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Bug 512170 - net-irc/unrealircd - add nofakelag use flag
Summary: net-irc/unrealircd - add nofakelag use flag
Status: RESOLVED FIXED
Alias: None
Product: Gentoo Linux
Classification: Unclassified
Component: [OLD] Server (show other bugs)
Hardware: All Linux
: Normal enhancement (vote)
Assignee: Nathan Phillip Brink (binki) (RETIRED)
URL:
Whiteboard:
Keywords: PATCH
Depends on:
Blocks:
 
Reported: 2014-06-02 15:06 UTC by Daniel Maxime
Modified: 2014-08-15 06:44 UTC (History)
2 users (show)

See Also:
Package list:
Runtime testing required: ---


Attachments
patch for unrealircd-3.2.10.2 ebuild (unrealircd-3.2.10.2-nofakelag.patch,806 bytes, patch)
2014-06-02 15:09 UTC, Daniel Maxime
Details | Diff

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Description Daniel Maxime 2014-06-02 15:06:26 UTC
Add a "nofakelag" use flag to unrealircd which change on config.h configuration to build unrealircd with the "fakelag" block support.

This feature can be enabled only via config.h (not with ./configure)

Reproducible: Always
Comment 1 Daniel Maxime 2014-06-02 15:09:43 UTC
Created attachment 378072 [details, diff]
patch for unrealircd-3.2.10.2 ebuild
Comment 2 Nathan Phillip Brink (binki) (RETIRED) gentoo-dev 2014-08-15 06:44:15 UTC
I’ve arbitrarily decided to name the useflag “class-nofakelag” to perhaps make it more clear that the flag enables the class::options::nofakelag setting. Thanks for the patch and bug, sorry for taking a long while to implement it in anything.

I’ve committed unrealircd-3.2.10.4 with support USE=class-nofakelag, so please test that it works for you!

Note that my adding this to the ebuild is not me personally saying I approve use of this feature of unrealircd :-p. For anything more than a hobby installation, you’d probably only want to provide nofakelag through oper accounts or linking custom third-party servers/services to unrealircd, as I understand it.