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Bug 83502 - Emerging ScummVM 0.7.0 without SDL -> segfaults -> fix ebuild?
Summary: Emerging ScummVM 0.7.0 without SDL -> segfaults -> fix ebuild?
Status: RESOLVED FIXED
Alias: None
Product: Gentoo Linux
Classification: Unclassified
Component: [OLD] Games (show other bugs)
Hardware: All Linux
: High normal (vote)
Assignee: Gentoo Games
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2005-02-27 14:34 UTC by Volker Hoffmann
Modified: 2005-02-27 18:51 UTC (History)
0 users

See Also:
Package list:
Runtime testing required: ---


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Description Volker Hoffmann 2005-02-27 14:34:22 UTC
When SDL is not in  USE and scummvm is emerged without SDL, it would segfault upon either one of those cases:

(1) launching a game via the a parameter given on the shell
(2) going into options dialog
(3) trying to add a game via the appropriate dialog in the launcher

USE="sdl" fixes the problem. Maybe the ebuild should be modfied so that SDL is always emerged as well and does not depend on the USE-flag?

Reproducible: Always
Steps to Reproduce:
1.USE="-sdl" emerge scummvm
Actual Results:  
ScummVM would Segfault

Expected Results:  
ScummVM wouldn't segfault :)
Comment 1 Mr. Bones. (RETIRED) gentoo-dev 2005-02-27 18:04:17 UTC
let's have emerge --info please.
Comment 2 Mr. Bones. (RETIRED) gentoo-dev 2005-02-27 18:51:02 UTC
nm, the x11 backend isn't fully functional.  I've modified the ebuild to require libsdl.  Thanks for the bug report.