I have compiled Chromium with openal and sdl-sound installed and I still get the following message when starting Chromium, The game works fine, but with no sound. !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !! ATTENTION !! - one or more errors were encountered during audio check. !! Audio will be disabled. !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Please copy the complete output of chromium, so that I can get some context. Also, try running chromium-setup and configuring sound from there. Do other sdl apps work with sound? Do you use arts or esd?
In the src_compile() section of the Chromium ebuild, the $myconf variable is built, but never used. The line: ./configure || die Shoudl be changed to: econf ${myconf} || die Without $myconf, SDL and vorbis never make it into the program.
Um, yes, that was an oversight :-) fixed now on cvs. So, does this fix fix your problem? Also, please run chromium-setup and (1) note the console output (2) click on 'openal' in the music/playlist tab and check for any strange output or errors. Finally, another idea - in the chromium output you sent me you had an audiocd enabled as music. Maybe if you remove it'll help?
No reply --> I presume this is fixed.
I also had this problem, but that ebuild change didn't help. I found a posting on the forums that says if you have the openal package merged, it breaks Chromiums internal openal or something to that effect. http://forums.gentoo.org/viewtopic.php?t=15428 Once I unmerged openal and remerged Chromium everything worked fine. Unfortunatly some other games required openal so this is just a temporary fix.