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Bug#: 77471
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Status: NEW
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Assigned To: Gentoo Games <games@gentoo.org>
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Reporter: Eric Hustvedt <gentoo@plumlocosoft.com>
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Filename Description Type Creator Created Size Actions
tenebrae-1.04-worldangles.patch tenebrae-1.04-worldangles.patch patch Eric Hustvedt 2005-01-10 23:25 0000 479 bytes Details | Diff
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Description:   Opened: 2005-01-10 23:25 0000
Tenebrae has problems running map e3m3 from the commercial Quake 1 episodes.
According to http://www.inovagames.com/q2k4/news.html (in the 2004/07/31 news
entry) there is an extra angles attribute in the .bsp file, which causes the
world to be rotated oddly, in relation to the entities (items, monsters,
players) in it.

I have created a patch based upon a fix inserted into the darkplaces fork of
the quake engine. Basically, quake worlds aren't supposed to be rotated, and I
made the engine zero out any rotation after loading the map.

------- Comment #1 From Eric Hustvedt 2005-01-10 23:25:58 0000 -------
Created an attachment (id=48166) [edit]
tenebrae-1.04-worldangles.patch

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