMenuMultiplayerMenu >> OptionsUMenuDefault=UMenu.UMenuOptionsMenu >> >> [UMenu.UMenuRootWindow] >> GUIScale=1.000000 >> LookAndFeelClass=UMenu.UMenuUGLookAndFeel >> >> [Engine.GameInfo] >> bLowGore=False >> bVeryLowGore=False >> >> [UnrealShare.UnrealGameOptionsMenu] >> bCanModifyGore=True >> >> [UBrowser.UBrowserConsole] >> RootWindow=UBrowser.UBrowserRootWindow >> UWindowKey=IK_Esc >> >> [UBrowser.UBrowserMainClientWindow] >> ServerListTitles[0]=All Servers >> ServerListTitles[1]=LAN Servers >> ServerListTitles[2]=Populated Servers >> ServerListTitles[3]=Deathmatch >> ServerListTitles[4]=Team Games >> ServerListTitles[5]=DarkMatch >> ServerListTitles[6]=Coop Games >> ServerListTitles[7]=All Servers >> ServerListNames[0]=UBrowser225 >> ServerListNames[1]=UBrowserLAN >> ServerListNames[2]=UBrowserPopulated >> ServerListNames[3]=UBrowserDeathmatch >> ServerListNames[4]=UBrowserTeamGames >> ServerListNames[5]=UBrowserDarkMatch >> ServerListNames[6]=UBrowserCoop >> ServerListNames[7]=UBrowserAll >> >> [UBrowser225] >> ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,bCompatibleServersOnly=True >> >> [UBrowserLAN] >> ListFactories[0]=UBrowser.UBrowserLocalFact,BeaconProduct=unreal >> URLAppend=?LAN >> AutoRefreshTime=10 >> bNoAutoSort=True >> >> [UBrowserPopulated] >> ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,MinPlayers=1,bCompatibleServersOnly=True >> >> [UBrowserDeathmatch] >> ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=DeathMatch,bCompatibleServersOnly=True >> >> [UBrowserTeamGames] >> ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=Team Game,bCompatibleServersOnly=True >> >> [UBrowserDarkMatch] >> ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=DarkMatch,bCompatibleServersOnly=True >> >> [UBrowserCoop] >> ListFactories[0]=UBrowser.UBrowserSubsetFact,SupersetTag=UBrowserAll,GameType=Coop Game,bCompatibleServersOnly=True >> >> [UBrowserAll] >> ListFactories[0]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master0.gamespy.com,MasterServerTCPPort=28900,Region=0,GameName=unreal >> >diff -r Unreal/System/Unreal.int UnrealGold/System/Unreal.int >1,3c1,5 >< [Windows] >< PlayCommand=&Play this Unreal level >< EditCommand=&Edit with UnrealEd >--- >> [General] >> Start=Unreal (Starting) >> Exit=Unreal (Exiting) >> Run=Unreal (Running) >> Product=Unreal >\ No newline at end of file >Only in UnrealGold/System: UnrealEd.int >diff -r Unreal/System/UnrealI.int UnrealGold/System/UnrealI.int >2,6c2,16 >< Object=(Name=UnrealI.DeathmatchGame,Class=Class,MetaClass=UnrealGameInfo) >< Object=(Name=UnrealI.DarkMatch,Class=Class,MetaClass=UnrealGameInfo) >< Object=(Name=UnrealI.KingOfTheHill,Class=Class,MetaClass=UnrealGameInfo) >< Object=(Name=UnrealI.TeamGame,Class=Class,MetaClass=UnrealGameInfo) >< Object=(Name=UnrealI.CoopGame,Class=Class,MetaClass=UnrealGameInfo) >--- >> Object=(Name=UnrealI.DarkMatch,Class=Class,MetaClass=Engine.GameInfo) >> Object=(Name=UnrealI.KingOfTheHill,Class=Class,MetaClass=Engine.GameInfo) >> Object=(Name=Unreali.FlakCannon,Class=Class,MetaClass=Engine.Weapon) >> Object=(Name=Unreali.GESBioRifle,Class=Class,MetaClass=Engine.Weapon) >> Object=(Name=Unreali.Razorjack,Class=Class,MetaClass=Engine.Weapon) >> Object=(Name=Unreali.Rifle,Class=Class,MetaClass=Engine.Weapon) >> Object=(Name=Unreali.Minigun,Class=Class,MetaClass=Engine.Weapon) >> Object=(Name=Unreali.FemaleTwo,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Female 2") >> Object=(Name=Unreali.MaleOne,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Male 1") >> Object=(Name=Unreali.MaleTwo,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Male 2") >> Object=(Name=Unreali.SkaarjPlayer,Class=Class,MetaClass=UnrealShare.UnrealiPlayer,Description="Skaarj") >> Object=(Name=Unreali.FemaleTwoBot,Class=Class,MetaClass=UnrealShare.Bots,Description="Female 2") >> Object=(Name=Unreali.MaleOneBot,Class=Class,MetaClass=UnrealShare.Bots,Description="Male 1") >> Object=(Name=Unreali.MaleTwoBot,Class=Class,MetaClass=UnrealShare.Bots,Description="Male 2") >> Object=(Name=Unreali.SkaarjPlayerBot,Class=Class,MetaClass=UnrealShare.Bots,Description="Skaarj") >8,12c18,22 >< Preferences=(Caption="Coop Play",Parent="Game Types",Class=UnrealI.CoopGame) >< Preferences=(Caption="Dark Match",Parent="Game Types",Class=UnrealI.DarkMatch) >< Preferences=(Caption="Deathmatch",Parent="Game Types",Class=UnrealI.DeathmatchGame) >< Preferences=(Caption="King Of The Hill",Parent="Game Types",Class=UnrealI.KingOfTheHill) >< Preferences=(Caption="Team Play",Parent="Game Types",Class=UnrealI.TeamGame) >--- >> Preferences=(Caption="Dark Match",Parent="Game Types",Class=UnrealI.DarkMatch,Immediate=True) >> Preferences=(Caption="King Of The Hill",Parent="Game Types",Class=UnrealI.KingOfTheHill,Immediate=True) >> Preferences=(Caption="Networking",Parent="Advanced Options") >> Preferences=(Caption="Map Lists",Parent="Networking") >> Preferences=(Caption="DarkMatch Maps",Parent="Map Lists",Class=UnrealI.DkMapList,Immediate=True) >15,17c25,27 >< ClassCaption="Deathmatch" >< GlobalNameChange=" changed name to " >< NoNameChange=" is already in use" >--- >> ClassCaption=Deathmatch >> GlobalNameChange= changed name to >> NoNameChange= is already in use >18a29 >> GameName=DeathMatch >21c32 >< ClassCaption"Dark Match" >--- >> GameName=DarkMatch >24c35 >< ClassCaption="King Of The Hill" >--- >> ClassCaption=King Of The Hill >25a37 >> GameName=King of the Hill >28,29c40,46 >< ClassCaption="Team Play" >< NewTeamMessage=" is now on " >--- >> ClassCaption=Team Play >> NewTeamMessage= is now on >> TeamColor[0]=Red >> TeamColor[1]=Blue >> TeamColor[2]=Green >> TeamColor[3]=Gold >> GameName=Team Game >32c49,50 >< ClassCaption="Cooperative Play" >--- >> ClassCaption=Cooperative Play >> GameName=Coop Game >35,36c53,54 >< DeathVerb=" was " >< DeathPrep=" by " >--- >> DeathVerb= was >> DeathPrep= by >39,45c57,63 >< ExplodeMessage=" was blown up" >< SuicideMessage=" had a sudden heart attack." >< FallMessage=" left a small crater." >< DrownedMessage=" forgot to come up for air." >< BurnedMessage=" was incinerated" >< CorrodedMessage=" was slimed" >< HackedMessage=" was hacked" >--- >> ExplodeMessage= was blown up >> SuicideMessage= had a sudden heart attack. >> FallMessage= left a small crater. >> DrownedMessage= forgot to come up for air. >> BurnedMessage= was incinerated >> CorrodedMessage= was slimed >> HackedMessage= was hacked >78,82c96,100 >< DeathModifier[0]=thoroughly >< DeathModifier[1]=completely >< DeathModifier[2]=absolutely >< DeathModifier[3]=totally >< DeathModifier[4]=utterly >--- >> DeathModifier[0]=thoroughly >> DeathModifier[1]=completely >> DeathModifier[2]=absolutely >> DeathModifier[3]=totally >> DeathModifier[4]=utterly >95,96c113,114 >< YesSelString=[YES] No >< NoSelString=" Yes [NO]" >--- >> YesSelString= [YES] No >> NoSelString= Yes [NO] >99c117 >< MenuList[0]=A Digital Extremes/Epic Megagames >--- >> MenuList[0]=A Digital Extremes/Epic Games >105c123 >< MenuList[6]="Jeremy War Cedric Fiorentino" >--- >> MenuList[6]=Jeremy War Cedric Fiorentino >117c135 >< MenuList[18]="Biz:Mark Rein Nigel Kent Craig Lafferty" >--- >> MenuList[18]=Biz:Mark Rein Nigel Kent Craig Lafferty >120a139 >> ItemName=Dispersion Pistol >126c145 >< HelpMessage[1]="Adjust the speed at which time passes in the game." >--- >> HelpMessage[1]=Adjust the speed at which time passes in the game. >132c151 >< MenuTitle=BOT CONFIG >--- >> MenuTitle=Artificial Intelligence Configuration >137,139c156,158 >< HelpMessage[5]="Adjust the overall skill of this bot by this amount (relative to the base skill for bots)." >< HelpMessage[6]="Type in which team this bot plays on (Red, Blue, Green, or Yellow)." >< MenuList[1]="Configuration" >--- >> HelpMessage[5]=Adjust the overall skill of this bot by this amount (relative to the base skill for bots). >> HelpMessage[6]=Type in which team this bot plays on (Red, Blue, Green, or Yellow). >> MenuList[1]=Configuration >172c191 >< HelpMessage[1]="Adjust display brightness using the left and right arrow keys." >--- >> HelpMessage[1]=Adjust display brightness using the left and right arrow keys. >174c193 >< HelpMessage[3]="Use the left and right arrows to select a resolution, and press enter to select this resolution." >--- >> HelpMessage[3]=Use the left and right arrows to select a resolution, and press enter to select this resolution. >185a205,208 >> LowText=Low >> HighText=High >> HelpMessage[8]=If true, you will hear voice messages during gametypes that use them. >> MenuList[8]=Voice Messages >189c212 >< HelpMessage[5]=Press enter to start game. >--- >> HelpMessage[5]=Enter the admin password here, or game password if required. >191c214,216 >< MenuList[5]=Start Game >--- >> MenuList[5]=Password: >> HelpMessage[6]=Press enter to start game. >> MenuList[6]=Start Game >194c219 >< MenuTitle=PLAYER >--- >> MenuTitle=Select Digital Representation >196c221 >< HelpMessage[2]=Hit enter to type in your team (Red, Blue, Green, or Yellow). >--- >> HelpMessage[2]=Use the arrow keys to change your team color (Red, Blue, Green, or Yellow). >198,199c223,224 >< MenuList[1]=Name: >< MenuList[2]=Team Name: >--- >> MenuList[1]=Name: >> MenuList[2]=Team Color: >200a226,227 >> HelpMessage[4]=You can only change your class/model when first entering a multiplayer game or starting a new single player game. >> MenuList[4]=Class: >203,205c230,232 >< InternetOption=Internet (28.8) >< FastInternetOption=Fast Internet (56K) >< LANOption=LAN >--- >> InternetOption= Internet (28.8) >> FastInternetOption= Fast Internet (ISDN or cable modem) >> LANOption= LAN >210c237 >< HelpMessage[4]=Set networking optimization to LAN, Fast Internet (56K modem or ISDN) or Internet (28.8 to 33.6 modem speed) >--- >> HelpMessage[4]=Set networking speed. Try 2500 for a modem, 5000 for ISDN or cable modem, and 20000 for LAN >215c242 >< MenuList[4]=Optimized for >--- >> MenuList[4]=Net Speed >227,234c254,262 >< HelpMessage[8]=Choose the crosshair appearing at the center of your screen >< HelpMessage[9]=Select where your weapon will appear. >< HelpMessage[10]=If enabled, double-clicking on the movement keys (forward, back, strafe left, and strafe right) will cause you to do a fast dodge move. >< HelpMessage[11]=Hit enter to customize keyboard, mouse, and joystick configuration. >< HelpMessage[12]=Hit enter to prioritize weapon switching order. >< HelpMessage[13]=Use the left and right arrow keys to select a Heads Up Display configuration. >< HelpMessage[14]=Adjust the amount of bobbing when moving. >< HelpMessage[15]=Open advanced preferences configuration menu. >--- >> HelpMessage[8]=If true, your screen will flash when you fire your weapon. >> HelpMessage[9]=Choose the crosshair appearing at the center of your screen >> HelpMessage[10]=Select where your weapon will appear. >> HelpMessage[11]=If enabled, double-clicking on the movement keys (forward, back, strafe left, and strafe right) will cause you to do a fast dodge move. >> HelpMessage[12]=Hit enter to customize keyboard, mouse, and joystick configuration. >> HelpMessage[13]=Hit enter to prioritize weapon switching order. >> HelpMessage[14]=Use the left and right arrow keys to select a Heads Up Display configuration. >> HelpMessage[15]=Adjust the amount of bobbing when moving. >> HelpMessage[16]=Open advanced preferences configuration menu. >242,249c270,278 >< MenuList[8]=Crosshair >< MenuList[9]=Weapon Hand >< MenuList[10]=Dodging >< MenuList[11]=Customize Controls >< MenuList[12]=Prioritize Weapons >< MenuList[13]=HUD Configuration >< MenuList[14]=View Bob >< MenuList[15]=Advanced Options >--- >> MenuList[8]=Weapon Flash >> MenuList[9]=Crosshair >> MenuList[10]=Weapon Hand >> MenuList[11]=Dodging >> MenuList[12]=Customize Controls >> MenuList[13]=Prioritize Weapons >> MenuList[14]=HUD Configuration >> MenuList[15]=View Bob >> MenuList[16]=Advanced Options >253c282 >< Message2=From where many have died, you have escaped. You laugh to yourself; so much has happened, but little has changed. >--- >> Message2="From where many have died, you have escaped. You laugh to yourself; so much has happened, but little has changed." >263a293 >> ItemName=Eightball >266c296 >< OrString=" or " >--- >> OrString= or >279c309 >< MenuList[11]="Mouse Look" >--- >> MenuList[11]=Mouse Look >303a334,335 >> ItemName=Flak Cannon >> DeathMessage=%o was ripped to shreds by %k's %w. >306a339,340 >> ItemName=Sniper Rifle >> DeathMessage=%k put a bullet through %o's head. >317a352,355 >> HelpMessage[5]=Number of bots to start play (max 15). >> HelpMessage[6]=Use bots when playing with other people. >> MenuList[5]=Number of Bots >> MenuList[6]=Bots in Multiplayer >320c358 >< RestartString=Restart >--- >> RestartString=Restart >338a377 >> ItemName=ASMD >345c384 >< HelpMessage[5]=Hit enter to go to Quit menu. >--- >> HelpMessage[5]=Hit enter to quit game. >365a405 >> HelpMessage[5]=Start a dedicated server on this machine. >370c410 >< HelpMessage[3]="Select a difficulty level, and start a new game." >--- >> HelpMessage[3]=Select a difficulty level, and start a new game. >383a424 >> ItemName=Automag >422c463 >< NoSelString=" Yes [NO]" >--- >> NoSelString= Yes [NO] >428a470,471 >> ItemName=Minigun >> DeathMessage=%k's %w turned %o into a leaky piece of meat. >453c496,498 >< PickupMessage="You got the GES BioRifle" >--- >> PickupMessage=You got the GES BioRifle >> ItemName=GES Bio Rifle >> DeathMessage=%o drank a glass of %k's dripping green load. >456c501 >< HelpMessage[3]="Number of frags scored by leading player to end game. If 0, there is no limit." >--- >> HelpMessage[3]=Number of frags scored by leading player to end game. If 0, there is no limit. >459,462c504,507 >< HelpMessage[6]=If Coop Weapon Mode is enabled, weapons respawn instantly, but can only be picked up once by a given player. >< HelpMessage[7]=Number of bots to start play (max 15). >< HelpMessage[8]=Configure bot game and individual parameters. >< HelpMessage[9]=Use bots when playing with other people. >--- >> HelpMessage[6]=If Weapons Stay is enabled, weapons respawn instantly, but can only be picked up once by a given player. >> HelpMessage[7]=Configure bot game and individual parameters. >> HelpMessage[8]=Choose Game Style: Hardcore game speed is faster and weapons do more damage than normal. Turbo is Hardcore with really fast movement. >> HelpMessage[9]=Classic or new style (weapon based) deathmessages. >466,469c511,517 >< MenuList[6]=Coop Weapon Mode >< MenuList[7]=Number of bots >< MenuList[8]=Configure Bots >< MenuList[9]=Bots in Multiplayer >--- >> MenuList[6]=Weapons Stay >> MenuList[7]=Configure Bots >> MenuList[8]=Hardcore Mode >> MenuList[9]=DeathMessages >> GameStyle[0]=Normal >> GameStyle[1]=Hardcore >> GameStyle[2]=Turbo >492a541 >> ItemName=Stinger >530a580,581 >> ItemName=Razorjack >> DeathMessage=%k took a bloody chunk out of %o with the %w. >543c594 >< HelpMessage[10]="Percentage of damage taken when hit by friendly fire. Note that you always take full damage from your own weapons." >--- >> HelpMessage[10]=Percentage of damage taken when hit by friendly fire. Note that you always take full damage from your own weapons. >544a596,597 >> HelpMessage[9]=Percentage of damage taken when hit by friendly fire. Note that you always take full damage from your own weapons. >> MenuList[9]=Friendly Fire Scale >572c625 >< PickupMessage=Grabbed the QuadShot >--- >> PickupMessage=You got the QuadShot >585c638 >< PickupMessage=You got a flak shell. >--- >> PickupMessage="You got a flak shell." >620a674,754 >> >> [UnrealOrderMenu] >> OrderText[0]=The Shareware version of Unreal that you have just played is only a small taste of what awaits you when you buy the full version of Unreal. >> OrderText[1]=In USA and Canada call TOLL-FREE 1-877-4UNREAL (1-877-486-7325) to Order Unreal NOW. >> OrderText[2]=With the full version of Unreal you get: >> OrderText[3]=- Over 30 incredible single player levels >> OrderText[4]=- 11 Specially designed multiplayer maps >> OrderText[5]=- All ten weapons each with 2 firing modes and some with special moves too! >> OrderText[6]=- Over 30 Unreal creatures to encounter >> OrderText[7]=- Discover a multitude of new inventory items >> OrderText[8]=- Several varieties of internet, local area network and single player Bot Match play: Darkmatch, Deathmatch, King of the Hill, Team play and Cooperative >> OrderText[9]=- Choose from 6 different player models and a large variety of model skins. >> OrderText[11]=You also receive a fully functional ** Beta version of the Unreal Editor: >> OrderText[12]=- Probably the easiest-to-use 3D level design tool ever created! >> OrderText[13]=- Uses Constructive Solid Geometry - make rooms by simply cutting blocks out of solid shapes >> OrderText[14]=- Allows users to import their own textures, objects, music and sound effect using industry file formats such WAV, DXF, BMP etc. >> OrderText[15]=- Create your own maps or modify ours to your liking >> OrderText[16]=- Includes the UnrealScript the completely integrated object-oriented programming language we've used to create the majority of Unreal gameplay. >> OrderText[17]=- Distribute your maps freely on the internet for others to play >> OrderText[19]=And you'll have the full Unreal Server and Internet play capability >> OrderText[20]=- Run your own dedicated Unreal Server >> OrderText[21]=- Be a non-dedicated server by allowing others to join in to a game you're playing >> OrderText[22]=- Host your own Unreal Lobby levels with links to other Unreal Servers and World Wide Web sites* that act like 3D web pages >> OrderText[23]=* Web linking from Unreal levels requires those accessing the level to have an Unreal-supported web browser. >> OrderText[24]=You can buy Unreal at your local software retailer or order it directly from Epic Games. Here's how you order directly from Epic... >> OrderText[25]=You can place credit cards orders directly from our web site using our secure ordering page at http://www.epicgames.com/UnrealOrders >> OrderText[26]=USA / Canada >> OrderText[27]=Unreal is $39.95 US dollars includes shipping & handling >> OrderText[29]=Or order from our secure ordering page at http://www.epicgames.com/UnrealOrders >> OrderText[30]=United Kingdom & Europe >> OrderText[32]=Other Countries >> OrderText[34]=Our Online Partners >> OrderText[35]=Check out the web sites and Unreal game servers offered by these outstanding online partners: >> OrderText[37]=People who'll deliver a whole new level of excitement to Unreal. >> OrderText[38]=WON.NET - The World Opponent Network is the easiest way to jump into a FREE Unreal Deathmatch over the Internet. With IE4.0 or Netscape 4.0, a 'one-button' launch to FREE fragging awaits you at http://www.won.net/unreal. >> OrderText[39]=Join the growing Unreal community via level building contests, message boards, links, low ping times, new skins and levels and FREE online play... it's Unreal on WON. >> OrderText[41]=Wireplay is currently operating in Europe and Australia. For more information visit http:// www.wireplay.com/uk/unreal >> OrderText[43]=http://www.heat.net - free kick-ass Internet gaming. >> OrderText[44]=AT&T WorldNet - Play Unreal on AT&T's GameHub server--over a T3 trunk line entirely on AT&T WorldNet's backbone - promising fast and reliable gaming for you. >> OrderText[45]=www.gamehub.net/unreal GameHub - you complete Internet gaming service: chat rooms, email, online game magazines, tournaments and top multiplayer online games. >> OrderText[46]=GameSpy 3D is an Internet service browser. It crawls all over the net and finds you the best servers to play Unreal on: the ones with the fastest connection to your machine. >> OrderText[47]=Just fire it up, pick a game you want to play, double-click, and wham! You're kicking some Internet butt! http://www.gamespy.com for more information. >> OrderText[48]=Order Cool Unreal Merchandise >> OrderText[49]=Check out http://www.epicgames.com/UnrealOrders for information on some of the cool Unreal gear that can be ordered directly from Epic Games. You can get hats, shirts, mouse pads, mugs, posters and more at very reasonable prices. >> OrderText[50]=Special Offers >> OrderText[51]=From time to time Epic Games may offer special offers which may be combinations of Unreal software products and/or Unreal merchandise. Be sure to check http://www.unreal.com for up to the minute information and pricing. >> MenuTitle=ORDERING INFORMATION >> >> [UnrealHUD] >> IdentifyName=Name >> IdentifyHealth=Health >> >> [Queen] >> NameArticle=" the " >> >> [Warlord] >> NameArticle=" the " >> >> [UnrealCoopGameOptions] >> Difficulties[0]=Easy >> Difficulties[1]=Medium >> Difficulties[2]=Hard >> Difficulties[3]=Unreal >> HelpMessage[3]=Skill level setting. >> MenuList[3]=Difficulty >> >> [naliplayer] >> MenuName="Nali" >> >> [SkaarjPlayer] >> MenuName=Skaarj >> >> [MaleOne] >> MenuName=Male 1 >> >> [FemaleTwo] >> MenuName="Female 2" >> >> [MaleTwo] >> MenuName=Male 2 >> >Files Unreal/System/UnrealI.u and UnrealGold/System/UnrealI.u differ >Only in UnrealGold/System: UnrealShare.int >Only in UnrealGold/System: UnrealShare.u >Only in UnrealGold/System: User.ini >Files Unreal/System/WinDrv.dll and UnrealGold/System/WinDrv.dll differ >diff -r Unreal/System/WinDrv.int UnrealGold/System/WinDrv.int >22,30d21 >< >< [IDMENU_PlayerCam] >< ID_FileMenu=&File >< ID_FileExit=E&xit >< ID_ViewMenu=&View >< ID_ViewAdvanced=&Advanced Options... >< ID_ViewLog=Show &Log >< ID_ViewTop=&Always on top >< ID_WindowMenu=&Window >Files Unreal/System/Window.dll and UnrealGold/System/Window.dll differ >diff -r Unreal/System/Window.int UnrealGold/System/Window.int >9a10,13 >> AddButton=Add >> EmptyButton=Empty >> InsertButton=Insert >> DeleteButton=Delete >50a55,64 >> [IDMENU_NotifyIcon] >> ID_NotifyIcon=Menu >> ID_NotifyShowLog=&UnrealServer Console >> ID_NotifyAdvancedOptions=&Advanced Options >> ID_NotifyExit=E&xit UnrealServer >> >> [IDMENU_Log] >> ID_LogFile=&File >> ID_LogAdvancedOptions=&Advanced Options >> ID_LogFileExit=E&xit >Only in Unreal/System: female1skins.int >Only in Unreal/System: female2skins.int >Only in UnrealGold/System: gamespyinstaller220std.exe >Only in Unreal/System: male1skins.int >Only in Unreal/System: male2skins.int >Only in Unreal/System: male3skins.int >Only in UnrealGold/Textures: Castle1.utx >Only in UnrealGold/Textures: Credits.utx >Only in UnrealGold/Textures: Langs.utx >Only in UnrealGold/Textures: UGoldCredits.utx >Only in UnrealGold/Textures: UPakFonts.utx >Only in UnrealGold/Textures: UWindowFonts.utx
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