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Bug#: 83502
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Status: RESOLVED
Resolution: FIXED
Assigned To: Gentoo Games <games@gentoo.org>
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Reporter: Volker Hoffmann <volker@cheleb.net>
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Additional Comments: (this is where you put emerge --info)







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Description:   Opened: 2005-02-27 14:34 0000
When SDL is not in  USE and scummvm is emerged without SDL, it would segfault
upon either one of those cases:

(1) launching a game via the a parameter given on the shell
(2) going into options dialog
(3) trying to add a game via the appropriate dialog in the launcher

USE="sdl" fixes the problem. Maybe the ebuild should be modfied so that SDL is
always emerged as well and does not depend on the USE-flag?

Reproducible: Always
Steps to Reproduce:
1.USE="-sdl" emerge scummvm
Actual Results:  
ScummVM would Segfault

Expected Results:  
ScummVM wouldn't segfault :)

------- Comment #1 From Mr. Bones. 2005-02-27 18:04:17 0000 -------
let's have emerge --info please.

------- Comment #2 From Mr. Bones. 2005-02-27 18:51:02 0000 -------
nm, the x11 backend isn't fully functional.  I've modified the ebuild to
require libsdl.  Thanks for the bug report.

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