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Bug#: 94187
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Status: RESOLVED
Resolution: FIXED
Assigned To: Gentoo Games <games@gentoo.org>
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Reporter: Jan Reitz <jan@sordid.de>
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Filename Description Type Creator Created Size Actions
quake2-icculus-0.16.1.ebuild.patch quake2-icculus-0.16.1.ebuild.patch patch SpanKY 2005-05-28 00:52 0000 1.35 KB Details | Diff
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Bug 94187 depends on: Show dependency tree
Bug 94187 blocks:
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Additional Comments: (this is where you put emerge --info)


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Description:   Opened: 2005-05-27 07:50 0000
output of emerge -av games-fps/quake2-icculus:

games-fps/quake2-icculus-0.16.1  -X -aalib -arts +dedicated -ipv6 -joystick
+noqmax -opengl -rogue -sdl -svga -xatrix

fails with errors to X ?bindings? : 
make[1]: *** [releasei386/ref_soft/rw_x11.o] Error 1
make[1]: Leaving directory
`/var/tmp/portage/quake2-icculus-0.16.1/work/quake2-r0.16.1'
make: *** [build_release] Error 2

!!! ERROR: games-fps/quake2-icculus-0.16.1 failed.
!!! Function src_compile, Line 109, Exitcode 2
!!! make failed
!!! If you need support, post the topmost build error, NOT this status message.



Reproducible: Always
Steps to Reproduce:
1. Have no X installed
2. set USE to -X -aalib -arts +dedicated -ipv6 -joystick +noqmax -opengl -rogue
-sdl -svga -xatrix
3. emerge quake2-icculus

Actual Results:  
make[1]: *** [releasei386/ref_soft/rw_x11.o] Error 1
make[1]: Leaving directory
`/var/tmp/portage/quake2-icculus-0.16.1/work/quake2-r0.16.1'
make: *** [build_release] Error 2

!!! ERROR: games-fps/quake2-icculus-0.16.1 failed.
!!! Function src_compile, Line 109, Exitcode 2
!!! make failed
!!! If you need support, post the topmost build error, NOT this status message.


Expected Results:  
compiled to the end, giving me just a ded-server, i've tested it with aalib
enabled, then it compiles to the end.
looks to me that it needs either +X or +aalib

workaround if you dont want X, enable aalib....

------- Comment #1 From Chris Gianelloni (RETIRED) 2005-05-27 08:44:24 0000 -------
Could you post the actual error message... say the last 20 lines or so of
output
before the "Error 2"?  We can't do anything with what you've given us...

------- Comment #2 From SpanKY 2005-05-28 00:51:09 0000 -------
it's because the ebuild will default to +X if nothing else is specified ...

------- Comment #3 From SpanKY 2005-05-28 00:52:18 0000 -------
Created an attachment (id=60000) [edit]
quake2-icculus-0.16.1.ebuild.patch

please test this patch

------- Comment #4 From Jan Reitz 2005-05-29 12:24:45 0000 -------
the patch did the job, thanx!

emerged without errors

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