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After having overwritten almost all of my saved snapshots just because I was used to Shift+Fx to save and Fx to load them, I went and I checked the manual. As I thought, also the manual (the faq, to be exact) says that: * Shift+Fx has to be to save, which makes sense, since being a "destructive" operation (overwrites old snapshots) should require "more effort" (a key combination instead of a simple key press) * Fx is to load saved games So I went and changed the source to fix this awful (and counter-intuitive) default. Attachments follow (patch & modified ebuild).
Created an attachment (id=51197) [edit] snes9x-1.43-keybindingsfix.patch
Created an attachment (id=51198) [edit] Updated ebuild (-r1)
thanks, fix commited in 1.43-r1 and fix sent upstream