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Bug#: 59826
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Status: RESOLVED
Resolution: FIXED
Assigned To: Gentoo Games <games@gentoo.org>
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Reporter: Kurt Hindenburg <kurt.hindenburg@gmail.com>
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Filename Description Type Creator Created Size Actions
prboom-2.3.0.ebuild prboom-2.3.0 ebuild text/plain Kurt Hindenburg 2004-08-08 21:25 0000 1.53 KB Details
2.3.0-prboom.patch patch for prboom to find prboom.wad patch Kurt Hindenburg 2004-08-08 21:25 0000 663 bytes Details | Diff
2.3.0-glpeg.patch patch to fix gl texture peg patch Kurt Hindenburg 2004-08-08 21:26 0000 617 bytes Details | Diff
2.3.0-savegame.patch Patch to allow saving of games patch Kurt Hindenburg 2004-08-09 21:40 0000 445 bytes Details | Diff
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Bug 59826 depends on: Show dependency tree
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Description:   Opened: 2004-08-08 21:24 0000
New ebuild for 2.3.0 prboom + 2 new patches.

Reproducible: Always
Steps to Reproduce:
1.
2.
3.

------- Comment #1 From Kurt Hindenburg 2004-08-08 21:25:10 0000 -------
Created an attachment (id=37074) [edit]
prboom-2.3.0 ebuild

------- Comment #2 From Kurt Hindenburg 2004-08-08 21:25:59 0000 -------
Created an attachment (id=37075) [edit]
patch for prboom to find prboom.wad

------- Comment #3 From Kurt Hindenburg 2004-08-08 21:26:36 0000 -------
Created an attachment (id=37076) [edit]
patch to fix gl texture peg

------- Comment #4 From Kurt Hindenburg 2004-08-09 21:40:18 0000 -------
Created an attachment (id=37136) [edit]
Patch to allow saving of games

You'll need this to save games; the game crashes if you try to load a saved
games from a previous instance. 
I wouldn't worry too much about this ebuild... just here for those that might
be interested. 

------- Comment #5 From Kurt Hindenburg 2004-09-27 11:15:24 0000 -------
You can close this report; prboom-2.3.1 has been released which fixes these
bugs.

------- Comment #6 From Mr. Bones. 2004-09-27 11:17:17 0000 -------
Nah, I'll just change the summary. ;-)

------- Comment #7 From Sascha Geschwandtner 2006-01-23 23:36:02 0000 -------
Version 2.3.1 is called experimental on the prboom homepage, and I have not
tried it.

But how about adding version 2.2.6, which is the current stable one?
It seems to work quite well. I copied the ebuild and the nvidia-patches to
2.2.6 and deleted the gcc patch line, because it does not apply and is not
needed anymore.

------- Comment #8 From Chris Gianelloni (RETIRED) 2006-01-24 06:01:04 0000 -------
Which ebuild did you copy?

------- Comment #9 From Raymond Lewis Rebbeck 2006-02-21 04:26:58 0000 -------
Just copy the existing 2.2.4-prboom.ebuild to 2.2.6-prboom.ebuild along with
the two nvidia files (renaming them to 2.2.6-blah) and it compiles and works
fine.

I see no reason for such an ebuild to not be put into portage as soon as
possible.

------- Comment #10 From Tupone Alfredo 2006-03-06 14:28:22 0000 -------
As prboom 2.3.1 is experimental, I will not put the 2.3 in the tree for now.
So it should be WONTFIX.
Open a new bug when 2.3 will be declared stable

But as we have prboom 2.2.6 in CVS just now, I close this bug with FIXED :)

------- Comment #11 From Kurt Hindenburg 2006-03-06 21:07:58 0000 -------
I really don't care one way or another... this bug was opened 8/2004... prboom
is not going to be stable anytime soon... but if it makes you happy  :-)

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