View | Details | Raw Unified
Collapse All | Expand All

(-) src/views.cpp.orig (-2 / +2 lines)
 Lines 257-263    Link Here 
	
	
	// then just store the coordinates...
	// then just store the coordinates...
	
	
	fGL * ptr2 = (fGL *) ((i32u) udata + sizeof(i32s)); i32s counter = 0;
	fGL * ptr2 = (fGL *) ((long) udata + sizeof(i32s)); i32s counter = 0;
	for (iter_al it1 = mdl->GetAtomsBegin();it1 != mdl->GetAtomsEnd();it1++)
	for (iter_al it1 = mdl->GetAtomsBegin();it1 != mdl->GetAtomsEnd();it1++)
	{
	{
		const fGL * cdata = (* it1).GetCRD(cset);
		const fGL * cdata = (* it1).GetCRD(cset);
 Lines 278-284    Link Here 
		return;
		return;
	}
	}
	
	
	fGL * ptr2 = (fGL *) ((i32u) udata + sizeof(i32s)); i32s counter = 0;
	fGL * ptr2 = (fGL *) ((long) udata + sizeof(i32s)); i32s counter = 0;
	for (iter_al it1 = prj->GetAtomsBegin();it1 != prj->GetAtomsEnd();it1++)
	for (iter_al it1 = prj->GetAtomsBegin();it1 != prj->GetAtomsEnd();it1++)
	{
	{
		const i32s cset = 0;	// how to set this?!?!?!
		const i32s cset = 0;	// how to set this?!?!?!