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Bug#: 228623
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Status: RESOLVED
Resolution: FIXED
Assigned To: Gentoo Games <games@gentoo.org>
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Reporter: Kai <gentoo@altkai.ml1.net>
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Description:   Opened: 2008-06-20 20:39 0000
Renaming ebuild works fine. Tested on x86. Changelog below:

        Updated the included gettext library to 0.17 to fix a MinGW build
issue.

        GB:  Corrected a lack of address masking in most of the cart RAM
emulation code.  Fixes a few Chinese GameBoy
        Color games.

        NES: (Re?)-added support for mapper 240(it was erroneously listed in
the documentation as being supported...).

        GBA:  Fixed a buffer overflow in the ROM image loading code.

        PC-FX:  Several variables related to subchannel reading weren't being
saved in save states.  Fixed.  (This fixes
        save states made within the BIOS' CD-DA player)

        PCE:  Altered how the ADPCM read and write addresses are set.  
              Fixes the Super CD version of "Tengai Makyou Ziria", and "CD
Mahjong Bishoujo Chuushinha".
              Thanks to Exophase and ChrlyMac for the tips.
              ***(This change may potentially cause regressions.  If it does,
please report them at http://forum.fobby.net )***

        PC-FX:  Fixed a few deprecated const string to char* conversions in
v810_cpuD.cpp.

        PCE:  Fixed a bug with Arcade Card emulation with a tip from Exophase. 
The ADPCM sound effects
        in Garou Densetsu II work correctly now.

        PCE:  Reads from the timer count register the cycle it is set to reload
after expiring will now return 0x7F.
              Fixes "Battle Royale".



Reproducible: Always

------- Comment #1 From Mr. Bones. 2008-06-20 21:29:06 0000 -------
in portage.

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