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Bug#: 49113
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Status: RESOLVED
Resolution: FIXED
Assigned To: Gentoo Games <games@gentoo.org>
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Reporter: Hinrik Örn Sigurðsson <hinrik.sig@gmail.com>
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Filename Description Type Creator Created Size Actions
openttd-0.3.1.ebuild Initial ebuild text/plain Hinrik Örn Sigurðsson 2004-04-26 20:15 0000 1.57 KB Details
openttd-0.3.1-strip.patch Makefile patch to disable debugging by default patch Hinrik Örn Sigurðsson 2004-04-26 20:16 0000 788 bytes Details | Diff
openttd-0.3.1.ebuild Improved ebuild text/plain Hinrik Örn Sigurðsson 2004-04-27 07:57 0000 1.81 KB Details
openttd-0.3.1-new-Makefile Revamped Makefile text/plain Hinrik Örn Sigurðsson 2004-04-27 07:57 0000 4.99 KB Details
openttd-0.3.1-homedir_settings.patch patch for saving settings in a user's homedir patch Hinrik Örn Sigurðsson 2004-04-27 07:58 0000 1.54 KB Details | Diff
openttd-0.3.1.ebuild Fixed ebuild text/plain Hinrik Örn Sigurðsson 2004-04-27 08:48 0000 1.88 KB Details
openttd-0.3.1-new-Makefile Fixed Makefile text/plain Hinrik Örn Sigurðsson 2004-04-27 08:50 0000 5.52 KB Details
openttd-0.3.1.ebuild (hopefully) Final ebuild text/plain Hinrik Örn Sigurðsson 2004-04-27 14:27 0000 1.96 KB Details
openttd-0.3.1-icelandic_currency.patch icelandic currency support patch Hinrik Örn Sigurðsson 2004-04-27 17:27 0000 2.09 KB Details | Diff
openttd-0.3.1-overlay.tar.bz2 openttd-0.3.1-overlay.tar.bz2 application/x-bzip Hinrik Örn Sigurðsson 2004-04-28 14:14 0000 5.41 KB Details
openttd-0.3.1-overlay.tar.bz2 openttd-0.3.1-overlay.tar.bz2 application/x-bzip Hinrik Örn Sigurðsson 2004-04-28 14:32 0000 5.41 KB Details
openttd-0.3.1-overlay.tar.bz2 openttd-0.3.1-overlay.tar.bz2 application/x-bzip Hinrik Örn Sigurðsson 2004-05-07 12:14 0000 5.49 KB Details
openttd-0.3.2.1.ebuild ebuild for openttd-0.3.2.1 application/octet-stream Joe Jezak 2004-06-03 07:18 0000 1.86 KB Details
openttd-0.3.2.1.ebuild Updated ebuild application/octet-stream Joe Jezak 2004-06-04 23:33 0000 1.91 KB Details
openttd-0.3.2.1.ebuild Text-Plain text/plain Joe Jezak 2004-06-06 12:15 0000 1.91 KB Details
openttd-20040626.ebuild games-simulation/openttd-20040626.ebuild text/plain Hinrik Örn Sigurðsson 2004-06-26 14:24 0000 2.08 KB Details
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Bug 49113 depends on: Show dependency tree
Bug 49113 blocks:
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Description:   Opened: 2004-04-26 20:14 0000
I made an ebuild for this great game. The only real drawback is that it doesn't
save preferences in the users home directory, but that's something that the
OpenTTD team will fix soon.

Enjoy. :)

------- Comment #1 From Hinrik Örn Sigurðsson 2004-04-26 20:15:46 0000 -------
Created an attachment (id=30124) [edit]
Initial ebuild

------- Comment #2 From Hinrik Örn Sigurðsson 2004-04-26 20:16:36 0000 -------
Created an attachment (id=30125) [edit]
Makefile patch to disable debugging by default

------- Comment #3 From Hinrik Örn Sigurðsson 2004-04-27 06:45:13 0000 -------
Also, the current Makefile isn't very elegant if I want to add USE flags for
zlib/png(both are only available in debug mode for now), but OpenTTD will soon
have a revamped Makefile.

------- Comment #4 From Hinrik Örn Sigurðsson 2004-04-27 07:55:23 0000 -------
Ok, I'm uploading a new ebuild which has USE flags for everything with the help
of a revamped Makfile, and also a patch for saving settings in the users'
homedir.

------- Comment #5 From Hinrik Örn Sigurðsson 2004-04-27 07:57:14 0000 -------
Created an attachment (id=30149) [edit]
Improved  ebuild

------- Comment #6 From Hinrik Örn Sigurðsson 2004-04-27 07:57:55 0000 -------
Created an attachment (id=30150) [edit]
Revamped Makefile

------- Comment #7 From Hinrik Örn Sigurðsson 2004-04-27 07:58:42 0000 -------
Created an attachment (id=30151) [edit]
patch for saving settings in a user's homedir

------- Comment #8 From Hinrik Örn Sigurðsson 2004-04-27 08:48:05 0000 -------
Created an attachment (id=30157) [edit]
Fixed ebuild

Forgot to add libsdl dependancy

------- Comment #9 From Hinrik Örn Sigurðsson 2004-04-27 08:50:03 0000 -------
Created an attachment (id=30158) [edit]
Fixed Makefile

The old one didn't use SDL if built on a UNIX system(so the game compiles, but
doesn't run), but this one does.

------- Comment #10 From Hinrik Örn Sigurðsson 2004-04-27 14:27:32 0000 -------
Created an attachment (id=30180) [edit]
(hopefully) Final ebuild

Removed french translation since it's incomplete, and other small cleanups. I
think it's ready for portage.

------- Comment #11 From Hinrik Örn Sigurðsson 2004-04-27 17:27:50 0000 -------
Created an attachment (id=30198) [edit]
icelandic currency support

------- Comment #12 From Hinrik Örn Sigurðsson 2004-04-28 14:14:55 0000 -------
Created an attachment (id=30274) [edit]
openttd-0.3.1-overlay.tar.bz2

Since I had nothing better to do, I fixed a typo and fixed a permissions
problem, and put the whole overlay(including Manifest/digest) into a tarball.

------- Comment #13 From Hinrik Örn Sigurðsson 2004-04-28 14:32:21 0000 -------
Created an attachment (id=30277) [edit]
openttd-0.3.1-overlay.tar.bz2

Lol, found another thing to fix, I removed the x11 dependancy since it runs
perfectly in a framebuffer console. :)

------- Comment #14 From Alexander Jenisch 2004-05-03 13:57:55 0000 -------
would be great if you could include the "useful" package into the ebuild. they
have their own start screen e.g.

http://sourceforge.net/project/showfiles.php?group_id=103924&package_id=114307

------- Comment #15 From Charles Goodwin 2004-05-05 21:19:28 0000 -------
Latest overlay worked like a dream here.  OpenTTD runs flawlessly. :)

------- Comment #16 From Hinrik Örn Sigurðsson 2004-05-07 12:14:23 0000 -------
Created an attachment (id=30959) [edit]
openttd-0.3.1-overlay.tar.bz2

Ok, I added the title screen, but nothing else since there is nothing else of
interest in the -useful package. :P

Btw, 2 people I know couldn't run the game unless they did this(works fine here
though):

USE=debug emerge openttd

------- Comment #17 From Alexander Jenisch 2004-05-15 10:09:59 0000 -------
i'm having trouble getting network play to work. as of this openttd forum post
(of mine): http://www.tt-forums.net/viewtopic.php?t=7659
it looks as if there's need to set a flag called "ENABLE_NETWORK" to make it
run. maybe you could include a simple note for everyone how to start a network
game too. it's quite simple "ttd -n" for the server and "ttd -n <ip>" for a
client to join. i think you can give a "-p <#players>" value for the server as
well.

------- Comment #18 From Hinrik Örn Sigurðsson 2004-05-16 12:31:03 0000 -------
Yes, network play is disabled for now. I tried enabling it, but that won't work
because the server ALWAYS tries to save savegame snapshots in the same dir as
the game executable, and that will ofcourse fail because the user doesn't have
write access to that dir.

This hasn't been changed in the latest svn, but the OTTD developers will
hopefully fix this soon.

------- Comment #19 From Charles Goodwin 2004-05-24 03:52:29 0000 -------
0.3.2 is now out:
http://ttforums.owenrudge.net/viewtopic.php?t=7943

------- Comment #20 From Charles Goodwin 2004-05-27 07:17:05 0000 -------
OpenTTD 0.3.2.1 got released shortly after 0.3.2:
http://ttforums.owenrudge.net/viewtopic.php?t=7943

------- Comment #21 From Joe Jezak 2004-06-03 07:18:32 0000 -------
Created an attachment (id=32585) [edit]
ebuild for openttd-0.3.2.1

I've updated the ebuild for openttd-0.3.2.1, but I've only tested on a ppc
machine, so there might be problems on x86.  I had to copy the source file from
openttd-0.3.2.1.tbz to openttd-0.3.2.1.tbz2 in order to unpack.  If there's a
better way to do this, I'd like to know.

------- Comment #22 From Joe Jezak 2004-06-04 23:33:13 0000 -------
Created an attachment (id=32684) [edit]
Updated ebuild

I think this fixes the copy error.  Please let me know if there are more
problems.

------- Comment #23 From Mr. Bones. 2004-06-05 22:03:03 0000 -------
Can you re-attach as text/plain please?

------- Comment #24 From Joe Jezak 2004-06-06 12:15:20 0000 -------
Created an attachment (id=32788) [edit]
Text-Plain

Sorry!	Missed that, here's a text version of the ebuild.

------- Comment #25 From Hinrik Örn Sigurðsson 2004-06-06 20:47:15 0000 -------
The build system in this release is pretty messed up(the USE flags don't work,
autodetection is used), but it has been fixed in SVN.

I am waiting for the OpenTTD team to fix the homedir problem so that networking
will actually work without playing as root. I have an ebuild ready, and as soon
as this has been fixed in SVN, I'll post it alongside an svn snapshot(or just
wait for the next release). The game will then finally be fully functional. :P

More information here:

http://sourceforge.net/tracker/index.php?func=detail&aid=949852&group_id=103924&atid=636367

------- Comment #26 From David Holm (RETIRED) 2004-06-21 00:54:06 0000 -------
I'll be waiting for that new and improved ebuild then :)

------- Comment #27 From Mr. Bones. 2004-06-21 01:14:34 0000 -------
Please reopen then.  I'll close this as LATER for now to get it off our
reports.

------- Comment #28 From Wolfgang 2004-06-26 10:51:52 0000 -------
i have the ebuild:
/usr/local/portage/games-simulation/openttd/openttd-0.3.2.1.ebuild

and in etc/make.conf:
PORTDIR_OVERLAY="/usr/local/portage"

emerge fails:
bash-2.05b# ACCEPT_KEYWORDS="~x86" emerge openttd
..
!!! No package digest file found: /usr/local/portage/games-simulation/openttd/files/digest-openttd-0.3.2.1
!!! Type "ebuild foo.ebuild digest" to generate it.
bash-2.05b#

i do it:
bash-2.05b# ebuild /usr/local/portage/games-simulation/openttd/openttd-0.3.2.1.ebuild digest
..
>>> Generating digest file...
<<< openttd-0.3.2.1.tbz
!!! Given file does not appear to be readable. Does it exist?
!!! File: /usr/portage/distfiles/openttd-0.3.2.1.tbz
bash-2.05b#

What do i wrong?
wfx (teg.sf.net)

------- Comment #29 From Hinrik Örn Sigurðsson 2004-06-26 14:24:37 0000 -------
Created an attachment (id=34229) [edit]
games-simulation/openttd-20040626.ebuild

Ok, everything seems to work now. Please test it. The snapshot is at my ftp for
now...

cd /usr/local/portage
wget www.simnet.is/flanders/openttd-20040626.tar.bz2

------- Comment #30 From David Holm (RETIRED) 2004-06-26 15:14:49 0000 -------
Ok, I'm moving it into portage. Great work.

------- Comment #31 From David Holm (RETIRED) 2004-06-26 15:44:56 0000 -------
Files are on their ways to the mirrors.

------- Comment #32 From David Holm (RETIRED) 2004-06-26 15:45:33 0000 -------
Files are on their way to the mirrors.

------- Comment #33 From Wolfgang 2004-06-29 13:33:33 0000 -------
Found my prob :-)
"ebuild foo.ebuild digest" search the file always on
the given mirror in make.conf.
i comment out it and now it works.
 

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