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Gentoo's Bugzilla – Attachment 128996 Details for
Bug 185587
ebuild using gdc for 'secret' aba-game "val & rick"
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[patch]
games-action/valandrick/files/valandrick-0.1a-ppc.diff
valandrick-0.1a-ppc.diff (text/plain), 22.69 KB, created by
Account removed
on 2007-08-23 17:19:31 UTC
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Description:
games-action/valandrick/files/valandrick-0.1a-ppc.diff
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Account removed
Created:
2007-08-23 17:19:31 UTC
Size:
22.69 KB
patch
obsolete
>diff -Naur vr/import/opengl.d vr-gentoo/import/opengl.d >--- vr/import/opengl.d 2005-03-14 01:15:04.000000000 +0100 >+++ vr-gentoo/import/opengl.d 2006-11-02 09:48:29.000000000 +0100 >@@ -59,6 +59,7 @@ > const uint GL_VIEWPORT_BIT = 0x00000800; > const uint GL_TRANSFORM_BIT = 0x00001000; > const uint GL_ENABLE_BIT = 0x00002000; >+const uint GL_UNSIGNED_INT_8_8_8_8_REV = 0x8367; > const uint GL_COLOR_BUFFER_BIT = 0x00004000; > const uint GL_HINT_BIT = 0x00008000; > const uint GL_EVAL_BIT = 0x00010000; >diff -Naur vr/import/SDL.d vr-gentoo/import/SDL.d >--- vr/import/SDL.d 2005-03-14 01:15:04.000000000 +0100 >+++ vr-gentoo/import/SDL.d 2006-11-19 08:54:54.000000000 +0100 >@@ -20,18 +20,28 @@ > slouken@devolution.com > */ > >-import SDL_types; >-import SDL_getenv; >-import SDL_error; >-import SDL_rwops; >-import SDL_timer; >-import SDL_audio; >-import SDL_cdrom; >-import SDL_joystick; >-import SDL_events; >-import SDL_video; >-import SDL_byteorder; >-import SDL_Version; >+public import SDL_keysym_; >+public import SDL_version_; >+public import SDL_active; >+public import SDL_audio; >+public import SDL_byteorder; >+public import SDL_cdrom; >+public import SDL_copying; >+public import SDL_endian; >+public import SDL_error; >+public import SDL_events; >+public import SDL_getenv; >+public import SDL_joystick; >+public import SDL_keyboard; >+public import SDL_mouse; >+public import SDL_mutex; >+public import SDL_quit; >+public import SDL_rwops; >+public import SDL_syswm; >+public import SDL_thread; >+public import SDL_timer; >+public import SDL_types; >+public import SDL_video; > > extern(C): > >@@ -73,20 +83,3 @@ > */ > void SDL_Quit(); > >-/+ >-void SDL_SetModuleHandle(void *hInst); >-extern(Windows) void* GetModuleHandle(char*); >- >-static this() >-{ >- /* Load SDL dynamic link library */ >- if (SDL_Init(SDL_INIT_NOPARACHUTE) < 0) >- throw new Error("Error loading SDL"); >- SDL_SetModuleHandle(GetModuleHandle(null)); >-} >- >-static ~this() >-{ >- SDL_Quit(); >-} >-+/ >diff -Naur vr/import/SDL_events.d vr-gentoo/import/SDL_events.d >--- vr/import/SDL_events.d 2005-03-14 01:15:04.000000000 +0100 >+++ vr-gentoo/import/SDL_events.d 2006-11-19 08:54:54.000000000 +0100 >@@ -304,8 +304,8 @@ > If 'state' is set to SDL_QUERY, SDL_EventState() will return the > current processing state of the specified event. > */ >-const uint SDL_QUERY = cast(uint) -1; >-const uint SDL_IGNORE = 0; >-const uint SDL_DISABLE = 0; >-const uint SDL_ENABLE = 1; >+const int SDL_QUERY = -1; >+const int SDL_IGNORE = 0; >+const int SDL_DISABLE = 0; >+const int SDL_ENABLE = 1; > Uint8 SDL_EventState(Uint8 type, int state); >diff -Naur vr/import/SDL_keyboard.d vr-gentoo/import/SDL_keyboard.d >--- vr/import/SDL_keyboard.d 2005-03-14 01:15:04.000000000 +0100 >+++ vr-gentoo/import/SDL_keyboard.d 2006-11-19 08:54:54.000000000 +0100 >@@ -26,7 +26,7 @@ > // !!! A hack! struct SDL_keysym is defined in this module, > // !!! so we need to resolve the nameclash... > // !!! Definitely won't work on *NIX but for now will do. >-import SDL_Keysym; >+import SDL_keysym_; > > extern(C): > >diff -Naur vr/import/SDL_keysym_.d vr-gentoo/import/SDL_keysym_.d >--- vr/import/SDL_keysym_.d 1970-01-01 01:00:00.000000000 +0100 >+++ vr-gentoo/import/SDL_keysym_.d 2006-11-19 08:54:54.000000000 +0100 >@@ -0,0 +1,308 @@ >+/* >+ SDL - Simple DirectMedia Layer >+ Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga >+ >+ This library is free software; you can redistribute it and/or >+ modify it under the terms of the GNU Library General Public >+ License as published by the Free Software Foundation; either >+ version 2 of the License, or (at your option) any later version. >+ >+ This library is distributed in the hope that it will be useful, >+ but WITHOUT ANY WARRANTY; without even the implied warranty of >+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU >+ Library General Public License for more details. >+ >+ You should have received a copy of the GNU Library General Public >+ License along with this library; if not, write to the Free >+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA >+ >+ Sam Lantinga >+ slouken@devolution.com >+*/ >+ >+/* What we really want is a mapping of every raw key on the keyboard. >+ To support international keyboards, we use the range 0xA1 - 0xFF >+ as international virtual keycodes. We'll follow in the footsteps of X11... >+ The names of the keys >+ */ >+ >+alias int SDLKey; >+enum { >+ /* The keyboard syms have been cleverly chosen to map to ASCII */ >+ SDLK_UNKNOWN = 0, >+ SDLK_FIRST = 0, >+ SDLK_BACKSPACE = 8, >+ SDLK_TAB = 9, >+ SDLK_CLEAR = 12, >+ SDLK_RETURN = 13, >+ SDLK_PAUSE = 19, >+ SDLK_ESCAPE = 27, >+ SDLK_SPACE = 32, >+ SDLK_EXCLAIM = 33, >+ SDLK_QUOTEDBL = 34, >+ SDLK_HASH = 35, >+ SDLK_DOLLAR = 36, >+ SDLK_AMPERSAND = 38, >+ SDLK_QUOTE = 39, >+ SDLK_LEFTPAREN = 40, >+ SDLK_RIGHTPAREN = 41, >+ SDLK_ASTERISK = 42, >+ SDLK_PLUS = 43, >+ SDLK_COMMA = 44, >+ SDLK_MINUS = 45, >+ SDLK_PERIOD = 46, >+ SDLK_SLASH = 47, >+ SDLK_0 = 48, >+ SDLK_1 = 49, >+ SDLK_2 = 50, >+ SDLK_3 = 51, >+ SDLK_4 = 52, >+ SDLK_5 = 53, >+ SDLK_6 = 54, >+ SDLK_7 = 55, >+ SDLK_8 = 56, >+ SDLK_9 = 57, >+ SDLK_COLON = 58, >+ SDLK_SEMICOLON = 59, >+ SDLK_LESS = 60, >+ SDLK_EQUALS = 61, >+ SDLK_GREATER = 62, >+ SDLK_QUESTION = 63, >+ SDLK_AT = 64, >+ /* >+ Skip uppercase letters >+ */ >+ SDLK_LEFTBRACKET = 91, >+ SDLK_BACKSLASH = 92, >+ SDLK_RIGHTBRACKET = 93, >+ SDLK_CARET = 94, >+ SDLK_UNDERSCORE = 95, >+ SDLK_BACKQUOTE = 96, >+ SDLK_a = 97, >+ SDLK_b = 98, >+ SDLK_c = 99, >+ SDLK_d = 100, >+ SDLK_e = 101, >+ SDLK_f = 102, >+ SDLK_g = 103, >+ SDLK_h = 104, >+ SDLK_i = 105, >+ SDLK_j = 106, >+ SDLK_k = 107, >+ SDLK_l = 108, >+ SDLK_m = 109, >+ SDLK_n = 110, >+ SDLK_o = 111, >+ SDLK_p = 112, >+ SDLK_q = 113, >+ SDLK_r = 114, >+ SDLK_s = 115, >+ SDLK_t = 116, >+ SDLK_u = 117, >+ SDLK_v = 118, >+ SDLK_w = 119, >+ SDLK_x = 120, >+ SDLK_y = 121, >+ SDLK_z = 122, >+ SDLK_DELETE = 127, >+ /* End of ASCII mapped keysyms */ >+ >+ /* International keyboard syms */ >+ SDLK_WORLD_0 = 160, /* 0xA0 */ >+ SDLK_WORLD_1 = 161, >+ SDLK_WORLD_2 = 162, >+ SDLK_WORLD_3 = 163, >+ SDLK_WORLD_4 = 164, >+ SDLK_WORLD_5 = 165, >+ SDLK_WORLD_6 = 166, >+ SDLK_WORLD_7 = 167, >+ SDLK_WORLD_8 = 168, >+ SDLK_WORLD_9 = 169, >+ SDLK_WORLD_10 = 170, >+ SDLK_WORLD_11 = 171, >+ SDLK_WORLD_12 = 172, >+ SDLK_WORLD_13 = 173, >+ SDLK_WORLD_14 = 174, >+ SDLK_WORLD_15 = 175, >+ SDLK_WORLD_16 = 176, >+ SDLK_WORLD_17 = 177, >+ SDLK_WORLD_18 = 178, >+ SDLK_WORLD_19 = 179, >+ SDLK_WORLD_20 = 180, >+ SDLK_WORLD_21 = 181, >+ SDLK_WORLD_22 = 182, >+ SDLK_WORLD_23 = 183, >+ SDLK_WORLD_24 = 184, >+ SDLK_WORLD_25 = 185, >+ SDLK_WORLD_26 = 186, >+ SDLK_WORLD_27 = 187, >+ SDLK_WORLD_28 = 188, >+ SDLK_WORLD_29 = 189, >+ SDLK_WORLD_30 = 190, >+ SDLK_WORLD_31 = 191, >+ SDLK_WORLD_32 = 192, >+ SDLK_WORLD_33 = 193, >+ SDLK_WORLD_34 = 194, >+ SDLK_WORLD_35 = 195, >+ SDLK_WORLD_36 = 196, >+ SDLK_WORLD_37 = 197, >+ SDLK_WORLD_38 = 198, >+ SDLK_WORLD_39 = 199, >+ SDLK_WORLD_40 = 200, >+ SDLK_WORLD_41 = 201, >+ SDLK_WORLD_42 = 202, >+ SDLK_WORLD_43 = 203, >+ SDLK_WORLD_44 = 204, >+ SDLK_WORLD_45 = 205, >+ SDLK_WORLD_46 = 206, >+ SDLK_WORLD_47 = 207, >+ SDLK_WORLD_48 = 208, >+ SDLK_WORLD_49 = 209, >+ SDLK_WORLD_50 = 210, >+ SDLK_WORLD_51 = 211, >+ SDLK_WORLD_52 = 212, >+ SDLK_WORLD_53 = 213, >+ SDLK_WORLD_54 = 214, >+ SDLK_WORLD_55 = 215, >+ SDLK_WORLD_56 = 216, >+ SDLK_WORLD_57 = 217, >+ SDLK_WORLD_58 = 218, >+ SDLK_WORLD_59 = 219, >+ SDLK_WORLD_60 = 220, >+ SDLK_WORLD_61 = 221, >+ SDLK_WORLD_62 = 222, >+ SDLK_WORLD_63 = 223, >+ SDLK_WORLD_64 = 224, >+ SDLK_WORLD_65 = 225, >+ SDLK_WORLD_66 = 226, >+ SDLK_WORLD_67 = 227, >+ SDLK_WORLD_68 = 228, >+ SDLK_WORLD_69 = 229, >+ SDLK_WORLD_70 = 230, >+ SDLK_WORLD_71 = 231, >+ SDLK_WORLD_72 = 232, >+ SDLK_WORLD_73 = 233, >+ SDLK_WORLD_74 = 234, >+ SDLK_WORLD_75 = 235, >+ SDLK_WORLD_76 = 236, >+ SDLK_WORLD_77 = 237, >+ SDLK_WORLD_78 = 238, >+ SDLK_WORLD_79 = 239, >+ SDLK_WORLD_80 = 240, >+ SDLK_WORLD_81 = 241, >+ SDLK_WORLD_82 = 242, >+ SDLK_WORLD_83 = 243, >+ SDLK_WORLD_84 = 244, >+ SDLK_WORLD_85 = 245, >+ SDLK_WORLD_86 = 246, >+ SDLK_WORLD_87 = 247, >+ SDLK_WORLD_88 = 248, >+ SDLK_WORLD_89 = 249, >+ SDLK_WORLD_90 = 250, >+ SDLK_WORLD_91 = 251, >+ SDLK_WORLD_92 = 252, >+ SDLK_WORLD_93 = 253, >+ SDLK_WORLD_94 = 254, >+ SDLK_WORLD_95 = 255, /* 0xFF */ >+ >+ /* Numeric keypad */ >+ SDLK_KP0 = 256, >+ SDLK_KP1 = 257, >+ SDLK_KP2 = 258, >+ SDLK_KP3 = 259, >+ SDLK_KP4 = 260, >+ SDLK_KP5 = 261, >+ SDLK_KP6 = 262, >+ SDLK_KP7 = 263, >+ SDLK_KP8 = 264, >+ SDLK_KP9 = 265, >+ SDLK_KP_PERIOD = 266, >+ SDLK_KP_DIVIDE = 267, >+ SDLK_KP_MULTIPLY = 268, >+ SDLK_KP_MINUS = 269, >+ SDLK_KP_PLUS = 270, >+ SDLK_KP_ENTER = 271, >+ SDLK_KP_EQUALS = 272, >+ >+ /* Arrows + Home/End pad */ >+ SDLK_UP = 273, >+ SDLK_DOWN = 274, >+ SDLK_RIGHT = 275, >+ SDLK_LEFT = 276, >+ SDLK_INSERT = 277, >+ SDLK_HOME = 278, >+ SDLK_END = 279, >+ SDLK_PAGEUP = 280, >+ SDLK_PAGEDOWN = 281, >+ >+ /* Function keys */ >+ SDLK_F1 = 282, >+ SDLK_F2 = 283, >+ SDLK_F3 = 284, >+ SDLK_F4 = 285, >+ SDLK_F5 = 286, >+ SDLK_F6 = 287, >+ SDLK_F7 = 288, >+ SDLK_F8 = 289, >+ SDLK_F9 = 290, >+ SDLK_F10 = 291, >+ SDLK_F11 = 292, >+ SDLK_F12 = 293, >+ SDLK_F13 = 294, >+ SDLK_F14 = 295, >+ SDLK_F15 = 296, >+ >+ /* Key state modifier keys */ >+ SDLK_NUMLOCK = 300, >+ SDLK_CAPSLOCK = 301, >+ SDLK_SCROLLOCK = 302, >+ SDLK_RSHIFT = 303, >+ SDLK_LSHIFT = 304, >+ SDLK_RCTRL = 305, >+ SDLK_LCTRL = 306, >+ SDLK_RALT = 307, >+ SDLK_LALT = 308, >+ SDLK_RMETA = 309, >+ SDLK_LMETA = 310, >+ SDLK_LSUPER = 311, /* Left "Windows" key */ >+ SDLK_RSUPER = 312, /* Right "Windows" key */ >+ SDLK_MODE = 313, /* "Alt Gr" key */ >+ SDLK_COMPOSE = 314, /* Multi-key compose key */ >+ >+ /* Miscellaneous function keys */ >+ SDLK_HELP = 315, >+ SDLK_PRINT = 316, >+ SDLK_SYSREQ = 317, >+ SDLK_BREAK = 318, >+ SDLK_MENU = 319, >+ SDLK_POWER = 320, /* Power Macintosh power key */ >+ SDLK_EURO = 321, /* Some european keyboards */ >+ SDLK_UNDO = 322, /* Atari keyboard has Undo */ >+ >+ /* Add any other keys here */ >+ >+ SDLK_LAST >+} >+ >+/* Enumeration of valid key mods (possibly OR'd together) */ >+alias int SDLMod; >+enum { >+ KMOD_NONE = 0x0000, >+ KMOD_LSHIFT= 0x0001, >+ KMOD_RSHIFT= 0x0002, >+ KMOD_LCTRL = 0x0040, >+ KMOD_RCTRL = 0x0080, >+ KMOD_LALT = 0x0100, >+ KMOD_RALT = 0x0200, >+ KMOD_LMETA = 0x0400, >+ KMOD_RMETA = 0x0800, >+ KMOD_NUM = 0x1000, >+ KMOD_CAPS = 0x2000, >+ KMOD_MODE = 0x4000, >+ KMOD_RESERVED = 0x8000 >+} >+ >+const uint KMOD_CTRL = (KMOD_LCTRL|KMOD_RCTRL); >+const uint KMOD_SHIFT = (KMOD_LSHIFT|KMOD_RSHIFT); >+const uint KMOD_ALT = (KMOD_LALT|KMOD_RALT); >+const uint KMOD_META = (KMOD_LMETA|KMOD_RMETA); >diff -Naur vr/import/SDL_mixer.d vr-gentoo/import/SDL_mixer.d >--- vr/import/SDL_mixer.d 2005-03-14 01:15:04.000000000 +0100 >+++ vr-gentoo/import/SDL_mixer.d 2006-11-19 08:54:54.000000000 +0100 >@@ -22,7 +22,7 @@ > > // convert to D by shinichiro.h > >-/* $Id: SDL_mixer.d,v 1.1.1.1 2005/03/13 16:15:04 kenta Exp $ */ >+/* $Id: SDL_mixer.d,v 1.1.1.1 2006/11/19 07:54:54 kenta Exp $ */ > > import SDL; > >diff -Naur vr/import/SDL_syswm.d vr-gentoo/import/SDL_syswm.d >--- vr/import/SDL_syswm.d 2005-03-14 01:15:04.000000000 +0100 >+++ vr-gentoo/import/SDL_syswm.d 2006-11-19 08:54:54.000000000 +0100 >@@ -22,7 +22,7 @@ > > /* Include file for SDL custom system window manager hooks */ > >-import SDL_Version; >+import SDL_version_; > > extern(C): > >diff -Naur vr/import/SDL_version_.d vr-gentoo/import/SDL_version_.d >--- vr/import/SDL_version_.d 1970-01-01 01:00:00.000000000 +0100 >+++ vr-gentoo/import/SDL_version_.d 2006-11-19 08:54:54.000000000 +0100 >@@ -0,0 +1,75 @@ >+/* >+ SDL - Simple DirectMedia Layer >+ Copyright (C) 1997, 1998, 1999, 2000, 2001 Sam Lantinga >+ >+ This library is free software; you can redistribute it and/or >+ modify it under the terms of the GNU Library General Public >+ License as published by the Free Software Foundation; either >+ version 2 of the License, or (at your option) any later version. >+ >+ This library is distributed in the hope that it will be useful, >+ but WITHOUT ANY WARRANTY; without even the implied warranty of >+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU >+ Library General Public License for more details. >+ >+ You should have received a copy of the GNU Library General Public >+ License along with this library; if not, write to the Free >+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA >+ >+ Sam Lantinga >+ slouken@devolution.com >+*/ >+ >+/* This header defines the current SDL version */ >+ >+import SDL_types; >+ >+extern(C): >+ >+/* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL >+*/ >+const uint SDL_MAJOR_VERSION = 1; >+const uint SDL_MINOR_VERSION = 2; >+const uint SDL_PATCHLEVEL = 6; >+ >+struct SDL_version { >+ Uint8 major; >+ Uint8 minor; >+ Uint8 patch; >+} >+ >+/* This macro can be used to fill a version structure with the compile-time >+ * version of the SDL library. >+ */ >+void SDL_VERSION(SDL_version* X) >+{ >+ X.major = SDL_MAJOR_VERSION; >+ X.minor = SDL_MINOR_VERSION; >+ X.patch = SDL_PATCHLEVEL; >+} >+ >+/* This macro turns the version numbers into a numeric value: >+ (1,2,3) -> (1203) >+ This assumes that there will never be more than 100 patchlevels >+*/ >+uint SDL_VERSIONNUM(Uint8 X, Uint8 Y, Uint8 Z) >+{ >+ return X * 1000 + Y * 100 + Z; >+} >+ >+/* This is the version number macro for the current SDL version */ >+const uint SDL_COMPILEDVERSION = SDL_MAJOR_VERSION * 1000 + >+ SDL_MINOR_VERSION * 100 + >+ SDL_PATCHLEVEL; >+ >+/* This macro will evaluate to true if compiled with SDL at least X.Y.Z */ >+bit SDL_VERSION_ATLEAST(Uint8 X, Uint8 Y, Uint8 Z) >+{ >+ return (SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z)); >+} >+ >+/* This function gets the version of the dynamically linked SDL library. >+ it should NOT be used to fill a version structure, instead you should >+ use the SDL_Version() macro. >+ */ >+SDL_version * SDL_Linked_Version(); >diff -Naur vr/Makefile vr-gentoo/Makefile >--- vr/Makefile 1970-01-01 01:00:00.000000000 +0100 >+++ vr-gentoo/Makefile 2007-07-15 01:21:53.000000000 +0200 >@@ -0,0 +1,17 @@ >+DSRC=$(shell find src -name "*.d") >+SOURCES=$(DSRC) import/SDL_video.d import/SDL_mixer.d >+OBJS=$(SOURCES:.d=.o) >+CFLAGS= >+DFLAGS=-O -release -Iimport -Isrc -I/usr/X11R6/include/ >+EXE=valandrick >+ >+ >+all: $(EXE) >+ >+$(EXE): import/SDL_keysym_.d $(OBJS) $(COBJS) >+ gcc $(CFLAGS) -o $@ $(OBJS) $(COBJS) -lbulletml_d -L/usr/local/lib -L/usr/lib -lgphobos -lpthread -lGLU -lGL -lglut -lm -lstdc++ -lSDL -lSDL_mixer >+ >+$(OBJS): %.o: %.d >+ gdmd -debug -d -c -of$@ $(DFLAGS) $< >+ >+clean: rm -r src/abagames/vr/*.o >diff -Naur vr/src/abagames/util/logger.d vr-gentoo/src/abagames/util/logger.d >--- vr/src/abagames/util/logger.d 2005-03-14 01:15:04.000000000 +0100 >+++ vr-gentoo/src/abagames/util/logger.d 2006-12-19 16:41:41.000000000 +0100 >@@ -5,7 +5,7 @@ > */ > module abagames.util.logger; > >-private import std.stream; >+private import std.cstream; > private import std.string; > > /** >@@ -56,28 +56,28 @@ > > public static void info(char[] msg, bool nline = true) { > if (nline) >- stderr.writeLine(msg); >+ derr.writeLine(msg); > else >- stderr.writeString(msg); >+ derr.writeString(msg); > } > > public static void info(double n, bool nline = true) { > if (nline) >- stderr.writeLine(std.string.toString(n)); >+ derr.writeLine(std.string.toString(n)); > else >- stderr.writeString(std.string.toString(n) ~ " "); >+ derr.writeString(std.string.toString(n) ~ " "); > } > > public static void error(char[] msg) { >- stderr.writeLine("Error: " ~ msg); >+ derr.writeLine("Error: " ~ msg); > } > > public static void error(Exception e) { >- stderr.writeLine("Error: " ~ e.toString()); >+ derr.writeLine("Error: " ~ e.toString()); > } > > public static void error(Error e) { >- stderr.writeLine("Error: " ~ e.toString()); >+ derr.writeLine("Error: " ~ e.toString()); > if (e.next) > error(e.next); > } >diff -Naur vr/src/abagames/util/sdl/luminous.d vr-gentoo/src/abagames/util/sdl/luminous.d >--- vr/src/abagames/util/sdl/luminous.d 2005-03-14 01:15:04.000000000 +0100 >+++ vr-gentoo/src/abagames/util/sdl/luminous.d 2006-12-19 16:42:47.000000000 +0100 >@@ -7,6 +7,7 @@ > > private import std.math; > private import std.string; >+private import std.c.string; > private import opengl; > private import abagames.util.actor; > >diff -Naur vr/src/abagames/util/sdl/screen3d.d vr-gentoo/src/abagames/util/sdl/screen3d.d >--- vr/src/abagames/util/sdl/screen3d.d 2005-03-14 01:15:04.000000000 +0100 >+++ vr-gentoo/src/abagames/util/sdl/screen3d.d 2007-07-15 11:25:14.000000000 +0200 >@@ -6,7 +6,8 @@ > module abagames.util.sdl.screen3d; > > private import std.string; >-private import SDL; >+private import SDL; >+private import SDL_byteorder; > private import opengl; > private import abagames.util.vector; > private import abagames.util.sdl.screen; >@@ -22,7 +23,8 @@ > float _nearPlane = 0.1; > int _width = 640; > int _height = 480; >- bool _windowMode = false; >+ bool _windowMode = false; >+ const uint SDL_BYTEORDER = SDL_BIG_ENDIAN; > > protected abstract void init(); > protected abstract void close(); >@@ -36,9 +38,9 @@ > // Create an OpenGL screen. > Uint32 videoFlags; > if (_windowMode) { >- videoFlags = SDL_OPENGL | SDL_RESIZABLE; >+ videoFlags = SDL_OPENGL | SDL_RESIZABLE | SDL_GL_DOUBLEBUFFER; > } else { >- videoFlags = SDL_OPENGL | SDL_FULLSCREEN; >+ videoFlags = SDL_OPENGL | SDL_FULLSCREEN | SDL_GL_DOUBLEBUFFER; > } > if (SDL_SetVideoMode(_width, _height, 0, videoFlags) == null) { > throw new SDLInitFailedException >diff -Naur vr/src/abagames/util/sdl/texture.d vr-gentoo/src/abagames/util/sdl/texture.d >--- vr/src/abagames/util/sdl/texture.d 2005-03-14 01:15:04.000000000 +0100 >+++ vr-gentoo/src/abagames/util/sdl/texture.d 2007-07-15 11:26:55.000000000 +0200 >@@ -25,9 +25,7 @@ > Uint32[128 * 128] maskPixels; > > public static SDL_Surface* loadBmp(char[] name) { >- if (surface[name]) { >- return surface[name]; >- } else { >+{ > char[] fileName = imagesDir ~ name; > SDL_Surface *s = SDL_LoadBMP(std.string.toStringz(fileName)); > if (!s) >@@ -97,13 +95,13 @@ > } > glBindTexture(GL_TEXTURE_2D, num + ti); > gluBuild2DMipmaps(GL_TEXTURE_2D, 4, panelWidth, panelHeight, >- GL_RGBA, GL_UNSIGNED_BYTE, pixels); >+ GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, pixels); > glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR_MIPMAP_NEAREST); > glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR); > if (maskColor != 0xffffffffu) { > glBindTexture(GL_TEXTURE_2D, maskNum + ti); > gluBuild2DMipmaps(GL_TEXTURE_2D, 4, panelWidth, panelHeight, >- GL_RGBA, GL_UNSIGNED_BYTE, maskPixels); >+ GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, maskPixels); > glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER,GL_LINEAR_MIPMAP_NEAREST); > glTexParameteri(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER,GL_LINEAR); > } >diff -Naur vr/src/abagames/vr/barrage.d vr-gentoo/src/abagames/vr/barrage.d >--- vr/src/abagames/vr/barrage.d 2005-03-14 01:15:04.000000000 +0100 >+++ vr-gentoo/src/abagames/vr/barrage.d 2007-07-15 01:22:50.000000000 +0200 >@@ -24,7 +24,8 @@ > public class BarrageManager { > private: > static BulletMLParserTinyXML *parser[char[]][char[]]; >- static const char[] BARRAGE_DIR_NAME = "barrage"; >+ static BulletMLParserTinyXML *parser2[char[]]; >+ static const char[] BARRAGE_DIR_NAME = "barrage"; > > public static void load() { > char[][] dirs = listdir(BARRAGE_DIR_NAME); >@@ -33,20 +34,21 @@ > foreach (char[] fileName; files) { > if (getExt(fileName) != "xml") > continue; >- parser[dirName][fileName] = getInstance(dirName, fileName); >+ char[] barrageName = dirName ~ "/" ~ fileName; >+ parser2[barrageName] = getInstance(dirName, fileName); > } > } > } > > public static BulletMLParserTinyXML* getInstance(char[] dirName, char[] fileName) { >- if (!parser[dirName][fileName]) { > char[] barrageName = dirName ~ "/" ~ fileName; >+ if (!parser2[barrageName]) { > Logger.info("Loading BulletML: " ~ barrageName); >- parser[dirName][fileName] = >+ parser2[barrageName] = > BulletMLParserTinyXML_new(std.string.toStringz(BARRAGE_DIR_NAME ~ "/" ~ barrageName)); >- BulletMLParserTinyXML_parse(parser[dirName][fileName]); >+ BulletMLParserTinyXML_parse(parser2[barrageName]); > } >- return parser[dirName][fileName]; >+ return parser2[barrageName]; > } > > public static BulletMLParserTinyXML*[] getInstanceList(char[] dirName) { >diff -Naur vr/src/abagames/vr/stagemanager.d vr-gentoo/src/abagames/vr/stagemanager.d >--- vr/src/abagames/vr/stagemanager.d 2005-03-14 01:15:04.000000000 +0100 >+++ vr-gentoo/src/abagames/vr/stagemanager.d 2006-12-19 17:28:10.000000000 +0100 >@@ -264,14 +264,14 @@ > ebs.barrage = null; > BulletMLParserTinyXML* bp = BarrageManager.getInstance("basic", "straight.xml"); > ebs.barrage ~= new ParserParam(bp, 1, false, 1); >- BulletMLParserTinyXML*[] ps = BarrageManager.getInstanceList("morph"); >+// BulletMLParserTinyXML*[] ps = BarrageManager.getInstanceList("morph"); > while (morphRank > 1) { > morphRank /= 3; >- int pi = rand.nextInt(ps.length); >+ int pi = rand.nextInt(11); > float mr = morphRank; > if (mr > 0.75f) > mr = 0.75f + rand.nextFloat(0.25f); >- ebs.barrage ~= new ParserParam(ps[pi], mr, false, 1); >+ // ebs.barrage ~= 11, mr, false, 1); > } > rad += radInc; > ad *= 1 + rand.nextSignedFloat(0.2f); >@@ -310,14 +310,14 @@ > bulletMinSpeed = 0.5f / (sr + 1); > if (ship.airMode) { > float morphRank = rank * 0.25f; >- BulletMLParserTinyXML*[] ps = BarrageManager.getInstanceList("morph"); >+ // BulletMLParserTinyXML*[] ps = BarrageManager.getInstanceList("morph"); > while (morphRank > 1) { > morphRank /= 3; >- int pi = rand.nextInt(ps.length); >+ int pi = rand.nextInt(11); > float mr = morphRank; > if (mr > 0.75f) > mr = 0.75f + rand.nextFloat(0.25f); >- spec.barrage ~= new ParserParam(ps[pi], mr, false, 1); >+ // spec.barrage ~= new 11, mr, false, 1); > } > bulletMaxSpeed *= 3; > bulletMinSpeed *= 1.75f;
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