as subject says, compilation is interrupted at SCA_Joystick.cpp (game engine) with undefined references to several SDL_Joystick... functions. There is no scons.config so I'll attach my paludis --info. Reproducible: Always
Created attachment 187280 [details] output of paludis --info
It looks blender with blender-game won't compile if libsdl wasn't built with the joystick USE flag. This means the blender-game use flag should check this! I'll change the subject accordingly.
thanks for the report, fixed in cvs. 15 Apr 2009; Markus Meier <maekke@gentoo.org> blender-2.48a-r3.ebuild: make sure that libsdl is built with joystick with USE=blender-game by R Stephan