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Bug#: 63691
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Status: RESOLVED
Resolution: FIXED
Assigned To: Gentoo Games <games@gentoo.org>
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Reporter: Christoph Brill (egore) <egore@gmx.de>
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Filename Description Type Creator Created Size Actions
0.7-system-libs.patch new system-libs patch patch Christoph Brill (egore) 2004-09-12 00:32 0000 617 bytes Details | Diff
irrlicht-0.7.ebuild dev-games/irrlicht-0.7.ebuild text/plain Christoph Brill (egore) 2004-09-12 00:34 0000 1.19 KB Details
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Bug 63691 depends on: Show dependency tree
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Description:   Opened: 2004-09-11 11:01 0000
Irrlicht has been released in a new version. Changes (taken from the website):
* The first version of Irrlicht.NET is included in the SDK. It makes it possible to use Irrlicht from any .NET language like C#, VisualBasic and Delphi.NET. It is a very early version with very limited features, but it works. (ok, this is not interessting for us :) )
* Low level vertex and pixel shader programming support with the D3D8, D3D9 and OpenGL renderers.
* VSync option.
* Text scene node.
* XBOX project setup support.
* Better Linux support: all examples and the techdemo now runs on this OS.
* Three new tutorials.
* Lots of bug fixes.

Reproducible: Always
Steps to Reproduce:

------- Comment #1 From Mr. Bones. 2004-09-11 20:00:23 0000 -------
This will happen faster if you provide a working ebuild.  The archive stucture
changed from 0.6 so the existing ebuild doesn't work anymore.

------- Comment #2 From Christoph Brill (egore) 2004-09-12 00:32:50 0000 -------
Created an attachment (id=39426) [edit]
new system-libs patch

Old patch does not work any longer, but changes are still necessary.

------- Comment #3 From Christoph Brill (egore) 2004-09-12 00:34:18 0000 -------
Created an attachment (id=39427) [edit]
dev-games/irrlicht-0.7.ebuild

working ebuild

------- Comment #4 From Mr. Bones. 2004-09-12 22:53:48 0000 -------
Nice.  version bumped in CVS.  Thanks for the ebuild, patch and bug report.

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