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Bug#: 78081
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Status: RESOLVED
Resolution: FIXED
Assigned To: Gentoo Games <games@gentoo.org>
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Reporter: Andres Järv <andresjarv@gmail.com>
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Filename Description Type Creator Created Size Actions
enemy-territory-fortress-1.0.ebuild enemy-territory-fortress-1.0.ebuild text/plain SpanKY 2005-01-15 14:22 0000 895 bytes Details
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Bug 78081 depends on: Show dependency tree
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Bug 78081 blocks:
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Additional Comments: (this is where you put emerge --info)







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Description:   Opened: 2005-01-15 06:01 0000
http://www.etfgame.com
It has just been released. Gentoo has always been supportive to games. It is free and downloadable here: http://www.rtcw.jolt.co.uk/index.php?page=download.php&action=open&id=478

I would appreciate it if you would look into it. It needs an ebuild. Thanks in advance :)

Reproducible: Always
Steps to Reproduce:
1.
2.
3.

------- Comment #1 From SpanKY 2005-01-15 14:22:27 0000 -------
Created an attachment (id=48585) [edit]
enemy-territory-fortress-1.0.ebuild

please try this ... i cant test it because i'm not at my desktop atm, but it
seems to work :)

------- Comment #2 From Andres Järv 2005-01-15 15:46:51 0000 -------
Works for me.

------- Comment #3 From SpanKY 2005-01-15 16:40:24 0000 -------
now in portage, thanks for testing

------- Comment #4 From Jens Geiregat 2005-01-20 05:36:39 0000 -------
There is a bug in the comments at the end of the file. It says:

To play this mod:             enemy-territory-etf

It should be:

To play this mod:             et-etf

(there is no command enemy-territory-etf, but there is an et-etf)

------- Comment #5 From Chris Gianelloni (RETIRED) 2005-01-20 06:01:21 0000 -------
File a bug.

This bug is for adding the ebuild and has been resolved.

------- Comment #6 From SpanKY 2005-01-20 06:04:50 0000 -------
bug in the etmod eclass, not the ebuild

ive fixed in cvs, thanks for pointing it out

------- Comment #7 From Jens Geiregat 2005-01-21 02:28:57 0000 -------
Should fill in a new bug-report? (this is the first time I'm using bugzilla,
sorry)

------- Comment #8 From Chris Gianelloni (RETIRED) 2005-01-21 04:14:05 0000 -------
It has already been fixed, so there's no need.

In the future, a bug is only for one particular problem.  If you have 3 problems, even with the same package, then it should be filed as 3 bugs.  The reason for this is pretty simple, it allows us to fix one bug at a time and resolve them as they are done.

Picture if your 3 bugs are 2 simple bugs and one complex bug.  Rather than having a single bug for them all, and us having to keep track via looking over the bug again and again as we work on it, having 3 bugs allows us to close the 2 that are completed and focus on the one that is not much easier.

Hope that makes sense.

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