this is a bug for the games-strategy/freeorion ebuild from the gamerlay overlay. I created this bug because there is no bug for that ebuild yet. With that ebiuild I had the following issue. The patch for the graphviz issue failed. uncommenting line 39 in the ebuild: epatch "${FILESDIR}/fix_graphviz.patch" fixed that issue. Reproducible: Always Steps to Reproduce: 1.add the gamerlay overlay 2.try to emerge freeorion 3. Actual Results: ebuild fails because epatch "${FILESDIR}/fix_graphviz.patch" fails Expected Results: freeorion compiles and installs fine
Created attachment 309821 [details] freeorion-0.3.17_p4823.ebuild unkeyworded because this is still fragile software.
added to sunrise overlay http://git.overlays.gentoo.org/gitweb/?p=proj/sunrise-reviewed.git;a=tree;f=games-strategy/freeorion
Created attachment 309837 [details] freeorion-0.3.17_p4823.ebuild add missing python useflag to boost.
Hi, I've added an up to date snapshot of 0.4.2 to the main tree. It is keyworded only ~amd64. Please try (on other arches) and report back. Note, you need =dev-games/gigi-0.8_pre20120910.
What about an update? The lastest snapshot is 6164, and according to the forums, there have been some important changes in battle balance (changes made circa ~6050). I've tried to do an ebuild myself basing on the one in portage, but it donwloads it from a private page and so I can't. I don't know what those packages from the private page have, but the snapshots are available at the sourceforge page of the game itself.