First Last Prev Next    No search results available      Search page      Enter new bug
Bug#: 29489
Alias:
Product:
Component:
Status: RESOLVED
Resolution: FIXED
Assigned To: Gentoo Games <games@gentoo.org>
Hardware:
OS:
Version:
Priority:
Severity:
Reporter: SpanKY <vapier@gentoo.org>
Add CC:
CC:
Remove selected CCs
URL:
Summary:
Status Whiteboard:
Keywords:

Filename Description Type Creator Created Size Actions
legends-0.2.2.ebuild legends-0.2.2.ebuild text/plain Keith Constable 2003-09-24 22:17 0000 1.07 KB Details
legends-0.2.2.ebuild legends-0.2.2.ebuild text/plain Keith Constable 2003-09-24 22:23 0000 1.13 KB Details
legends-0.2.2.ebuild legends-0.2.2.ebuild text/plain Keith Constable 2003-09-24 22:31 0000 1.11 KB Details
Create a New Attachment (proposed patch, testcase, etc.) View All

Bug 29489 depends on: 29559 Show dependency tree
Show dependency graph
Bug 29489 blocks:
Votes: 0    Show votes for this bug    Vote for this bug

Additional Comments: (this is where you put emerge --info)







View Bug Activity   |   Format For Printing   |   XML   |   Clone This Bug


Description:   Opened: 2003-09-24 00:25 0000

    

------- Comment #1 From Keith Constable 2003-09-24 22:17:05 0000 -------
Created an attachment (id=18293) [edit]
legends-0.2.2.ebuild

Here, I've done one.

I had to ask the devs what license the game is under, and they said to use the
Torque Game Engine license (see Bug 29559).

I didn't use their runlegends script, which just makes the game use the libSDL
and openal libraries they included.  Since it RDEPENDS on libSDL and openal, we
can just use the globally available ones instead of LD_LIBRARY_PATHing to
theirs.

------- Comment #2 From Keith Constable 2003-09-24 22:23:19 0000 -------
Created an attachment (id=18294) [edit]
legends-0.2.2.ebuild

I b0rked the DESCRIPTION.  Fixed.

------- Comment #3 From Keith Constable 2003-09-24 22:31:56 0000 -------
Created an attachment (id=18295) [edit]
legends-0.2.2.ebuild

Removed unnecessary dodir.

I really should pay more attention or maybe just get more sleep.

------- Comment #4 From SpanKY 2003-09-26 08:54:05 0000 -------
added to cvs with a few minor touchups, thanks for the ebuild :)

------- Comment #5 From Keith Constable 2003-09-26 12:47:50 0000 -------
Aren't
	find -type f -exec chmod a-x '{}' \;
and
	chmod -R a-x *

kind of redundant when both of them are still in the ebuild?

I'll have to remember that.  Your method is much more graceful since it doesn't
hit the directories. ;)

If you remove my version of the perms mod, then you can remove 'common legends
show' from the next line--they're directories.

------- Comment #6 From SpanKY 2003-09-26 18:03:24 0000 -------
yeah, originally i had this:
    find -type f -exec chmod a-x '{}' \;
    chmod -R a-x *
    chmod -R go-w *

when i went to kill the first chmod i guess i hit the 2nd ;)
fixed in cvs, thanks for pointing it out

First Last Prev Next    No search results available      Search page      Enter new bug