bobo1on1 (a xbmc developer) implemented new shader based upscalers in svn, see http://forum.xbmc.org/showthread.php?t=67486 alanwww1 has made a diff with all changes, so this great feature works also in the 9.11 stable release, see http://forum.xbmc.org/showpost.php?p=485944&postcount=7 I've tested the diff, it works out-of-the-box with epatch and the new lanczos3 optimized upscaling looks very promising, so stable xbmc users shouldn't wait 3 months, until the next release is out, to use this feature Reproducible: Always
Created attachment 220991 [details, diff] patch with all necessary changes to use the new shaders in camelot
ive added the patch to 9.11-r4. thanks for the info.