--- game/lgp.h +++ game/lgp.h @@ -59,7 +59,7 @@ bool nmie; Uint8 banks[7]; void recalc_palette(); - void lgp::draw_8x8(int character_number, int xcoord, int ycoord); + void draw_8x8(int character_number, int xcoord, int ycoord); }; #endif --- ldp-out/pioneer.h +++ ldp-out/pioneer.h @@ -47,7 +47,7 @@ bool pioneer_audio1; bool pioneer_audio2; bool check_result(Uint32, bool); - bool pioneer::getstring(char *, int, Uint32,bool); + bool getstring(char *, int, Uint32,bool); void printmodel(); };