|
|
| |
int gam_errno(void); | int gam_errno(void); |
| |
|
void gam_error_init(void); |
|
void gam_error_check(void); |
|
|
#ifdef GAM_DEBUG_ENABLED | #ifdef GAM_DEBUG_ENABLED |
| |
#ifdef GAMIN_DEBUG_API | #ifdef GAMIN_DEBUG_API |
|
|
const char* format, ...); | const char* format, ...); |
#define GAM_DEBUG if (gam_debug_active) gam_debug | #define GAM_DEBUG if (gam_debug_active) gam_debug |
| |
void gam_error_init(void); |
|
void gam_error_check(void); |
|
|
|
#else | #else |
/* | /* |
* no debug, redefine the macro empty content | * no debug, redefine the macro empty content |