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Bug#: 33029
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Status: RESOLVED
Resolution: FIXED
Assigned To: Gentoo Games <games@gentoo.org>
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Reporter: Zachary Slater <zakk@timedoctor.org>
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Bug 33029 depends on: Show dependency tree
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Description:   Opened: 2003-11-08 12:16 0000
A few points can be made with regard to this ebuild:
1) Relnev (Steven Fuller) no longer maintains the port, so it should probably be called quake2-i.o or quake2-bburns (Brendan Burns is the maintainer as of March 2002....) or something similar.
2) In the ebuild itself, there is a description: "The Icculus linux port of ID's quake2 engine"; icculus (Ryan Gordon) is a person, he didn't do this. icculus.org is the website so it should be "The icculus.org linux port of ID's quake2 engine"
3) (And this is probably the most important bit), the xatrix and rogue mods /do/ build when you do it properly, as in, downloading the seperate source for each. So they should either be seperate ebuilds, though they still require the quake2-i.o base, or should be compiled anyway (after fetching the appropriate files) and then have seperate quake2-xatrix-data/quake2-rogue-data ebuilds for people who actually want to play them.

------- Comment #1 From SpanKY 2003-11-29 22:04:56 0000 -------
#1 and #2 are fixed in cvs

i'll add sep pkg's for #3

------- Comment #2 From Zachary Slater 2003-11-30 07:47:27 0000 -------
Gurgh.
Icculus has nothing to do with maintaing this port, icculus.org does but it's a website.
See:
http://www.icculus.org/lgfaq/#withmyhandsyourskulliwillbeat
This is mainly to prevent confusion/support requests.

------- Comment #3 From SpanKY 2003-11-30 19:58:56 0000 -------
yes but i'm not going to rename this project everytime maintainership changes
hands

it'll stay quake2-icculus

------- Comment #4 From SpanKY 2003-12-27 11:45:29 0000 -------
now in cvs ... if your quake2-icculus reports 'rogue' and 'xatrix' as possible
USE flags, your ebuild is updated

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