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Gentoo's Bugzilla – Attachment 124600 Details for
Bug 180783
games-rpg/eternal-lands-1.4.0 version bump
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eternal-lands-1.4.0.ebuild
eternal-lands-1.4.0.ebuild (text/plain), 4.92 KB, created by
Daniel Santos
on 2007-07-11 22:51:41 UTC
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Description:
eternal-lands-1.4.0.ebuild
Filename:
MIME Type:
Creator:
Daniel Santos
Created:
2007-07-11 22:51:41 UTC
Size:
4.92 KB
patch
obsolete
># Copyright 1999-2007 Gentoo Foundation ># Distributed under the terms of the GNU General Public License v2 ># $Header: $ > >inherit eutils flag-o-matic games > >DESCRIPTION="An online MMORPG written in C and SDL" >HOMEPAGE="http://www.eternal-lands.com" >SRC_URI="mirror://gentoo/${P}.tar.bz2 > mirror://gentoo/eternal-lands.png" > ># NOTE: Sometimes you'll have to roll your own elc tarball from their CVS tree ># as they don't always release one. If they do then use this in SRC_URI. ># Also, they don't always name the source packages the same, but this should ># be close. > ># MY_PV="${PV//_/}" ># MY_PV="${MY_PV//./}" ># ftp://ftp.berlios.de/pub/elc/elc_${MY_PV}.tgz > >LICENSE="eternal_lands" >SLOT="0" >KEYWORDS="~amd64 ~x86 ~x86-fbsd" >IUSE="debug doc map-editor kernel_linux" > >RDEPEND="x11-libs/libX11 > x11-libs/libXau > x11-libs/libXdmcp > x11-libs/libXext > virtual/opengl > >=media-libs/libsdl-1.2.5 > >=media-libs/sdl-net-1.2.5 > >=media-libs/sdl-image-1.2.5 > media-libs/openal > media-libs/freealut > media-libs/libvorbis > >=dev-libs/libxml2-2.6.7 > media-libs/cal3d > !=media-libs/cal3d-0.11.0_pre20050823 > >=media-libs/libpng-1.2.8 > ~games-rpg/${PN}-data-${PV}" > >DEPEND="${RDEPEND} > app-arch/unzip > doc? ( >=app-doc/doxygen-1.3.8 > >=media-gfx/graphviz-1.10 )" > >pkg_setup() { > games_pkg_setup > if built_with_use media-libs/cal3d 16bit-indices ; then > eerror "${PN} won't work if media-libs/cal3d has been built with 16bit-indices" > die "re-emerge media-libs/cal3d without the 16bit-indices USE flag" > fi > > if echo "${FEATURES}" | grep "collision-protect" > /dev/null; then > eerror "${PN} won't compile correctly if the collision-protect FEATURE" > eerror "is set, don't ask me why." > die "Disable the collision-protect FEATURE when compiling this package." > fi >} > >src_unpack() { > OPTIONS="-DDATA_DIR="\\\\\"${GAMES_DATADIR}/${PN}/\\\\\""" > S_CLIENT="${WORKDIR}/elc" > BROWSER="firefox" > > unpack ${A} > cd "${S}" > > # Run patches > patch -p1 < ${FILESDIR}/eternal-lands-1.4.0.Makefiles.patch \ > || die "patch failed" > > # We need to make sure we fail on implicit declarations. > # OPTIONS="${OPTIONS} -Werror-implicit-function-declaration" > > # Add debugging options > if use debug ; then > OPTIONS="${OPTIONS} -DMEMORY_DEBUG" > append-flags -ggdb > fi > > # Clean compile flags (make Gentoo friendly) > sed -i \ > -e "s@CFLAGS=\$(PLATFORM) \$(CWARN) -O0 -ggdb -pipe@CFLAGS = ${CFLAGS} ${OPTIONS} @g" \ > -e "s@CXXFLAGS=\$(PLATFORM) \$(CXXWARN) -O0 -ggdb -pipe@CXXFLAGS = ${CXXFLAGS} ${OPTIONS} @g" \ > -e 's/lopenal/lopenal -l alut/' \ > elc/Makefile.linux || die "sed failed" > > sed -i \ > -e 's/#browser/browser/g' \ > -e "s/browser = mozilla/#browser = ${BROWSER}/g" \ > -e "s@#data_dir = /usr/local/games/el/@#data_dir = ${GAMES_DATADIR}/${PN}/@g" \ > elc/el.ini || die "sed failed" > > # Support BSD in the Linux makefile - it's easier > use kernel_linux || sed -i \ > -e 's/^CFLAGS=.*/& -DBSD/' \ > elc/Makefile.linux || die "sed failed" > > # Gah (anybody know why this is here?) > sed -i \ > -e 's/CXX=g++/CXX=gcc/' \ > elc/Makefile.linux || die "sed failed" > > # Finally, update the server > sed -i -e '/#server_address =/ s/.*/#server_address = game.eternal-lands.com/' \ > elc/el.ini || die "sed failed" > > if use map-editor; then > # I think it's safe to use the same OPTIONS as for the client > sed -i \ > -e "s@OPTIONS=@OPTIONS = ${CFLAGS} ${OPTIONS} @g" \ > -e 's/-mcpu=i686 -O3 -fomit-frame-pointer //g' \ > map_editor/Makefile.linux || die "sed failed" > fi >} > >src_compile() { > emake -j1 -C elc -f Makefile.linux || die "make failed" > > if use doc; then > emake -C elc -f Makefile.linux docs \ > || die "Failed to create documentation, try with USE=-doc" > # Move docs so we can get them in a sensible subdir. > mv elc/docs/html client \ > || die "Failed to move documentation directory" > fi > > if use map-editor; then > emake -C map_editor -f Makefile.linux \ > || die "make failed" > fi >} > >src_install() { > doicon "${DISTDIR}/eternal-lands.png" ${PN}.png > > pushd elc > newgamesbin el.x86.linux.bin el \ > || die "newgamesbin failed" > make_desktop_entry el "Eternal Lands" \ > || die "make_desktop_entry failed" > popd > > if use map-editor; then > pushd map_editor > newgamesbin mapedit.x86.linux.bin el-mapeditor \ > || die "newgamesbin failed" > make_desktop_entry el-mapeditor "Eternal Lands Map Editor" \ > || die "make_desktop_entry failed" > popd > fi > > insopts -m 0660 > insinto "${GAMES_DATADIR}/${PN}" > > pushd elc > doins -r *.ini *.txt commands.lst \ > || die "doins failed" > popd > > if use doc ; then > dohtml -r client/* > fi > > prepgamesdirs >} > >pkg_postinst() { > games_pkg_postinst > elog "Auto Update is now enabled in Eternal Lands" > elog "If an update occurs then the client will suddenly exit" > elog "Updates only happen when the game first loads" > elog "Please don't report this behaviour as a bug" > > # Ensure that the files are writable by the game group for auto > # updating. > chmod -R g+rw "${ROOT}/${GAMES_DATADIR}/${PN}" > > # Make sure new files stay in games group > find "${ROOT}/${GAMES_DATADIR}/${PN}" -type d -exec chmod g+sx {} \; >}
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bug 180783
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