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UADE stands for Unix Amiga Delitracker Emulator. It is a program that plays many formats of old Amiga modules through UAE emulation. If xmms is in USE, a plugin can be installed, if not - it will work as a standalone program. Reproducible: Always Steps to Reproduce:
Created an attachment (id=15484) [edit] The actual ebuild for current version of UADE.
Created an attachment (id=15485) [edit] The actual ebuild for current version of UADE.
Created an attachment (id=15486) [edit] The actual ebuild for current version of UADE.
Whoops, I'm sorry for adding it 3 times. I was getting an error after sumbmitting the file and thought it wasn't send properly.
Created an attachment (id=15718) [edit] My ebuild for uade-0.80-pre7 Well, that was a waste of effort, I created an ebuild for uade today because I "Knew" there wasn't one already :) Well, just have to say that the ebuild posted above worked perfectly, but you forgot to put "xmms" and "sdl" in IUSE, so I fixed that, added a dodoc and changed a few other things to make it more readable (imho). And by the way; uade rocks :)
(From update of attachment 15718 [edit]) ># Copyright 1999-2003 Gentoo Technologies, Inc. ># Distributed under the terms of the GNU General Public License v2 ># $Header: /home/cvsroot/gentoo-x86/media-plugins/xmms-fc/xmms-fc-0.5.3.ebuild,v 1.2 2003/07/12 18:40:45 aliz Exp $ > >DESCRIPTION="Unix Amiga Delitracker Emulator - plays old Amiga tunes through UAE > emulation and cloned m68k-assembler Eagleplayer API." >HOMEPAGE="http://ee.tut.fi/~heikki/uade.html" >SRC_URI="http://ee.tut.fi/~heikki/uade/pre/${P/_/-}.tar.bz2" > >SLOT="0" >LICENSE="GPL-2" >KEYWORDS="~x86" > >IUSE="xmms sdl" >DEPEND="" > >use xmms && DEPEND="$DEPEND ( media-sound/xmms )" >use sdl && DEPEND="$DEPEND ( media-libs/libsdl )" > > S=${WORKDIR}/${P/_/-} > >src_compile() { > > local myconf="--package-prefix=${D}" > use sdl && myconf="$myconf --with-sdl" > use xmms || myconf="$myconf --no-plugin" > > econf ${myconf} || die > > # get rid of -j2 since it will only cause problems > export MAKEOPTS="$(echo ${MAKEOPTS} | sed 's/-j[0-9 ]\+//')" > export EXTRA_MAKE="$(echo ${EXTRA_MAKE} | sed 's/-j[0-9 ]\+//')" > > emake || die >} > >src_install () { > make DESTDIR=${D} install || die > dodoc COPYING ChangeLog INSTALL README uade-docs/uade_doc.txt uade-docs/faq.html uade-docs/formats.txt >}
Created an attachment (id=15720) [edit] Ebuild for uade-0.73 Wups, sorry for spamming above, clicked a few things I shouldn't have touched :) Anyway... here's my ebuild for uade-0.73, the latest stable version.
Ok, I added an ebuild for 0.73 to CVS. It's pretty ugly, but I think it works. Please try it out and let me know if it works for you. I wasn't too impressed with the emulation. It failed on my test mod that breaks nearly every player - kli.mod. I was hoping it would be able to correctly play that mod automatically.
Turns out we'll skip the 80_pre thing altogether and go straight to the next stable release of 0.80. Added to CVS. It seems to work for me so I'll go ahead and close. Please report any problems via separate bug reports. Thanks.