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Bug#: 78438
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Status: RESOLVED
Resolution: FIXED
Assigned To: Gentoo Games <games@gentoo.org>
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Reporter: Andrew D. Keyser (aka Legoguy) <andrewdk@sbcglobal.net>
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Filename Description Type Creator Created Size Actions
bzflag-2.0.0.20050117.ebuild bzflag-2.0.0.20050117.ebuild text/plain Andrew D. Keyser (aka Legoguy) 2005-01-17 15:48 0000 972 bytes Details
Manifest Manifest text/plain Andrew D. Keyser (aka Legoguy) 2005-01-17 15:49 0000 221 bytes Details
digest-bzflag-2.0.0.20050117 files/digest-bzflag-2.0.0.20050117 text/plain Andrew D. Keyser (aka Legoguy) 2005-01-17 15:49 0000 75 bytes Details
Manifest Manifest text/plain Andrew D. Keyser (aka Legoguy) 2005-01-17 15:53 0000 145 bytes Details
bzflag-2.0.0.20050117.ebuild bzflag-2.0.0.20050117.ebuild text/plain Andrew D. Keyser (aka Legoguy) 2005-01-17 16:08 0000 1022 bytes Details
bzflag-2.0.0.20050117.ebuild bzflag-2.0.0.20050117.ebuild text/plain SpanKY 2005-01-19 21:42 0000 1.34 KB Details
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Bug 78438 depends on: Show dependency tree
Bug 78438 blocks:
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Description:   Opened: 2005-01-17 15:48 0000
2.0.0 is out. Hooray!

Adding ebuild/digest..

Reproducible: Always
Steps to Reproduce:
1.
2.
3.

------- Comment #1 From Andrew D. Keyser (aka Legoguy) 2005-01-17 15:48:49 0000 -------
Created an attachment (id=48790) [details]
ebuild

------- Comment #2 From Andrew D. Keyser (aka Legoguy) 2005-01-17 15:49:19 0000 -------
Created an attachment (id=48791) [details]
manifest

------- Comment #3 From Andrew D. Keyser (aka Legoguy) 2005-01-17 15:49:43 0000 -------
Created an attachment (id=48792) [details]
files/digest

------- Comment #4 From Andrew D. Keyser (aka Legoguy) 2005-01-17 15:53:32 0000 -------
Created an attachment (id=48794) [details]
Manifest

changed manifest; had an old entry from my overlay in it

------- Comment #5 From Andrew D. Keyser (aka Legoguy) 2005-01-17 16:08:07 0000 -------
Created an attachment (id=48796) [details]
bzflag-2.0.0.20050117.ebuild

forgot SDL dependency, only needed for non-dedicated
marked ~x86/~ppc/~amd64 (heh)

BTW, there's a problem with BZFlag in that the client won't build without
opengl, which is their issue to work out

Sorry, this is my first ebuild really ;)

------- Comment #6 From Andrew D. Keyser (aka Legoguy) 2005-01-17 16:14:30 0000 -------
side-note: when I said client wouldn't build, i meant bzadmin, the console
based client

------- Comment #7 From Andrew D. Keyser (aka Legoguy) 2005-01-18 05:23:19 0000 -------
(From update of attachment 48794 [details])
this is obsolete now that the md5 of the ebuild changed, meh, not including
another one

------- Comment #8 From SpanKY 2005-01-19 21:42:02 0000 -------
Created an attachment (id=49013) [details]
bzflag-2.0.0.20050117.ebuild

try this ebuild

------- Comment #9 From Drakos7 /Greg Wilson/ 2005-01-21 07:01:51 0000 -------
That ebuild gives me no loving. Hmmm.. No clue where to begin for this.

MainMenu.cxx:30:23: LoginMenu.h: No such file or directory
MainMenu.cxx: In destructor `virtual MainMenu::~MainMenu()':
MainMenu.cxx:125: warning: possible problem detected in invocation of delete operator:
MainMenu.cxx:125: warning: invalid use of undefined type `struct LoginMenu'
MainMenu.h:24: warning: forward declaration of `struct LoginMenu'
MainMenu.cxx:125: note: neither the destructor nor the class-specific operator delete will be called, even if they are declared when the class is defined.
MainMenu.cxx: In member function `virtual void MainMenu::execute()':
MainMenu.cxx:151: error: invalid use of undefined type `struct LoginMenu'
MainMenu.h:24: error: forward declaration of `struct LoginMenu'
MainMenu.cxx:152: error: no matching function for call to `HUDDialogStack::push(LoginMenu*&)'
HUDDialogStack.h:34: note: candidates are: void HUDDialogStack::push(HUDDialog*)
make[2]: *** [MainMenu.o] Error 1

------- Comment #10 From Drakos7 /Greg Wilson/ 2005-01-21 07:49:54 0000 -------
Must be one of my flags. A straight source compile works fine.

------- Comment #11 From Drakos7 /Greg Wilson/ 2005-01-21 09:26:52 0000 -------
Ok, dropped down to: CFLAGS="-march=pentium3 -O2 -pipe", USE=""
and it compiled. Whatever works...

------- Comment #12 From Paul Taylor 2005-01-21 17:02:57 0000 -------
Seems to work fine on amd64, except that the default directory isn't being set
correctly (I have to override it using "-directory /usr/share/games/bzflag".)

------- Comment #13 From Andrew D. Keyser (aka Legoguy) 2005-01-22 13:22:54 0000 -------
That's a known problem with migrating. Remove your ~/.bzf/config.cfg and
~/.bzf/2.0/config.cfg files and it should resolve itself. You'll have to
reconfigure bzflag's options but it should work.

------- Comment #14 From Paul Taylor 2005-01-22 16:01:15 0000 -------
Thanks - that did the trick.

------- Comment #15 From Chris Gianelloni (RETIRED) 2005-01-23 07:38:46 0000 -------
*** Bug 79190 has been marked as a duplicate of this bug. ***

------- Comment #16 From Cyp 2005-01-23 08:56:23 0000 -------
Worked for me too (on amd64). (Only tested game, not server.)

------- Comment #17 From SpanKY 2005-01-24 17:36:49 0000 -------
now in portage as posted here

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